"Please, just believe us!" Final Fantasy VII Revelation Director Naoki Hamaguchi wants fans to stop doubting the game will run fine on 'low spec hardware'
While we have a full interview and impressions of Final Fantasy VII Revelation and how its Tokyo Game Show 2026 demo stacks up to the media demo multiple staff at RPG Site had the chance to check out last month going up shortly, during an interview with the game's director Naoki Hamaguchi he vented a bit about his frustration with repeated concerns he's seen from fans about how the game will run on "low spec hardware", presumably platforms such as the Steam Deck, Nintendo Switch 2 and Xbox Series S. The message is clear; he really, really wishes that players would stop worrying and just trust him and his team to deliver on a good experience for everyone.
Hamaguchi: I will say - I'm very blessed to have the team that I have, with the incredible engineers who are truly talented. I want to stress something, though; I hope players can understand they don't need to worry about the multiplatform experience, when it comes to development.
The team setup is such that we can have a segment of the team focus exclusively on the gameplay elements, and leave all the optimization work to a whole other team that are all very talented people. So that's the kind of setup we have internally. We're always reading comments; fans are always doubting, saying things like "oh, no, this is never gonna work on low spec hardware. There's no way!"
To see all this doubt is disappointing, because as we have explained many times across just as many interviews, we have separate teams dedicated to focusing on the gameplay and a team dedicated to optimizing everything. Please, just believe us!
Considering this is the first time the team has had to deliver a new game in the Remake trilogy on multiple platforms at launch, I can understand both the trepidation from fans - as well as the frustration from the developers. Like it or not, there is a lot to prove here, especially on PC considering the state of how smooth Final Fantasy VII Rebirth feels on Windows without some rather heavy tweaks. At the same time, considering the state of Rebirth on Switch 2 - and the fact that Revelation is being designed with weaker platforms as a baseline from earlier on in development - I have hope that the ports will hold up under Mikhail's scrutiny come launch.
Regardless of how things shake out, we'll know for sure whose frustration bears fruit once Final Fantasy VII Revelation launches for PlayStation 5, Xbox Series X|S, Nintendo Switch 2 and PC (Steam) on April 8, 2027. Stay tuned for our impressions in the months ahead.