Dragon Quest XII: The Flames of Fate announced, aiming for a worldwide simultaneous release
No launch window or platforms have been announced yet, but series creator Yuji Horii stated that the development is aiming for a worldwide simultaneous release. The title is being made using Unreal Engine 5, and Square Enix is actively recruiting for development.
No other footage was shown outside of a logo reveal, but Horii mentioned that the game will include 'decisions' that must be made by the player, as well as some tweaks to the game's battle system. He did not offer any specifics, but he seems to imply some sort of combat moving away from the series usual command-based system.
We'll have to wait to hear more about this twelfth main entry.