Bravely Default II Walkthrough - Item Guide List

For those going above and beyond reaching the credits of Bravely Default II, here is a full list of all items in the game, in the order they appear in the Lore menu. While you likely will not have many gaps in this menu if you're going for a complete Lore book, we've compiled the list anyways, for recordkeeping's sake.

While several items are found in numerous chests and enemy drops throughout the game, we list when and where they can be purchased reliably in most cases, such as when each item appears in shops.

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Restorative

No. 001 Potion

Restores 250 HP to a target.

Found: All shops for 40pg.

No. 002  Hi-Potion

Restores 1000 HP to a target.

Found: All shops for 200pg after starting Chapter 2.

No. 003  X-Potion

Restores 2500 HP to a target.

Found: All shops for 630pg after starting Chapter 3.

No. 004 Phoenix Down

Revives a single ally from KO and restores 300 HP.

Found: All shops for 150pg. 

No. 005 Mini Ether

Restores 60 MP to a target.

Found: All shops for 90pg.

No. 006 Ether

Restores 180 MP to a target.

Found: All shops for 220 pg after starting Chapter 2.

No. 007 Elixir

Fully restore a target’s HP and MP.

Found: All shops for 10000pg after starting Chapter 5.

No. 008 Megalixir

Fully restore the whole party’s HP and MP.

Found: Rare drop from Fizzy Flantasia.

No. 009 Antidote

Cures a single target of poison.

Found: All shops for 15pg.

No. 010 Eye Drops

Cures a single target of blindness.

Found: All shops for 20pg.

No. 011 Echo Herbs

Cures a single target of silence.

Found: All shops for 24pg.

No. 012 Wakeup Bell

Cures a single target of sleep.

Found: All shops for 40pg.

No. 013 Animator

Cures a single target of paralysis.

Found: All shops for 52pg.

No. 014 Balsam

Cures a single target of dread.

Found: All shops for 66pg after starting Chapter 2.

No. 015 Smelling Salts

Cures a single target of paralysis.

Found: All shops for 85pg after starting Chapter 2.

No. 016 Remedy

Cures a single target of poison, blindness, silence, sleep, paralysis, dread, berserk, charm, confusion and contagion.

Found: All shops for 300pg after starting Chapter 3.

Offensive

No. 001 Stone

Deals physical damage to all enemies.

Found: All shops for 240pg.

No. 002 Throwing Knife

A dagger-type weapon that deals damage to all enemies.

Found: All shops for 240pg.

No. 003 Shuriken

A sword-type weapon that deals damage to all enemies.

Found: All shops for 240pg after starting Chapter 1.

No. 004 Throwing Axe

An axe-type weapon that deals damage to all enemies.

Found: All shops for 240pg after starting Chapter 1.

No. 005 Atlatl

A spear-type weapon that deals damage to all enemies.

Found: All shops for 240pg after starting Chapter 1.

No. 006 Dart

An arrow-type weapon that deals damage to all enemies.

Found: All shops for 240pg, after completing Outlaw’s Hideout.

No. 007 Throwing Stick

A staff-type weapon that deals damage to all enemies.

Found: All shops for 240pg after after starting Chapter 1.

No. 008 Bomb Fragment

Deals fire damage to all enemies.

Found: All shops for 260pg after after starting Chapter 1.

No. 009 Bomb Arm

Deals heavy fire damage to all enemies.

Found: All shops for 2200pg after starting Chapter 5.

No. 010 Antarctic Wind

Deals water damage to all enemies.

Found: All shops for 260pg after after starting Chapter 1.

No. 011 Arctic Wind

Deals heavy water damage to all enemies.

Found: All shops for 2200pg after starting Chapter 5.

No. 012 Zeus’s Wrath

Deals lightning damage to all enemies.

Found: All shops for 260pg after after starting Chapter 1.

No. 013 Pantheon’s Wrath

Deals heavy lightning damage to all enemies.

Found: All shops for 2200pg after starting Chapter 5.

