Monster Hunter Wilds Director's Letter May 2025 reveals Title Update 2 details, Layered Weapons and more

Monster Hunter Wilds Director's Letter May 2025 reveals Title Update 2 details, Layered Weapons and more

Ahead of tomorrow's Monster Hunter Wilds x Street Fighter 6 special collaboration event, Capcom has posted a new Director's Letter for May 2025 from Yuya Tokuda, the game's director.

This Director's Letter goes over many of the changes coming to the game in Title Update 2, what to expect in terms of quality of life updates, the collaboration, challenging monsters, and more. The letter also confirms that improvements to the Steam version's texture streaming are planned with version 1.011 including VRAM optimizations and more. I'm glad that Layered Weapons will be implemented in Title Update 2.

Monster Hunter Wilds is now available on PlayStation 5, Xbox Series X|S, and PC (Steam). Check out all our Monster Hunter Wilds guides here.

You can find the full Director's Letter for May 2025 below:

A Message from Director Tokuda (May 2025)

Hello hunters! This is Yuya Tokuda, the director of Monster Hunter Wilds.

I would like to express my deepest gratitude to everyone who has played our game. As previously announced, the Ver. 1.011 update is planned to release on May 28, bringing an abundance of new features and changes to the game including a collaboration with Street Fighter 6.

With Ver. 1.011, Title Update 2 and subsequent title updates, we want to provide more great content for you to enjoy as well as make various adjustments to make Monster Hunter Wilds even more fun to play. I hope you'll check out each update as it's released.

Street Fighter 6 Special Collaboration

This special collaboration features equipment that will prepare you for any fight from the wilds to the streets, as well as a new challenger to the game: Akuma!

Included in the collaboration equipment are the Akuma full armor set and Akuma layered armor. When you have either equipped, three items will be added to the Item Bar - Assisted Combo: Akuma, Drive Impact, and Gou Hadoken.

Note: The full armor set grants extra bonuses to these Akuma attacks!

Now I'd like to go into a little more detail about Assisted Combo: Akuma and Drive Impact.

Assisted Combo: Akuma

This attack can be selected from the Item Bar consecutively to pull off a combo. You can press Triangle or O to activate different moves.

Drive Impact

Your Drive Gauge fills over time, and once it's full, a Drive Impact can be performed.
Drive Impacts can be activated by selecting the move in the Item Bar, or by holding L2 then pressing R1 during a combo. When Akuma's full armor set is equipped, this move will gain an offset effect, and hitting a monster's wound or weak point will activate the Shun Goku Satsu attack that will gain stun properties.

Used skilfully, these actions can be used to slay even the more difficult monsters in the game!
You can also add each action to your shortcut menu to make them easier to pull off in the heat of the hunt.

There is plenty more to discover within this special collaboration, and we hope fans of both series enjoy everything this content has to offer.

For more information about this collaboration, please visit the official website or the official web manual.

8★ Challenging Monsters

In Ver. 1.011, tempered (8★) Gore Magala, Rey Dau, Uth Duna, Nu Udra, and Jin Dahaad will become available to hunt at HR 41 and higher. This will give players options for hunting 8★ tempered monsters other than Arkveld.

Note: The above tempered monsters will still be available to hunt at 7★ difficulty.

Each of these monsters have had various behind-the-scenes adjustments to make them more resilient, such as increased health, resistance to wounding, and tweaks to multiplayer scaling.
Tempered Gore Magala (8★) is expected to provide a particularly tough challenge to even the best of hunters. Face this formidable beast at your own risk!

Ver. 1.011 also features numerous improvements to quests. Higher-difficulty quests will now appear more frequently as your HR increases. Also, both the spawn rate of quests with multiple monsters and the appearance rate of tempered monsters with higher strength ratings have been increased.

Title Update 2

In Title Update 2, set to release this summer, new monsters will be introduced into the wilds.
Similar to Title Update 1, new tempered monsters (8★) as well a new Arch-tempered monster will make an appearance, so players should prepare for hunts that are more challenging than ever before.

Furthermore, even stronger monsters are also planned to be added in later updates.

Balance Adjustments

As mentioned in the previous director's letter, we will be implementing various player-centric balance adjustments in Ver. 1.011 and Title Update 2.

