Granblue Fantasy: Relink - Endless Ragnarok - all the new Sigils, their Trait effects, and how you get them
Granblue Fantasy: Relink - Endless Ragnarok brings about a myriad of new quests and upgrade systems that further expand Relink's endgame experience. Several new characters join the fray, but one of the most important additions in Relink are the equippable Sigils that vastly expand a character's capabilities.
In Relink, the following Sigils were a pain to acquire, because it either relied on the heavy RNG from opening Curio boxes or a rare drop chance at one of the new quests that were added months after it initially released:
- War Elemental+
- Berserker Echo+
- Spartan Echo+
- Supplementary DMG V+
Luckily, Endless Ragnarok makes these Sigils much easier to obtain either as first-time clear rewards and/or as drop rewards in the majority of its quests. Of course, there are a handful of brand-new Sigils and Sigil Traits that gives players more choices and options in how to customize their character builds.
This guide is meant to give a quick glance at these new Sigil Traits. There are also special Sigil Traits that are exclusive to the brand-new Weapon Transcendence system in Endless Ragnarok, as well. I've listed them separately in their own category down below.
Note that all Sigils are V+ grade in Endless Ragnarok.
Learn more about how you can upgrade your characters in Relink's new expansion by looking up all characters' Master Traits and what the Weapon Transcendence system offers.
Sigils and Sigil Traits earned / dropped from Fatebreaker-grade Quests
- Celestial Aqua: Boosts the damage dealt to foes in Break, including link time attacks and chain bursts. (max Trait Lvl: 15)
- Lvl 1
- DMG Dealt +1%
- Lvl 15
- DMG Dealt +15%
- First Appearance: First-Clear Reward in Chaos quest "In the Depths of Madness"
- Lvl 1
- Celestial Incendo: Boosts damage cap against a foe in Overdrive. (max Trait Lvl: 15)
- Lvl 1
- DMG Cap +10%
- Lvl 15
- DMG Cap +50%
- First Appearance: First-Clear Reward in Chaos quest "Sun Blotter"
- Lvl 1
- Celestial Lumen: Boosts attack power and damage cap when health is above a certain threshold. (max Trait Lvl: 15)
- Lvl 1
- While at 75% HP or more: ATK +6% / DMG Cap +2%
- Lvl 15
- While at 75% HP or more: ATK +20% / DMG Cap +70%
- First Appearance: Chance to Drop in Chaos quest "You're Being Watched"
- Lvl 1
- Celestial Nyx: Boosts attack power and damage cap when health is below a certain threshold. (max Trait Lvl: 15)
- Lvl 1
- While at 25% HP or less: ATK +16% / DMG Cap +50%
- Lvl 15
- While at 25% HP or less: ATK +30% / DMG Cap +120%
- First Appearance: Chance to Drop in Chaos+ quest "Bestial Blaze"
- Lvl 1
- Celestial Terra: Reduces maximum base health in exchange for a boost do damage cap. (max Trait Lvl: 15)
- Lvl 1
- DMG Cap +1%
- Max HP -30%
- Lvl 15
- DMG Cap +70%
- Max HP -30%
- First Appearance: First-Clear Reward in Chaos+ quest "Abandon Hope"
- Lvl 1
- Celestial Ventus: Deal more damage to foes, but healing from allies won't restore your health. (max Trait Lvl: 15)
- Lvl 1
- DMG Dealt +1%
- Healing from allies has no effect
- Lvl 15
- DMG Dealt +10%
- Healing from allies has no effect
- First Appearance: Chance to Drop in Chaos+ quest "Bestial Earth"
- Lvl 1
- Divergence: Automatically recover health over time. Also grants a certain chance to instantly recover from 1 debuff. (max Trait Lvl: 15)
- Lvl 1
- Recover 0.6% of max HP over time
- 1% chance to instantly recover from 1 debuff
- Lvl 15
- Recover 2% of max HP over time
- 15% chance to instantly recover from 1 debuff
- First Appearance: Chance to Drop in Chaos quest "Jumbo Crab's Title Fight"
- Lvl 1
- Fatebreaker: Boosts attack, defense, and damage cap when participating in Fatebreaker-grade quests. (max Trait Lvl: 15)
- Lvl 1
- ATK +10% / DEF +1% / DMG Cap +10%
- Lvl 15
- ATK +50% / DEF +5% / DMG Cap +50%
- First Appearance: First-Clear Reward in Chaos quest "A Trial of Two Eternities"
- Lvl 1
- Immortal Shell: Raises trait level based on dark wee pincers rescued. You then gain all associated effects. (max Trait Lvl: 20)