No. 014 Earth Drum

Deals earth damage to all enemies.

Found: All Shops for 260pg after completing Wiswald Woods and Institute of Magical Inquiry.

No. 015 Earth Mallet

Deals heavy earth damage to all enemies.

Found: All shops for 2200pg after starting Chapter 5.

No. 016 Tengu Yawn

Deals wind damage to all enemies.

Found: All Shops for 260pg after completing Wiswald Woods and Institute of Magical Inquiry.

No. 017 Tengu Sneeze

Deals heavy wind damage to all enemies.

Found: All shops for 2200pg after starting Chapter 5.

No. 018 Direct Moonlight

Deals light damage to all enemies.

Found: All shops for 260pg after starting Chapter 3.

No. 019 Direct Sunlight

Deals heavy light damage to all enemies.

Found: All shops for 2200pg after starting Chapter 5.

No. 020 Dark Drops

Deals dark damage to all enemies.

Found: All shops for 260pg after starting Chapter 3.

No. 021 Dark Deluge

Deals heavy dark damage to all enemies.

Found: All shops for 2200pg after starting Chapter 5.

No. 022 Stardust

Deals non-elemental magical damage to all enemies.

Found: All shops for 260pg after starting Chapter 3.

No. 023 Meteorite

Deals heavy non-elemental magical damage to all enemies.

Found: All shops for 2200pg after starting Chapter 5.

Special

No. 001 Tent

Fully Restores the party’s HP and MP when used on in the field or at a save point.

Found: All shops for 270pg.

No. 002 Teleport Stone

Allows the party to escape from a dungeon.

Found: All Shops for 180pg.

No. 003 Ward Light

Makes it harder for enemies to spot the party.

Found: All shops for 150pg after starting Chapter 1.

No. 004 Magnifying Glass

Displays various information about an enemy, including its HP and any weaknesses. Note: Does not reveal drop or steal information.

Found: All shops for 22pg.

No. 005 Booster Bun (HP)

Increases maximum HP.

Found: Various enemy drops or steals, Exploration.

No. 006 Booster Bun (MP)

Increases maximum MP.

Found: Various enemy drops or steals, Exploration.

No. 007 Booster Bun (Physical Attack)

Increases physical attack.

Found: Various enemy drops or steals, Exploration.

No. 008 Booster Bun (Physical Defence)

Increases physical defence.

Found: Various enemy drops or steals, Exploration.

No. 009 Booster Bun (Magical Attack)

Increases magical attack.

Found: Various enemy drops or steals, Exploration.

No. 010 Booster Bun (Magical Defence)

Increases magical defence.

Found: Various enemy drops or steals, Exploration.

No. 011 Booster Bun (Res. Power)

Increases restorative power.

Found: Various enemy drops or steals, Exploration.

No. 012 Booster Bun (Speed)

Increases speed.

Found: Various enemy drops or steals, Exploration.

No. 013 Booster Bun (Aim)

Increases aim.

Found: Various enemy drops or steals, Exploration.

No. 014 Booster Bun (Evasion)

Increases evasion.

Found: Various enemy drops or steals, Exploration.

No. 015 Booster Bun (Critical Chance)

Increases critical chance.

Found: Various enemy drops or steals, Exploration.

No. 016 Small Experience Orb

Confers 500 EXP. when used.

Found: Various enemy drops or steals. Various quest rewards. Exploration.

No. 017 Medium Experience Orb

Confers 2500 EXP. when used.

Found: Various quest rewards. Exploration. Rare drop or rare steal from Metal Wiki-WIki.

No. 018 Large Experience Orb

Confers 10000 EXP. when used.

Found: Exploration. Reward for Side Quest #047: In Dreams. Reward for Side Quest #048: Human's Best Friend: Part III.

No. 019 Giant Experience Orb

Confers 50000 EXP. when used.

Found: Chest in Mag Mell.

No. 020 Small JP Orb

Confers 30 JP. when used.

Found: Various enemy drops or steals, Exploration.

