Reviews by Adam Vitale - Page 2
Despite its various shortcomings, The DioField Chronicle is a refreshing take on strategy RPGs with satisfying gameplay systems and bold narrative design.
review by Adam Vitale on 01 October, 2022
Spiders Studio tackles a different sub-genre of RPG with Steelrising, going for a Souls-like experience this time around. While competent, it doesn't achieve much to stand out from the crowd.
review by Adam Vitale on 07 September, 2022
Soul Hackers 2 is an adequate, experimental Megaten entry with some bright spots, but it doesn't quite come together as well as I hoped it would.
review by Adam Vitale on 18 August, 2022
Rising is a respectable introduction to the world of Eiyuden Chronicle, with great characters, writing, and art. However, the game structure and combat have a hard time standing on their own.
review by Adam Vitale on 10 May, 2022
Wildermyth's procedurally-generated storytelling is genuinely impressive, and its tactical combat is solid, putting together a novel table-top-like RPG experience.
review by Adam Vitale on 13 December, 2021
Dungeon Encounters is a certain type of RPG for a certain type of person. If you are a numbers-nerd who favors battles over story, this might be for you.
review by Adam Vitale on 05 December, 2021
Atlus has never made a game like Shin Megami Tensei V before, for better and for worse. Despite some changes, the fifth entry is a solid continuation of a long-lived series.
review by Adam Vitale on 04 November, 2021
Ender Lilies is a captivating sidescroller RPG with a well-told compelling story, beautiful music, and solid gameplay.
review by Adam Vitale on 03 October, 2021
A pixel-art Metroidvania-like action game that looks great, and plays well, but has a few odd design components.
review by Adam Vitale on 03 October, 2021
This love letter to classic JRPGs has a lot of heart & charm, but is a bit rough around the edges.
review by Adam Vitale on 25 July, 2021
An extremely repetitive third-person shooter(?) that accomplishes little.
review by Adam Vitale on 26 April, 2021
A strange, cool, sometimes frustrating, but still cool, unconventional classic RPG smartly remade for the modern-day.
review by Adam Vitale on 21 April, 2021
Returning to the Assassin's Creed series after a decade away, some things seem to never change.
review by Adam Vitale on 05 April, 2021
A sizable DLC offering and an improvement from Peril on Gorgon, but a few issues continue to hold it back.
review by Adam Vitale on 03 April, 2021
A dual pack with a beginner-friendly but sadly boring RPG, along with a much more interesting but less friendly re-release.
review by Adam Vitale on 01 April, 2021
A self-contained plot that's more of the same.
review by Adam Vitale on 09 September, 2020
A solid introduction to a world that may no longer bed dead, but suffers from overstuffed quest design and mashy combat.
review by Adam Vitale on 07 September, 2020
A great looking '2DX' pixel art roguelike, though it feels a little thin.
review by Adam Vitale on 07 September, 2020
A unique take on tactical RPGs with an interesting blend of roguelike mechanics. However, not everything comes together well.
review by Adam Vitale on 29 July, 2020
This sixth entry into the Paper Mario series is not an RPG, and although some issues linger, it's the best adventure game entry yet.
review by Adam Vitale on 27 July, 2020
A simple but solid roguelike, mixed with Tamagotchi systems.
review by Adam Vitale on 13 July, 2020
The unique time manipulating tactics make this game an interesting strategy game, but also a somewhat tedious one.
review by Adam Vitale on 23 March, 2020
An average dungeon crawler that doesn't stand out.
review by Adam Vitale on 15 January, 2020
A fine port of a mediocre game. it's great Star Ocean: First Departure is on more platforms, but the game itself doesn't excel.
review by Adam Vitale on 04 December, 2019
A wonderfully written dialogue RPG that defies the preconception of what RPGs can be.
review by Adam Vitale on 15 November, 2019