Clair Obscur: Expedition 33 patch 1.2.3 is now live with Stendhal nerfs, world map fixes, and more

Clair Obscur: Expedition 33 patch 1.2.3 is now live with Stendhal nerfs, world map fixes, and more

Kepler Interactive and Sandfall Interactive have released patch 1.2.3 for the turn-based RPG Clair Obscur: Expedition 33 with many fixes, improvements, and a notable nerf.

The update has weapon and skill adjustments as well with Stendhal's 40% damage reduction being the notable change. Beyond that, it has Steam Deck fixes for menus not displaying correctly, support for PS5 controllers on the PC Game Pass version, ultrawide adjustments, and more. The udpate download size was about 1.5GB on Steam for me.

This update comes soon after the game crossed 2 million units sold. If you missed our recent interview about the game's soundtrack, read it here.

Clair Obscur: Expedition 33 is now available for PlayStation 5, Xbox Series X|S, and PC (Steam). You can read our 10/10 review of it here, my Steam Deck and PC port feature here, and all our guides for the game here.

Clair Obscur: Expedition 33 update 1.2.3 patch notes

Here are the fixes and changes.

Steam Deck

  • Fixed backgrounds of various menus not displaying properly on the Steam Deck

Xbox Game Pass

  • PC GAMEPASS: PS5 controllers are now compatible

Various Ultrawide Fixes

  • Gameplay no longer becomes zoomed after a cutscene occurs in ultrawide resolutions

  • The Options menu image will no longer be stretched in ultrawide resolutions

  • Combat UI now adapts correctly to ultrawide resolutions

  • Game will no longer minimize upon changing settings in ultrawide resolution

  • Cutscenes won’t letterbox in 32:9 aspect ratio

  • Title screen now displays fullscreen when the game is launched in ultrawide resolution

Mouse and Keyboard

  • UI button prompts in Expedition Menu are now visible and fully able to be triggered with Keyboard

  • Mouse buttons do not become unresponsive after first use

  • With mouse cursor on screen, using 'WSAD' or directional arrows to navigate in UI or trigger any other functionality will no longer hide the cursor instead of doing the intended action

  • Left Mouse-button click will no longer block the player from using Keyboard to navigate menus

  • Mouse input is not lost after the first Jump counter attack if it is pressed only once

  • Each year, the number decreases, erasing more lives. Soon, she will mark “33.” When she does, we will embark on our final mission—to destroy the Paintress and end her deadly cycle for good.

Fixes areas of the world map where you can get stuck

  • Between lanterns scattered on the ground near Stone Wave Cliff portal

  • While walking on the ship wreck near the Forgotten Battlefield level entrance

  • Between lanterns on the ground near Bourgeon encounter next to Stone Wave Cliffs level

  • Between two small rocks located between Spring Meadows and Abbest Cave

  • Between vases and corals when jumping from rooftopps

  • Between various rocks

  • In ruins behind Flying Manor level entrance

  • Near the bridge between Flying Waters and Spring Meadows

  • In the rocks on the World Map, near Flying Waters

  • Next to hardened land, close to the Flying Waters location exit

Fixed situations where Esquie specifically would get stuck (poor guy)

  • When taking off from paint bridges, making him fall through the bridge and restrict movement

  • When flying into bottom parts of levitating structures near Visages

  • Near the Flying Waters entrance level

  • Near a giant hammer when traversing close to Blades' Graveyard level

Weapon and skill fixes and tuning

  • Fixed Lithelim attribute scaling not working at high level. Reduced initial Vitality scaling from A to C (will still end at S at max level). Added Luck scaling starting at D.

  • Fixed Blizzon attribute scaling not working at high level. Reduced initial Luck scaling from B to C (will still end at S at max level). Added Defense scaling starting at D.

  • Fixed Medalum third Lumina doubling all damage in Virtuose Stance instead of doubling only Burn damage.

  • Stendhal: Reduced damage by 40%.

Other fixes

  • Boss encounter in Stone Wave Cliffs can now be finished on NG+

  • You will no longer be blocked by the Journal UI window after opening the first Journal in the Spring Meadows

  • Fixed being unable to shoot in Free aim while exploring levels due to worn triggers

  • Lune and Monoco no longer spawn in same place during end of theirs Level 6 relationship quests if they are completed without going to camp

  • If at camp you pick “remember the objective”, then quickly choose to "go to sleep" and immediately after press "leave", the screen no longer goes black

  • You can no longer trigger the "Discovering the truth" cutscene in Old Lumière a second time in a row, splitting the party forever with only Verso and Maelle in it.

  • Update to rolling credits

This is the first in a series of patches we are looking to do over the coming months. We are still investigating many feature requests and issues for future updates.

Tomorrow comes, thanks to you.

~ The Expedition 33 Team