No. 021 Medium JP Orb

Confers 150 JP. when used.

Found: Various quest rewards, Exploration. Rare drop or rare steal from Big Wiki-Wiki.

No. 022 Large JP Orb

Confers 750 JP. when used.

Found: Various quest rewards, Exploration. Drop or steal from King Wiki-WIki.

No. 023 Giant JP Orb

Confers 3000 JP. when used.

Found: Rare drop or rare steal from King Wiki-Wiki. Rare drop from most Asterisk rematches in the Halls of Tribulation. Reward for Side Quest #095: The Snowman. Reward for Side Quest #098: Memory Loss.

Ingredients

No. 001 Healing Herb

Material imbued with a small amount of restorative power.

Found: All shops for 100pg after starting Chapter 4.

No. 002 Healing Bloom

Material imbued with a great deal of restorative power.

Found: All shops for 2000pg after starting Chapter 5.

No. 003 Magic Herb

Material imbued a small amount of magical power.

Found: All shops for 800pg after starting Chapter 4.

No. 004 Spellblossom

Material imbued with a great deal of magical power.

Found: All shops for 15000pg after starting Chapter 5.

No. 005 Ink

Material imbued with the power to blind.

Found: All shops for 100pg after starting Chapter 4.

No. 006 Hush Pollen

Material imbued with the power to silence.

Found: All shops for 200pg after starting Chapter 4.

No. 007 Numbneedle

Material imbued with the power to paralyze.

Found: All shops for 250pg after starting Chapter 4.

No. 008 Dreadstool

Material imbued with the power to inspire dread.

Found: All shops for 500pg after starting Chapter 4.

No. 009 Wildweed

Material imbued with the power to confuse.

Found: All shops for 1000pg after starting Chapter 4.

No. 010 Witch’s Whisper

Material imbued with the power to charm.

Found: All shops for 1500pg after starting Chapter 4.

No. 011 Pathogen

Material imbued with the power to spread contagion.

Found: All shops for 2000pg after starting Chapter 4.

Sellables

Note that for most sellable items they are either stolen or dropped from monsters of the corresponding type: Tooth drops for humanoids, fangs for beasts, and so on.

Instead of listing every possible drop source for each, we'll just list them in order here, while detailing specific drop information in our Monster Guide List. 

No. 001 Dwarf’s Tooth

Collectable resource. A tooth taken from a puny humanoid monster.

No. 002 Caveman’s Tooth

Collectable resource. The jagged tooth of a humanoid monster.

No. 003 Chieftain's Tooth

Collectable resource. The tooth of a high-ranking humanoid monster.

No. 004 Beastly Fang

Collectable resource. The sizeable fang of a ferocious wild creature.

No. 005 Monstrous Fang

Collectable resource. The large, sturdy fang of a ferocious beast.

No. 006 Beastly Fang

Collectable resource. The sharp fang of a vicious, man-eating beast.

No. 007 Merman Scale

Collectable resource. A diaphanous flake from the skin of a certain aquatic creature.

No. 008 Mermonster Scale

Collectable resource.  A flake from the skin of a deeply eerie aquatic monster.

No. 009 Mermegalodon Scale

Collectable resource.  A rare and razor-sharp flake from the skin of a mighty aquatic monster.

No. 010 Bug Wing

Collectable resource. The wing of a large insect monster.

No. 011 Dragonfly Wing

Collectable resource. The mildly magical wing of an insect monster.

No. 012 Meganeura Wing

Collectable resource. The sticky wing of a terrifying insect that eats its prey alive.

No. 013 Wiltlily

Collectable resource. A flower of a plant monster that spreads disease and pestilence.

No. 014 Wailflower

Collectable resource. A flower of a plant monster capable of producing blood-curdling screams.

No. 015 Stinkblossom

Collectable resource. A flower of a large humanoid tree monster. Known for its...unique aroma.

No. 016 Bad Bone

Collectable resource. The battered bone of an undead monster.

No. 017 Blighted Bone

Collectable resource. A bone from an undead monster that curses and kills its prey.

