Crimson Desert Version 1.14.00 is out now bringing in cross save on PS5, Xbox, and PC platforms
Pearl Abyss has announced that Crimson Desert version 1.14.00 is now available worldwide bringing in cross save support and more.
Cross-save is supported between PlayStation 5, Xbox Series, Steam, and the Epic Games Store. Details for cross save are here with an FAQ on account linking. A future update will add it to the Mac version. If you haven't gotten it yet, read Scott's review here. Crimson Desert is now available for PlayStation 5, Xbox Series X|S, and PC (Steam). Check out our Crimson Desert guides here. Details for the DLC in the works are here. You can find the patch notes for today's update below:
Fellow Greymanes,
Here are the fixes and improvements that have been added this patch.
Major Updates
This patch adds a cross-save feature, as well as various bug fixes and stability improvements.Update Schedule
The patch is rolling out across all platforms.
Please refer to the Update section below to see the state of the patch for each platform.Update
Steam (PC): Patch available now
Steam (Mac): Patch available now
PlayStation: Patch available now
XBOX: Patch available now
Epic Games Store: Patch available now
Mac App Store: Patch available at a later time (in-progress)Patch Details
New Additions
- Added a cross-save feature.
- Cross-save feature is available on PlayStation, XBOX, Steam, and Epic Games Store.
- Cross-save allows you to continue your progress using a single save file.
- Learn more about cross-save on the cross-save page.
Main Improvements
Content
- Fixed an issue where the quest "A Dwarf's Concern" could not be completed.
- Fixed an issue where the character could not be controlled when a pet jumped onto the bed while the player was interacting with it.
Combat / Action
- [Damiane] "Skystep" now uses the same control input as Oongka's "Vertical Flight,"
- Fixed an issue where "Aerial Force Palm" would be interrupted while free-falling.
Localization
- Fixed various localization errors and improved localization quality across all languages.
Others
- Fixed an issue where the motion of a character on a mount could appear unnatural when the mount was moving at high speed in certain situations.
- Fixed an issue where sound effects would not play after the battle with Praevus the Ancient.
- Fixed an issue where sound effects for "Ator's Orb" would continue to play even after the orb had disappeared.
- Fixed an issue where NPCs could not pass through open wooden gates.
Known Issues
- For known issues, please check the notice below: