Game Info

Mass Effect: Andromeda Guide - Sleeping Dragons Quest: dealing with the protesters

Mass Effect has always been about politics and talking as much as it's about shooting and saving the world to a degree, and Mass Effect: Andromeda is no exception. Ryder is thrust not only into the role of pathfinder but also into the web of politics that is life on the Nexus - and not every decision he or she makes will make everyone happy.

This is true for one of the very first decisions you make in the game: the decision on if Prodromos should be a science outpost or a military outpost. That decision has its own ramifications, but one is that when you turn up on the Nexus you'll find some protesters chanting and disparaging your decision.

Kandros and Nexus security are starting to lose their temper with the situation - it's time for you to step in.

Want more Mass Effect: Andromeda help? Be sure to check out our hub - it's full of quest walkthroughs, tips, tricks, system explanations and more.

Sleeping Dragons Sidequest: The Fate of the Protesters

You'll find the protesters in the Hydroponics section of the Nexus - just up from the docking bay in the same area of the Nexus in load-screen terms, not far from the bar that several Nexus quests guides you to. 

To get the quest properly started, chat to the protesters outside the bar in hydroponics and find out what it is they want. You have a basic choice with the protesters - you can tell them that there's nothing you can do or you can agree to go and meet with and apply some pressure to the leaders of the Nexus. The protesters want their family released from stasis, but there's a real concern about space on the Nexus and food while you're still getting outposts up and running.

There's no real consequence of the quest either way - it's more a moral choice on your part. 

To progress the quest, head towards the Operations section of the Nexus and chat to Kandros - that's the Turian chap who is in charge of Nexus security. You will have met him throughout the development of Mass Effect: Andromeda's main quest. He has no love lost with the protesters at all.

  • If you choose to release the families, you must persuade the other Andromeda initives that there's a whole planet for you to use and that the protesters have a point. You'll then be able to authorise their revival via the desk in Addison's office in Operations.
  • Alternatively, you can agree with the directors and go back to the protesters and have them disperse. Play an emotional card with them and you'll be able to get them to disperse with no trouble at all.

Whichever you pick, it has no consequences for the rest of the game - go with your conscience when deciding how to deal with the protesters.

Want more Mass Effect: Andromeda help? Be sure to check out our hub - it's full of quest walkthroughs, tips, tricks, system explanations and more.

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