No. 018 Bedevilled Bone

Collectable resource. The grotesquely deformed bone of a mighty undead monster.

No 019 Naughty Horn

Collectable resource. The horn of a small demon.

No 020 Wicked Horn

Collectable resource. A demonic monster’s horn.

No 021 Hellish Horn

Collectable resource. A warped horn that once belonged to a demonic royalty.

No 022 Sprite Gem

Collectable resource. A tiny crystal dropped by a miniature spirit creature.

No 023 Pixie Gem

Collectable resource. A many-sided crystal sometimes left behind in places where spirits have gathered.

No 024 Oberon Gem

Collectable resource. A glowing gemstone said to have a powerful spirit sealed inside.

Treats

No. 001 People Pleasers

Can be used to lure humanoid monsters into continuous battles.

Found: All shops for 5630pg after starting Chapter 6.

No. 002 Beast Flesh

Can be used to lure beast monsters into continuous battles.

Found: All shops for 5440pg after starting Chapter 6.

No. 003 Fresh Fish

Can be used to lure aquatic monsters into continuous battles.

Found: All shops for 5440pg after starting Chapter 6.

No. 004 Insect Nectar

Can be used to lure insect monsters into continuous battles.

Found: All shops for 5630pg after starting Chapter 6.

No. 005 Plant Food

Can be used to lure plant monsters into continuous battles.

Found: All shops for 5190pg after starting Chapter 6.

No. 006 Ghoulash

Can be used to lure undead monsters into continuous battles.

Found: All shops for 5770pg after starting Chapter 6.

No. 007 Devil’s Delight

Can be used to lure demon monsters into continuous battles.

Found: All shops for 5190pg after starting Chapter 6.

No. 008 Soul Food

Can be used to lure spirit monsters into continuous battles.

Found: All shops for 5770pg after starting Chapter 6.

No. 009 Monstrous Medley

Can be used to lure monsters of all families into continuous battles.

Found: Rare drop or rare steal from Jormungandr. Mag Mell Shop for 12600pg.

Key Items

No. 001 Map

A map of the known world. Use it to check where you are if you get lost.

Found: Receive from the Innkeeper at the start of the Prologue.

No. 002 Mysterious Book

An arcane tome that Elvis is determined to decipher.

Found: Acquired automatically during the Prologue.

No. 003 Pretty Stone

A strangely beguiling stone found while out at sea..

Found: Acquired via Exploration automatically during Side Quest #001: Borrowing the Boat, which introduces the Exploration mechanic.

No. 004 Sir Sloan’s Dagger

A dagger received as a gift from an old friend.

Found: Acquired automatically during the Prologue.

No. 005 The Wind Crystal

A sacred jewel in which the mightiest magics reside.

Found: Acquired automatically (and lost) during the Prologue. Acquired (again) after defeating Adam in Chapter 4.

No. 006 The Water Crystal

A sacred jewel in which the mightiest magics reside.

Found: Acquired automatically after defeating Prince Castor in Chapter 1.

No. 007 The Earth Crystal

A sacred jewel in which the mightiest magics reside.

Found: Acquired automatically after defeating Folie in Chapter 2.

No. 008 The Fire Crystal

A sacred jewel in which the mightiest magics reside.

Found: Acquired automatically after defeating the Holograd soldiers in Chapter 3.

No. 009 Key to Bernard’s Mansion

A key that grants access to Bernard’s Abode.

Found: Given by Anihal after speaking to her in Savalon upon clearing the Underground Reservoir in Chapter 1.

No. 010 Natter Ring

An enchanted gizmo that allows the wearer to talk to people who are far away.

Found: Acquired automatically after defeating Folie in Chapter 2.

No. 011 Anihal’s Letter

A plea for help that was dutifully delivered by one of Anihal’s feathered friends.

Found: Acquired at the start of Chapter 4.

No. 012 Glintstone

An intriguing item that can be used to dazzle enemies. Made to Sir Sloan’s secret recipe.

