Pixel-art action RPG Chrono Sword launches for Steam Early Access on December 6
Publisher CFK and developer 21cDucks have announced that pixel-art action RPG Chrono Sword will launch on December 6 via Steam Early Access.
According to the press release, the early access release will contain about 30% of the final content, including three game regions. A full release is planned for 2025 for consoles and PC.
An early access launch trailer and description can be found below, with screenshots in the gallery, via CFK.
- Chrono Sword is set to launch to Steam Early Access on December 6th!
- A new entry into the Souls-like genre that delves deep into the story of Adelnor, a gothic dark
- Global release planned for PC, Nintendo Switch, PlayStation, and Xbox in 2025
- Time for the second scheduled introduction ahead of this release to Steam Early Access, this round focusing on the in-game combat system!
Global game publisher CFK (headed by Chang-sig Koo) is proud to announce that Chrono Sword, the new action RPG from 21cDucks, will be releasing to Steam Early Access on December 6th (Friday).
With the announcement of its release to Early Access this year, Chrono Sword has been garnering loads of attention from both online and offline events. Now that the Early Access release is finally around the corner, players will finally be able to enjoy all the fun packed into Chrono Sword.
The Early Access version of Chrono Sword will contain roughly 30% of the total contents planned for the game. This version will contain three regions of the game, throwing a diverse array of monsters and bosses at players. Additionally, a range of new equipment is available to players, allowing them to engage in a variety of battle styles.
Alongside the announcement of Chrono Sword’s release to Early Access, CFK would also like to unveil a new teaser for the game.
This follows the introduction of the combat systems CFK sent out before. As people focus on the approaching release to Steam Early Access, curiosity about the game systems and characteristics has been increasing. In response to the questions, CFK and 21cDuck plan to introduce all the various aspects of Chrono Sword to the world.
In the action RPG genre, combat systems are a key component of gameplay. Chrono Sword maintains the action elements of the souls-like genre while providing new shades unique to Chrono Sword, all to provide a more immersive gameplay experience. Let’s look into the innovative combat systems featured in Chrono Sword.
Chrono Sword combat system
Chrono Sword centers around the heavy enemy and player hits common to the soulslike genre, but various attack commands make the action faster and more intense.
Quick evade
Instead of a roll, a quick press of the evade button allows players to skirt out of the way of enemy attacks.
In contrast with rolling away, which can help with avoiding attacks, evade allows for a stable evade detection system that allows players to avoid enemy attacks while setting up for a counterattack.
Attack cancel
During an attack, a well-timed press of the action cancel button allows players to cancel the current attack and continue into a quick successive attack or immediate block/evade. The timing and efficiency of attack canceling can vary depending on the weapon selected.
Finishing attacks
If players drive through an enemy after an attack cancel, enemies will fall to their knees in a brief stun animation. If players then close in on the stunned enemy and press the interact button, they will perform a finishing attack for a great deal of damage.
Skill attacks
If players press a direction button while charging a strong attack, they will perform a strong skill attack that changes the attack into a completely different movement. There are two command skill attacks for each weapon.
Useable items
Players can use a variety of items in combat by pressing the Use Item button.
Chrono Sword has an arsenal of short-range and long-range weapons. Firing arrows can add damage from a safe distance or keep an enemy in a stunned state, and whetstones can imbue a weapon with fire, frost, or lightning properties.
About Chrono Sword
Chrono Sword is a pixel art Souls-like action RPG developed by Korean dev team 21c.Ducks that tells the story of the dark gothic fantasy world of Adelnor, where players must travel between the past and future to unlock its secrets.
Revealed first to the public in 2019, this Souls-like action RPG garnered a great deal of interest in Korea and abroad for its unique pixel graphics and gameplay. Selected as the first game in the collaboration campaign by North American crowdfunding site Kickstarter and the global game testing platform Game Round.Inc in 2020, it raised over seventy thousand dollars to successfully reach its funding goal.
Chrono Sword is a new take on the Souls-like genre, departing from the full 3D action RPGs on the market, choosing instead to fashion their Souls-like with pixel art and a quarter-view perspective. Since the announcement of this game, indie team 21c.Ducks has poured their hearts and souls into developing a strong storyline and advancing both the action and RPG elements of their Souls-like entry.
Chrono Sword renders its vast, three-dimensional world in pixel graphics. Players then step into the role of ‘time traveler,’ venturing freely between the past, present, and future in maps that seamlessly transition without loading screens. Developer 21cDucks has featured Chrono Sword in game exhibitions at home and abroad, where it was noted and awarded for its gameplay. They then took this experience and used it to further improve both gameplay and level design.
In addition, it has built on the heavy hits known to fans of the Souls-like genre while implementing new systems to create quicker, fiercer action.