- Lvl 1
- Dark wee pincers rescued: 1
- ATK +2%
- Lvl 20
- Dark wee pincers rescued: 20
- DMG Cap +5% / DEF +2%
- Deal 5% Supplementary DMG / DMG↑ (2%)
- First Appearance: Turn in the first Dark wee pincer you find
- Lvl 1
- Sumo Force: Raises trait level based on number of Jumbo Crab's Title Fight quest completions. You then gain the associated effects. Upgrading sigils has no effect on this trait. (max Trait lvl: 5)
- Lvl 1
- At 1 Jumbo Crab's Title Fight quest completion: Stun Power +5
- Lvl 5
- At 5 Jumbo Crab's Title Fight quest completions: Stun Power +25 / Healing Cap +10% (healing skills) / ATK +1000 / HP +2000
- First Appearance: First-Clear Reward in the quest "Jumbo Crab's Title Fight"
- Lvl 1
Weapon Transcendence Exclusive Traits
- Catastrophe Nova: Boosts attack power and damage cap when maximum health is below a certain threshold. (max Trait Lvl: 35)
- Lvl 25
- When at 45,000 max HP or less: ATK +50% / DMG Cap +100%
- Lvl 35
- When at 200,000 max HP or less: ATK +70% / DMG Cap +500%
- Only in: Transcend & level Terminus Weapon Transcendence
- Lvl 25
- DMG Cap Cardinal: Boosts attack specs based on weak point / back damage dealt. Effect can be strengthened up to 4 times, can't be dispelled, and ends when no damage is dealt to foes in time. (max Trait lvl: 15)
- Lvl 1
- Max boost: ATK +30% / DMG Cap +80% (At Cardinal V)
- Whenever a certain amount of damage is dealt to weak points or the back within 60 sec., Cardinal rises by 1
- Lvl 15
- Max boost: ATK +40% / DMG Cap +310% (At Cardinal V)
- Whenever a certain amount of damage is dealt to weak points or the back within 60 sec., Cardinal rises by 1
- Only in: Transcend & level Executioner Weapon Transcendence
- Lvl 1
- DMG Cap Cobalt: Boosts attack power and damage cap based on excess critical hit rate above 100%. (max Trait Lvl: 15)
- Lvl 1
- Min boost: ATK +16% / DMG Cap +10% (At Crit. Hit Rate 100%+)
- Max boost: ATK +26% / DMG Cap +60% (At Crit. Hit Rate 130%+)
- Lvl 15
- Min boost: ATK +40% / DMG Cap +220% (At Crit. Hit Rate 100%+)
- Max boost: ATK +50% / DMG Cap +270% (At Crit. Hit Rate 200%+)
- Only in: Transcend & level Stinger Weapon Transcendence
- Lvl 1
- DMG Cap Ecru: Boosts attack power and damage cap based on how high your maximum health is. (max Trait Lvl: 15)
- Lvl 1
- Min boost: ATK +16% / DMG Cap +5% (At 45,000 max HP or more)
- Max boost: ATK +26% / DMG Cap +50% (At 130,000 max HP or more)
- Lvl 15
- Min boost: ATK +40% / DMG Cap +200% (At 115,000 max HP or more)
- Max boost: ATK +50% / DMG Cap +260% (At 200,000 max HP or more)
- Only in: Transcend & level Defender Weapon Transcendence
- Lvl 1
- DMG Cap Sage: Boosts attack specs upon gaining a certain amount of link level. This effect can be strengthened up to 4 times, can't be dispelled, and lasts for the entire duration of a quest. (max Trait Lvl: 15)
- Lvl 1
- Max boost: ATK +25% / DMG Cap +90% (At Sage V)
- Whenever 20% of link level is gained, Sage rises by 1
- Lvl 15
- Max boost: ATK +35% / DMG Cap +280% (At Sage V)
- Whenever 20% of link level is gained, Sage rises by 1
- Only in: Transcend & level Stunner Weapon Transcendence
- Lvl 1
- Supernova: Boosts attack power and damage cap. (max Trait Lvl: 15)
- Lvl 1
- ATK +12% / DMG Cap +140%
- Lvl 15
- ATK +40% / DMG Cap +350%
- Only in: Transcend & level Ascension Weapon Transcendence
- Lvl 1
- Unbound Exertion: Boosts damage cap of Skybound Arts.
- Lvl 15
- SBA DMG Cap +50%
- Only in: Defender & Stunner Weapon Transcendence Lvl 7
- Lvl 15
- Unbound Master: Boosts damage cap based on master level. (max Trait Lvl: 55)
- Lvl 1
- DMG Cap +0.5%
- Lvl 55
- DMG Cap +50%
- Only in: Terminus Weapon Transcendence Lvl 7
- Lvl 1
- Unbound Strike: Boosts damage cap of normal attacks.
- Lvl 15
- Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click) / Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click) DMG Cap +30%
- Only in: Ascension Weapon Transcendence Lvl 7
- Lvl 15
- Unbound Technique: Boosts damage cap of skills.
- Lvl 15
- Skill DMG Cap +30%
- Only in: Executioner & Stinger Weapon Transcendence Lvl 7
- Lvl 15