Found: Reward for Side Quest #000: Getting Hold of a Glintstone. This is a required event during Chapter 4.

No. 013 Glintstone Materials

Ingredient used in the making of glintstones.

Found: Found near Halcyonia during Side Quest #000: Getting Hold of a Glintstone. This is a required event during Chapter 4.

No. 014 Assassin’s Necklace

A necklace that retains a trace of an unusual fragrance.

Found: Dropped from Marla (as ‘???’) during the story events in Savalon in Chapter 4.

No. 015 Wald Ash Branch

A branch that’s brimming with life. Known to have an adverse effect on the undead.

Found: Found in Wiswald woods during the story events in Wiswald in Chapter 4.

No. 016 Fisherman’s Knife

A prized knife given to a fisherman by his mentor.

Found: Found from a Sahagin near Halcyonia during Side Quest #002: A Knife to Remember.

No. 017  Truff’s Ring

A prized knife given to a fisherman by his mentor.

Found: Found in the grass near Halcyonia during Side Quest #003: Human’s Best Friend: Part 1.

No. 018 Motley Trefoil

A herb whose vibrant colour makes it an ideal garnish.

Found: Found in Hydrangea Hills during Side Quest #008: Presentation is Everything.

No. 019 Enspooklopaedia

A book for children that features all sorts of scary spectres.

Found: Found in the Outlaw’s Hideout during Side Quest #009: Double Dare.

No. 020 Snow Lilies

Delicate flowers that are as white as the driven snow.

Found: Acquired during Side Quest #12: Always by Your Side.

No. 021 Gold Dentures

A set of false teeth that must have cost an arm and a leg, despite being dreadfully gauche.

Found: Acquired during Side Quest #13: Gold in the Grass.

No. 022 Lantern

A lantern issued to members of the military. Adorned with the royal crest.

Found: Acquired during Side Quest #014: In the Dark.

No. 023 Roc Tail Feather

The tail feather of a giant bird that’s known for its eye-catching colours.

Found: Acquired during Side Quest #015: Belle of the Ball, dropped from Rocs.

No. 024 Feather Dress

A dress adorned with distinctive roc feathers.

Found: Acquired during Side Quest #015: Belle of the Ball.

No. 025 Pretty Seashell

A shell that produces the full spectrum of colours when held up to the light.

Found: Found on the beach near Savalon during Side Quest #017: Say it with Shells.

No. 026 Lightweight Tome

A novel that’s a huge hit despite its formulaic and entirely predictable plot.

Found: Acquired during Side Quest #019: Book Smarts.

No. 027 Packed Lunch

A packed lunch made with lashings of love.

Found: Acquired at the start of Side Quest #020: A Long Lunch.

No. 028 Flask

A large flash filled with tea.

Found: Acquired at the second part of Side Quest #020: A Long Lunch.

No. 029 Fork

A fork in a cute little carry case that stops it getting dirty.

Found: Acquired at the third part of Side Quest #020: A Long Lunch.

No. 030 Sparkling Sand

Sand that shimmers and glistens in the sunlight.

Found: Acquired during Side Quest #022: Add Some Sparkle.

No. 031 Badge of Bravery

A courage-boosting charm once awarded by an older brother to his scared younger sibling.

Found: Acquired during Side Quest #023: Bond of Brothers.

No. 032 Posh Perfume

Elegantly blown glassware that can lend even the cheapest scent a whiff of class.

Found: Acquired during Side Quest #025: A Fragrant Lie.

No. 033 Schnitzel

A succulent veal cutlet, breaded and fried in butter.

Found: Acquired from the Savalon Inn during Side Quest #028: Human’s Best Friend: Part II.

No. 034  Old Knife

An old knife that means a great deal to someone.

Found: Found in the Sandswept Ruins during Side Quest #029: Uneasy Friends.

No. 035 Trademan’s Tools

A set of tools that can be used to repair doors, walls wand other structural features.

Found: Acquired during Side Quest #30: Tools of the Trade.

