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Twilight Princess - 100 hours?

Posted on August 23, 2006 by RPG Site Staff
In a recent interview with Chinese gaming website Level Up, Zelda Producer Eiji Aonuma claimed that Twilight Princess will take a whole 100 hours to complete in full.

Aonuma has been quoted before as saying the game will be around 70 hours in length, causing scepticism amongst fans who have previously been let down by similar claims about other games in the series. However if the statement is true, it will raise The Legend of Zelda: Twilight Princess right up there with lengthy RPGs such as Final Fantasy, Dragon Quest, and others.

Previous Zelda games: such as A Link to the Past and The Minish Cap, have been dissapointingly underlived, though still largely enjoyable games. It is hoped that Twilight Princess will live up to its clamis of setting a whole new benchmark for Zelda games.

The 100 hours claim includes collecting every little heart piece, weapon and treasure, and completing every single sidequest the game has to offer. Even if Twilight Princess does take the more realistically expected 50-60 hours to complete in full, it is certainly still going to be a lengthy and enjoyable experience for fans.

Source: Level Up

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The Legend of Zelda: Twilight Princess

The Legend of Zelda: Twilight Princess Box Art
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Box Art:
US: Wii
Platforms:
Gamecube Wii
Publisher: Nintendo
Developer: Nintendo
Players: Single Player
Release Dates:
  • Japan 2 Dec 2006
  • US 19 Nov 2006
  • Europe 8 Dec 2006
Massimo | March 26, 2012

Yeah, it would be nice to see something good since StarFox 1, 2 and 64. Still no true evdcenie of anything new still.As far as the later ones went Adventures was of course the RareWare dropped Dinosaur Planet project for the Nintendo 64, that had Krystal as a cat and Sabre, the male lead, and was modified to have Fox slapped on. Assault I thought was a step in the right direction with a fresh part to the story with voice acting I was quite a fan of. Though everyone debates about the on foot part, it was something fresh and wasn't that bad. There could have indeed been more Arwing action though. Command, though directed by the the one who used to be the lead programmer for StarFox 1, I thought had a horrid story with horrible writing. It was like some sort of crappy fanfiction. Didn't like the character design either. Ring any bell-shaped heads?

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