
Action RPG Swords of Legends announced for PC and consoles at gamescom 2025
During the gamescom 2025 pre-show, Aurogon Shanghai announced Swords of Legends, a standalone action RPG adventure, in development for PC and consoles. A release date was not announced.
Swords of Legends has players take on the title of Si Pan, an Underworld Enforcer. Swords of Legends has been developed in Unreal Engine 5 and is the first global launch in the Gujian franchise. You can find the Swords of Legends announcement trailer with more details from Aurogon Shanghai below. The official website is here.
Aurogon Shanghai today announced Swords of Legends, a brand new entry into the beloved Gujian series, making its world premiere during gamescom’s Opening Night Live showcase. For the first time in the franchise’s 15-year history, players across the globe will experience the rich Chinese fantasy universe on PC and consoles in a brand-new, standalone action RPG adventure.
In Swords of Legends, players take on the title of Si Pan, an Underworld Enforcer - dead yet reborn - who wields mystical techniques, divine artifacts, and powerful weapons against a host of otherworldly horrors. Summon captured souls to fight by your side, bind enemies in place with spiritual seals, or unleash devastating multi-target attacks to turn the tide of battle. Every foe presents a unique challenge, inviting strategic mastery of your abilities to exploit their weaknesses.
Forged over nearly two decades of RPG mastery, Aurogon Shanghai has become one of China’s most celebrated storytellers in gaming. Known for the Gujian series - an epic saga that has captured the hearts of millions - the studio now opens a new chapter with Swords of Legends. Built for a global audience yet steeped in magical Chinese underworld mythology, this next-generation experience invites fans of the franchise and new players to journey through a breathtaking undead realm of myth, destiny, and discovery.
Drawing inspiration from ancient Chinese literature and cultural folklore, the world of Swords of Legends is as enchanting as it is unsettling. The game uses Unreal Engine 5 to immerse players in an atmospheric realm where every location holds both beauty and danger. As you row a boat on a lotus pond or walk a cliffside path, the haunting melodies of traditional Eastern music will play, accompanying your journey past unforgettable spectral beings and mythical creatures drawn from legendary works such as the “Classic of Mountains and Seas.”
As the first global launch of the award-winning Gujian franchise, Swords of Legends preserves the series’ tradition of deeply woven narratives while introducing new characters and a fresh storyline. It’s a beginning tailored for newcomers and a continuation that honors the legacy cherished by fans in China for nearly two decades.
Key Features
Deep and Diverse Combat - As an Underworld Enforcer, players will be able to unleash mystical techniques, wield powerful weapons and summon creatures to combat a variety of horrors. Make use of divine artifacts to execute mighty attacks against multiple targets or cast spiritual bindings to hold enemies in place. Manipulate captured souls and summon them to do your bidding in battle. Discover your enemy's vulnerabilities and strategically combine these powers to defeat specific demons. Swords of Legends is not a “Soulslike” experience - the gameplay is designed to ensure players of all skill levels will enjoy combining all these unique combat abilities.
An Underworld Mythos Both Enchanting And Disturbing - Delve into a world inspired by ancient literature and cultural folklore. Unforgettable mystical beings, demons and creatures from legendary Chinese classics such as the ‘Classic Mountains and Seas’ and other ancient Chinese myths come to life in Swords of Legends powered by the Unreal Engine 5
A Well-Known Franchise’s Global Launch - Based on a well-established, award-winning Chinese gaming franchise, Swords of Legends makes its global debut. In this installment, we will expand upon the grand mythological setting and narrative structure to explore new tales from the underworld. Legendary characters and mystical artifacts will be seamlessly woven into the gameplay, with the goal of delivering a truly unique experience for both new and returning players.
F.A.Q.
1. What is Swords of Legends?
Swords of Legends is a new single-player action RPG from veteran developer Aurogon Studio. Powered by Unreal Engine 5, the game immerses players in a dark, mysterious world inspired by ancient Chinese mythology and folklore. Players will take on the role of a powerful underworld enforcer on a mission to subdue restless spirits in the human realm.
2. What is the story and setting?
In the world of Swords of Legends, human souls are meant to enter the netherworld to be reborn. However, some souls with powerful lingering attachments remain in the mortal world, becoming a source of disaster. You play as a ‘Si Pan,’ a kind of Underworld Enforcer akin to a reaper, tasked with returning to the human world. Your mission is to battle formidable monsters and guide these lost souls, all while uncovering a deeper narrative about your own purpose.
3. Is this a Soulslike game?
Swords of Legends is not a Soulslike game as the gameplay is designed to ensure players of all skill levels will enjoy combining all the unique combat skills. We are building the game around its own distinct identity. Instead of focusing purely on punishing encounters, Swords of Legends introduces unique core mechanics that give players more strategic options. The ability to summon the souls of defeated enemies adds a layer of tactical party-based combat, while the powerful Divine Artifacts provide a wide range of abilities that go far beyond standard melee. We see it as our unique spin on the action RPG genre, blending a rich, dark fantasy world with a more versatile and strategic combat system.
4. What are the key gameplay features?
Swords of Legends focuses on dynamic, customizable combat and rich world-building. Key features include:● Soul Summoning: The core combat mechanic allows players to collect the souls of defeated enemies and summon them in future battles to fight alongside you, even enabling powerful combo attacks with your spectral allies.
- Mythical Artifacts: Wield a variety of unique and powerful weapons from underworld legend, such as an Explosive Umbrella for area-of-effect attacks or Binding Wrappings to ensnare enemies.
- Deep Customization: A highly flexible system allows players to combine a wide variety of weapons, equipment, and spells to create unique combat styles.
- Creatures of Legend: Battle a host of monsters, demons, and mystical beings drawn from over 2,000 years of Chinese tales, including classics like the Classic of Mountains and Seas, all brought to life with next-generation technology.Creatures of Legend: Battle a host of monsters, demons, and mystical beings drawn from over 2,000 years of Chinese tales, including classics like the Classic of Mountains and Seas, all brought to life with next-generation technology.
5. Is this an open-world game?
No, Swords of Legends is not an open-world game. The experience is best described as a "wide linear" adventure. It features a variety of large, intricately designed environments—from haunting lotus ponds to treacherous bamboo forests—that are seamlessly connected. This structure allows for focused storytelling and exploration while still offering players meaningful choices as the narrative progresses.
6. Is Swords of Legends part of an existing series?
Yes, this is a brand-new, standalone title within the highly successful Gujian Series intellectual property, which has a 15-year history in China. The franchise has sold over 6 million copies to date and is a cornerstone of Chinese RPGs. This new game marks the IP's major global debut.
7. Do I need to have played the previous games?
No. This new installment in the Swords of Legends saga is a completely independent story with a new protagonist and adventure. It has been designed from the ground up to be a perfect starting point for players worldwide, with no prior knowledge of the series required.
8. Who is the developer?
The game is being developed by Aurogon Studio, a pioneering team in the Chinese single-player game market. With 18 years of dedicated experience developing fantasy RPGs, they are the creators and custodians of the "Gujian" IP.
9. What platforms will it be on and when will it be released?
Swords of Legends is confirmed for PC and consoles. The release date is still to be announced.
10. What engine is the game built on?
Swords of Legends is developed using Unreal Engine.