No. 036 Rock Tortoise Shell

The supremely hard shell of a giant reptile.

Found: Acquired during Side Quest #031: One Swanky Shell, dropped from Rock Tortoise.

No. 037 Mysterious Medal

A medal much prized by schoolboys that’s decorated with a star design.

Found: Found around Wiswald during Side Quest #032: Pedal to the Medal.

No. 038 Veronica Oil

A substance used to protect and strengthen lumber, leather and other materials.

Found: Acquired during Side Quest #034: Make Do and Mend, dropped from Veronicas.

No. 039 Mandarin Tea

The so-called ‘tea lover’s tea of teas’.

Found: Acquired during Side Quest #035: The Tea of Teas, dropped from Laerads.

No. 040 Rummy Morten

An expensive drop that most ordinary people could only ever dream of sampling.

Found: Acquired during Side Quest #036: An Exquisite Drop.

No. 041 Handmade Doughnut

A somewhat shapeless doughnut diligently baked by a well-meaning child.

Found: Given at the start of Side Quest #039: The Road Home.

No. 042 Four-Leaf Clover

A plant that’s said to bring good fortune to whoever can find it.

Found: Acquired in Wiswald Woods during Side Quest #040: A Helping Hand.

No. 043 Wizard’s Trinkets

A toy makes use of magic to keep itself spinning.

Found: Acquired in the Magical Institute of Inquiry during Side Quest #040: A Helping Hand.

No. 044 Honeycap Mushrooms

A highly prized mushrooms favoured by monsters for its slightly sweet flavour.

Found: Found in the Miasma Woods during Side Quest #044: For the Sake of the Kids.

No. 045 Bananectarine

A cross between a banana and a peach that’s rumoured to taste as sweet as first love.

Found: Found in the Wiswald Woods during Side Quest #045: Taste Test.

No. 046 Luneclover

A plant used in the preparation of dreamsnoozer.

Found: Found on Crystalcap Mountain during Side Quest #047: In Dreams.

No. 047 Dreamsnoozer

A medicine taken in order to enjoy sweet dreams that feature your loved ones.

Found: Acquired in Enderno during Side Quest #047: In Dreams.

No. 048 Horsetail Buds

Edible plantlets with a strangely satisfying texture.

Found: Found around Halcyonia during Side Quest #052: The Joys of Spring.

No. 049 Snow Cabbage

A chunky, juicy vegetable that doesn’t go mushy even after a long time in the pot.

Found: Found near Rimedhal during Side Quest #054: The Ultimate Stew.

No. 050 Moon Onion

A perfectly round, perfectly white vegetable that resembles, nothing less than a full moon.

Found: Found in Hydrangea Hills during Side Quest #054: The Ultimate Stew.

No. 051 Flowery Fungus

A mushroom with a cap that looks like a flower in bloom.

Found: Found in Wiswald Woods during Side Quest #054: The Ultimate Stew.

No. 052 Sugar Rime

Ice formed by meltwater that has refrozen on the surface of leaves.

Found: Found in Frosty Forest during Side Quest #057: Cool Customer.

No. 053 Pigment

A substance used to give colour to paint.

Found: Found around Rimedhal during Side Quest #059: The Big Brush-Off.

No. 054 Portrait by Gloria

A remarkably lifelike portrait painted by a true artist.

Found: Acquired during Side Quest #059: The Big Brush-Off.

No. 055 Landscape by Gloria

A breathtakingly realistic landscape painted by a true artist.

Found: Acquired during Side Quest #059: The Big Brush-Off.

No. 056 Portrait by Adelle

A painting, thought to be a portrait, that could almost be mistaken for a masterpiece...

Found: Acquired during Side Quest #059: The Big Brush-Off.

No. 057 Landscape by Adelle

Proof positive that not everyone is a natural artist. Perhaps time and space were a little warped that day?

Found: Acquired during Side Quest #059: The Big Brush-Off.

No. 058 Earrings

Jewellery that looks cheap despite its owner’s claims to the contrary.

