Gothic 1 Remake's new making of episode goes over how the team is bringing the world to life again

Gothic 1 Remake's new making of episode goes over how the team is bringing the world to life again

Developer Alkimia Interactive has released a new making of episode for Gothic 1 Remake going over how the team is balancing authenticity with fresh detail and modern technology.

The video goes over armor customization, art direction, character creation, and more. If you missed the news around Gothic 1 Remake, a demo is available for it which you can download on PS5 here, Xbox here, and Steam here. Check out the Gothic 1 Remake website here.

Gothic 1 Remake will release on PlayStation 5, Xbox Series X|S, and PC (Steam) in early 2026.

You can find the new making of episode below with more details from Alkimia Interactive: 

One of the defining traits of the Gothic franchise has always been its living world. A dynamic ecosystem full of creatures, NPCs, and critters that carry out their daily routines, whether the player is watching or not. This self-sustaining environment has long been key to Gothic’s unmistakable atmosphere, turning the Valley of Mines into more than just a backdrop; it’s a breathing, believable place that feels alive.

In the fifth entry of their ongoing Making Of series, the developers at Alkimia Interactive take players behind the scenes to show how this hallmark feature has been faithfully reimagined for the new generation. Every area, landmark, and character has been rebuilt from the ground up, carefully balancing authenticity with fresh detail and modern technology.

Familiar sights like the old monastery ruins or the Tower of Xardas return in stunning new form, helping players navigate and recognize the world without relying on a map - just as in the original game, where players had to find a map before they could use one. This design philosophy remains intact, ensuring exploration still feels rewarding and immersive.

Another major highlight of this Making Of is the expanded armor system. In the classic Gothic, each faction offered light, medium, and heavy armor tiers. The remake goes a step further: players can now customize and modify their armor, both in looks and stats, giving every piece a distinct feel while keeping its faction identity intact.

The Making Of also introduces the new conversation camera system, adding cinematic flair and energy to every dialogue. Whether you’re facing a grumpy guard, a shady trader, or a friendly fellow (a very rare encounter in the Valley of Mines...), interactions now feel more personal and dynamic than ever before — but better see for yourself in Gothic 1 Remake – Making Of #5: Bringing the World to Life, available now on THQ Nordic’s official channels.