First, in Ver. 1.011, the Hammer, Hunting Horn, Gunlance, Light Bowgun, and Heavy Bowgun all had various adjustments made.

Also, certain aspects for Gunlance Artian weapons have been increased.

While some weapons have had certain parameters adjusted downward, other parameters have been adjusted upwards, and viewed in totality I think you will find that all weapon types have had their possibilities expanded, so I encourage you to give them a try for yourself once the update is out.

For further details about these adjustments, please view the update summary.

Title Update 2

Also, the Hammer is planned to receive various improvements in Title Update 2 in addition to the adjustments made in this update, including the addition of offset effects for certain attacks and the addition of a follow-up attack upon a successful offset.

Other weapons will also receive changes in Title Update 2 such as the Dual Blades.

Note: Weapons will continue to receive changes in future updates.

Quality of Life Improvements

We plan to continually improve ease of access to important features and information, as well as the feel of the game with each update.

The following are notable improvements that will be implemented in Ver. 1.011.

- Hunters will be able to rest in the Grand Hub and Suja, Peaks of Accord. Resting restores all destroyed Pop-up Camps.

– A confirmation window will no longer appear after obtaining an item when your item pouch is full. The obtained item will automatically be sent to your item box.

– The visibility of the remaining time of meal effects is improved. The countdown will display 10 minutes before expiration.

Notifications have also been adjusted in Ver. 1.011. Notification frequency in locales has been lowered, and only high-priority targets will be displayed in the Environment Overview. In addition, we plan to make it so that active notifications will no longer block the input for opening the map in Title Update 2.

Improvements are also coming to joining multiplayer quests for private lobbies and squad lobbies. Camera behavior during hunts has also been adjusted. These changes are included in Ver. 1.011 and will continue to be refined in later updates.

Title Update 2

In addition to the changes discussed in previous sections, players can look forward to various other improvements in Title Update 2 such as improved Seikret usability, the ability to view skill details in various screens with a single button press, and more.

Added Features

Update Ver. 1.011

As mentioned in the previous director's letter, you will be able to view individual endemic life you captured.
In the Windward Plains, select Check Endemic Life in Ecological Research to view your creatures and their names, as well as the size and weight of fish you caught. You can also favorite creatures so that they'll be kept even if you go over the maximum storage capacity!
Individual creatures can have different patterns or other unique elements, so if you find one you particularly like, be sure to use this feature to keep it around!

Title Update 2

In Ver. 1.011, the positions and movement for your Seikret and handler have been adjusted so they do not interfere with gameplay. In addition, a character display toggle is planned to be added to Photo Mode for Title Update 2, as well as an option to toggle off the glowing effect on your hunter from skills and items.

Layered weapons are also planned to be implemented in Title Update 2.

We look forward to players getting their hands on this exciting feature!

Other Update Contents

Game Stability Improvements

The team continues to identify stability issues and make improvements where possible, especially on the Steam version. This is an ongoing process, and we aim to make continual progress in this area.

Ver. 1.011 also includes optimizations to VRAM usage and fixes to crashes due to insufficient VRAM. More improvements for the Steam version such as enhanced texture streaming are planned for future updates.

We will continue to implement performance improvements to provide players the best game experience possible.

Game Cycle

With the addition of tempered monsters (8★) in Ver. 1.011, the rewards for 8★ investigations and field surveys have been increased. Guild Point rewards for fishing have also been rebalanced. Certain whoppers and rare fish have had their rewards increased, while others have had their rewards decreased.

As I mentioned in the Monsters section, even stronger monsters are planned to be added in future updates.
To complement this, a new system will be added where rewards and equipments that allow you to diversify your skill bulds can be earned. Stay tuned to official channels for more news.

Looking Ahead!

Hunters can look forward to steady support of Monster Hunter Wilds with new content and balance changes that make the game even more fun to play.
The Street Fighter 6 special collaboration releasing May 28 with Ver. 1.011 will bring intense brawls with beasts of nature, and we hope to keep introducing content that excites players.

Thank you for your continued support for Monster Hunter Wilds.

Happy Hunting!
Yuya Tokuda, director of Monster Hunter Wilds