Dissidia: Final Fantasy NT's closed beta is finally here, and that means at long last a lot more Final Fantasy fans are going to be experiencing Dissidia's unique real-time take on classic Final Fantasy characters mashed up with fighting games is - and the truth is, it can be pretty daunting early on.
Dissidia's combat is very different to both fighting games and Final Fantasy tradition, and yet it works out as a pretty fantastic combination of the two - a wonderful explosion of RPG fan friendly numbers flashing out of characters when you hit them combined with some of the best of fighting games including a focus on understanding character match-ups and moves plus an excellent focus on positioning, dodging and blocking. Dissidia is no button-masher, but is an incredibly rich and complicated three-on-three fighter.
We've actually prepared a video tutorial that takes players over the basics of the game. We visited Square Enix and spent several hours playing the game and mastering its systems, the end result a comprehensive explanation of how just about every system in the game works. If you want a Dissidia primer, this is it.
In this video we cover all the major basics of the game and break down its often confusing user interface, including:
- Character roles, classes and types - the Marksman, Vanguard, Assassin and Specialist
- HP Attacks, Bravery Attacks and how to reliably kill enemies
- Additional character skills such as EX Skills
- Summon monsters including how to summon and what they do
- Match win conditions and beyond.
We've also got some more tips and tricks for the game here on the site including detailed pages on:
Be sure to check those out - and stick with us for much more on Dissidia Final Fantasy NT as it exits beta and presses on towards its final release in January.