Divinity: Fallen Heroes announced, a tactical RPG coming later this year

Larian Studios has announced a new tactical RPG set in the Divinity: Original Sin 2 universe, Divinity: Fallen Heroes. Fallen Heroes is developed in partnership with Logic Artists (Expeditions: Viking), and continues the story of the fantastic 2017 CRPG. It features the same cast of unique heroes from the game in 'over 60 hand-crafted missions'.  It will release on multiple (unspecified) platforms later this year.

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At first glance, the title looks a little bit in the vein of Divinity: Dragon Commander, only instead using a version of Original Sin 2's turn based combat system. It will also feature both single-player and two-player co-op gameplay as in the Original Sin titles. Larian also provided an announcement trailer as well as a feature breakdown for the game:

Developed as a co-production with Danish studio Logic Artists, Divinity: Fallen Heroes is a new standalone game in the Divinity: Original Sin 2 universe. Fallen Heroes marries rich tactical gameplay with RPG choices and consequences, and introduces a wealth of new features and mechanics to the D:OS 2 engine. It will be released on multiple platforms later in the year.

Delve deeper into the world of Rivellon as you command your troops aboard the Lady Vengeance. Explore new lands and wield new weapons and skills. Build your squad and vanquish never-before seen corners of Rivellon. Divinity: Fallen Heroes features two player cooperative play as well as a single player mode.  

A new threat looms over Rivellon. Lead aboard the Lady Vengeance and enlist the help of new and existing heroes. Join Malady, Fane, Ifan, Lohse, Sebille, Red Emperor and Beast in a tactical game with all the depth of an RPG.  

Aboard the Lady Vengeance, manage your crew through diplomacy. Your choices affect everything. Lose faith and you lose heroes. Rally your troops, and you restore hope.

Vanquish the deserts of the Lizard Empire and the snowy climate of the Dwarven Kingdom. Master a revised combat system and take on over 60 missions with narrative objectives where your decisions greatly affect the story.

  • Gunpower comes to Divinity. Lock’n’load with an arsenal of guns and rifles.
  • Oil, Fire, Ice, Water and Poison surfaces are joined by the new Sulfurium surface, affecting hero positioning on the battlefield.
  • Play with mysterious hero character Malady for the first time in a Divinity game, as well as an all-new character. Or take control of the famous Godwoken.
  • Select from 30+ different unit types to create the perfect squad, and equip them with over 200 skills.
  • Decide which technology to research and what artefacts to obtain to give your troops that extra oomph.
  • Simultaneous Co-op Gameplay allowing you to take turns and combine abilities at the same time.
  • Unlock devastating source powers for your flying battleship, The Lady Vengeance, that will turn the tide of battle.
  • Recruit unique veteran troops, but be careful: if you lose them in battle, they are gone for good.
  • Optional objectives and challenges will push your tactical acumen to its limits.


An early version of Divinity: Fallen Heroes will be playable at PAX East in Boston, March 28th, to allow the development team to gather feedback from the community. Hands-on for press can be organised.

Check out the initial Key Art for the game, as well as the first assortment of artwork and screenshots below:

Divinity: Fallen Heroes Screenshots and Artwork