Shining Force Shines Again

While Shining Force's Mega Drive/Genesis roots lie firmly in the Strategy RPG genre, recent entries have moved more towards Action RPGs, and this is no exception.

Shining Force EXA is set to have an all new storyline and follow in the same vein to the other PS2 titles.

Also, the game introduces a new Fortress System that allows players to experience two sides of the battle by using aggressive offensive and defensive strategies to protect their Geo Fortress, the player's home base, and fend off encroaching enemies. With enhanced party command abilities, improved character customization, multiple playable characters, and a distinctive art style, Shining Force EXA turns up the strategic component while offering players a deep sense of personal involvement in battles.

"The Shining franchise has provided deep plotlines and exciting gameplay throughout its long running history," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "New innovations such as the Fortress System and enhanced party commands add a new layer of strategic gameplay to Shining Force EXA that delivers a compelling experience for today's gamers."

The world of Shining Force EXA has long been steeped in devastating wars and oppression. Two bitter nations wage constant war upon each other by summoning armies of beasts and demons. Now, decades later, neither side has gained any perceivable advantage over the other, while the world and its people lay ravaged and devastated by the ceaseless fighting. Players take the role of two characters in Shining Force EXA; Toma, a warrior who holds the power to wield the Shining Force, is destined to unite the divided world in which he lives; and Cyrille, a powerful sorceress who fights to create a better future for her homeland. Together Toma and Cyrille embark on a quest to bring peace and order back to their war-ravaged world.

Shining Force EXA debuts an innovative Fortress System by which players manage the growth, layout, and defense of the Geo Fortress, the player's home base. As players leave the Geo Fortress to go on missions and quests, they are kept abreast of events at the fortress. If at anytime the Geo Fortress is attacked during the quest, players must switch between parties and use members from the defensive force that were left to protect the fortress from invasion. The Geo Fortress can evolve during the game to match players' personal style and tactics.

With it's aim to provide a different, fun RPG experience, it's currently looking promising. We'll bring you screenshots and more details in our TGS mopup.