After courting much controversy not too long ago after their decision to introduce (then quickly remove) paid mods for Elder Scrolls V: Skyrim, Bethesda announced today a program that tries to take another stab at this controversial approach.
Creation Club is a curation of mods that will be navigable inside of Skyrim Special Edition and Fallout 4, with more games coming later. These mods are created both by Bethesda developers and by content creators, particularly the biggest modders in the community.
Players will be able to visit this shop within the game and spend credits of some kind to buy mods. This content includes weapons, armor, costumes, house crafting materials (in the case of Fallout 4), gameplay modifications, and more. It's not clear if people will have to buy these credits are they'll be accrued by playing the game. Also, previously created mods will not be eligible for this program.
Those who participate in this program will be paid for their mods after it goes through the entire development process of localization, polishing, and testing. Bethesda will also offer development support for content creators.
Creation Club will be made available for the PlayStation 4, Xbox One, and PC and will launch sometime this summer. There' been no word whether the Nintendo Switch version of Skyrim Special Edition will add support for this later on.