Found: Acquired from a Dagon Shaman near Enderno during Side Quest #063: Jewellery Heist.

No. 059 Warm Furs

The warm, luxurious pelt of a ferocious white fang.

Found: Acquired during Side Quest #064: The Cold Soldier. Drops from White Fangs.

No. 060 Special Wood

Soft yet sturdy timber that’s supremely easy to work.

Found: Acquired during Side Quest #067: A Forgotten Sound, dropped from Coppices.

No. 061 Meaningful Flute

A musical instrument that brings back memories of a happy family.

Found: Acquired during Side Quest #067: A Forgotten Sound.

No. 062 Sprig of Holly

A prickly leaf that’s used to ward off evil spirits.

Found: Found near Wiswald during Side Quest #068: Undead and Unwelcome.

No. 063 Snake Skin

A snakeskin to allow its bearer to cast off evil and attract good fortune.

Found: Acquired during Side Quest #072: A Scary Tale, dropped from Stheno.

No. 064 Maia’s Diary

A record of a young girl’s love or her father, and her desire to avenge his death.

Found: Found in Abandoned Mansion during Side Quest #073: A Message from the Shadows.

No. 065 Meadowmist

A plant with magical properties that grows only in Halcyonia..

Found: Found near Halcyonia during Side Quest #074: Keep Your Feet on the Ground.

No. 066 Cactus Milk

An extremely poisonous substance extracted from a desert plant.

Found: Found North of Savalon during Side Quest #074: Keep Your Feet on the Ground.

No. 067 Moonstone Ice

Ice that has been compressed over countless centuries.

Found: Found near Rimedhal during Side Quest #074: Keep Your Feet on the Ground.

No. 068 Cherry Berry

Slightly sour fruit that can be used to make delicious drinks.

Found: Found around Holograd during Side Quest #076: Fingers in the Fruit Bowl.

No. 069 Exciting-Looking Comic

A picture book packed with tales guaranteed to get kids going.

Found: Acquired at the start of Side Quest #077: A Comic Episode.

No. 070 Pink Ruby

A precious gemstone that emits a faint rosy glow.

Found: Found in the Chromatite Mines during Side Quest #079: The Good Son.

No. 071 Bloomspring Stone

A rock that’s packed with various health-improving minerals.

Found: Acquired during Side Quest #087: Emergency Measures, dropped from Gyukis.

No. 072 Calmagrass

A curious plant believed to have a soothing effect on dragons.

Found: Found at the end of Frosty Forest during Side Quest #092: Doctor’s Orders.

No. 073 Lotus

A pale pink flower that grows near water.

Found: Found in Hydrangea Hills during Side Quest #094: A World in Bloom.

No. 074 Liverleaf

A beautiful flower that’s usually found beneath a coating of snow.

Found: Found in Frosty Forest during Side Quest #094: A World in Bloom.

No. 075 Rhododendron

A magnificent flower with particularly large petals.

Found: Found in Waterfall Path during Side Quest #094: A World in Bloom.

No. 076 Snowman

A snowman that resolutely refuses to melt.

Found: Found in Enderno during Side Quest #095: The Snowman.

No. 077 Flower Crown

An elaborate crown of flowers created by a highly skilled fair

Found: Given at the start of Side Quest #096: A Fairy Blessing.

No. 078 Travel Token 1

Proof of a certain someone having visited almost every country in the world.

Found: Found in Vale of Sighs during Side Quest #99: Around the World.

No. 079 Travel Token 2

Proof of a certain someone having visited almost every country in the world.

Found: Found in Sandswept Ruins during Side Quest #99: Around the World.

No. 080 Travel Token 3

Proof of a certain someone having visited almost every country in the world.

Found: Found in Secret Studio during Side Quest #99: Around the World.

No. 081 Travel Token 4

Proof of a certain someone having visited almost every country in the world.

Found: Found in Serpent’s Grotto during Side Quest #99: Around the World.

Bravely Default 2 Guide Index