There's a sizable number of playable characters in Another Eden Begins and keep tracking of everything they're capable of can lead to a lot of menuing. This character guide for Another Eden Begins is primarily meant to serve as a one-page character spec sheet that provides basic details on a character including the weapon type they use, their element, when they can be recuited, and their complete skill lists.
Advertisement. Keep scrolling for more
You'll want to keep track of what weapon types each character uses eventually, since completing all of an ally's Character Quests rewards you with their character badge. That badge can then be equipped onto another character using the same weapon type, which allows them to equip one of that character's Chain Skills. This can lead to characters gaining access to an elemental skill that they normally wouldn't have access to.
If you're looking for a specific character's ability tree, use the table of contents down below to quickly jump to their section in this guide. It is ordered chronologically when a character first joins you .
Aldo
Feinne
Riica
Amy
Yuna
Cyrus
Suzette
Melina
Mariel
Anabel
Cetie
Renri
Helena
Shion
Bertrand
Gariyu
Shanie
Myrus
Ramiu
Aldo
Weapon Type: Sword
Element: Fire
How to Recruit
Abilities Burning Sword Draw
Skill
Fire Slash - Fire / Physical (MP: 12)
Deals fire type slash damage (S) to a single enemy
Booster
Skill
Flame Break - Non / Support (MP: 14)
Inflicts Break (Fire) on a single enemy (x3)
Break (Fire): Fire type damage x2
Passive
Mind's Eye
Increases weak point damage
Booster
Skill
X Slash - Fire / Physical (MP: 33)
Deals fire type slash damage (M) to all enemies (x2)
Chain Skill
Blazing Sword - Fire / Physical (CP: 3 / Uses: 2)
Stack Condition: Fire type attacks
Deals fire type slash damage (M) to a single enemy
Attack count x3 if target is inflicted with Break (Fire)
Booster
Passive
Initial Break (Fire)
At battle start, inflicts Break (Fire) on all enemies (x1)
Break (Fire): Fire type damage x2
Skill Upgrade
Skill Upgrade: Fire Slash
Turns Fire Slash into Volcano Blade
Volcano Blade - Fire / Physical (MP: 35)
Deals fire type slash damage (M) to a single enemy
Booster
Chain Skill Upgrade
Skill Upgrade: Blaze Sword
Turns Blazing Sword into Blazing Sword+
Blazing Sword+ - Fire / Physical (CP: 3 / Uses: 2)
Stack Condition: Fire type attacks
Deals fire type slash damage (L) to a single enemy
Attack count x3 if target is inflicted with Break (Fire)
Skill Upgrade
Skill Upgrade: X Slash
Turns X Slash into X Slash: Light
X Slash: Light Fire / Physical (MP: 86)
Deals fire type slash damage (L) to all enemies
Increased crit chance
Advertisement. Keep scrolling for more
Sword Skills
Chain Skill
Skyslasher - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Weak Point attacks
Deals slash damage (M) to a single enemy
Increased crit chance
Passive
Skill
Swift Cut (Swift Slash) - Non / Physical (MP: 16)
Deals slash damage (S) to a single enemy (x2)
Inflicts ATK- (S) (2 turns)
Skill
Counter Stance - Non / Support (MP: 17)
Preemptive: Assumes Counter Stance
Counterattack when attacked
Passive
Skill
Spinning Slash - Non / Physical (MP: 35)
Deals slash damage (M) to all enemies
Strength increased based on number of enemies
Skill Upgrade
Skill Upgrade: Swift Slash
Turns Swift Slash into Swift Slash+
Swift Slash+ - Non / Physical (MP: 28)
Deals slash damage (M) to a single enemy (x3)
Inflicts ATK- (M) (2 turns)
Passive
Passive
Counter Change: Skyslasher
Changes counterattack to Skyslasher
Skill Upgrade
Skill Upgrade: Spinning Slash
Turns Spinning Slash into Big Spinning Slash
Big Spinning Slash - Non / Physical (MP: 57)
Deals slash damage (L) to all enemies
Damage increased based on number of enemies
Passive
Chain Skill Upgrade
Skill Upgrade: Skyslasher
Turns Skyslasher into Skyripper
Skyripper - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Weak Point attacks
Deals slash damage (L) to a single enemy
50% chance to be a critical hit
Skill
Starwyrm Slash - Non / Physical (MP: 100)
Deals slash damage (XL) to all enemies
Ignores target's DEF
Feinne
Weapon Type: Staff
Element: Non
How to Recruit
Automatically joins you in Chapter 1 temporarily
Automatically re-joins you in Chapter 23 permanently
Abilities Light Magic
Chain Skill
Shimmer - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Magic attack on a single enemy (S)
Booster
Skill
Luminance - Non / Magic (MP: 13)
Magic damage (S) on a single enemy
Passive
Elementality
Your Elementality increases for every type attack executed during a turn
The more Elementality builds, the stronger your RES to that type
Booster
Skill
Refresh - Non / Support (MP: 22)
Restores a single ally's status
Passive
Restoration+ III
Restore skill effect +20%
Booster
Passive
Elemental Burst
Deals additional attack based on Elementality at turn-end
Skill Upgrade
Skill Update: Refresh
Turns Refresh into Refresh All
Refresh All - Non / Support (MP: 77)
Restores all allies' status and activates a status barrier (x1)
Booster
Chain Skill Upgrade
Skill Upgrade: Shimmer
Turns Shimmer into Starshine
Starshine - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Deals magic damage (L) to a single enemy
Changes attack type based on zone
Skill Upgrade
Skill Upgrade: Luminance
Turns Luminance into Prismatic Luminance
Prismatic Luminance (MP: 37)
Deals magic damage (L) to a single enemy
Changes attack type based on zone
Inflicts Break on zone type (x3)
Break: Type damage x2
Maiden Prayer
Skill
Maiden Prayer - Non / Support (MP: 19)
Restores a single ally's HP (S)
Booster
Skill
Fairy Light - Non / Support (MP: 14)
Grants a single ally Regen (S) (3 turns)
Passive
Desperate MP Restoration
Restores MP (M) based on the number of allies with 50% or less HP
Booster
Chain Skill
Prayer Song - Non / Support (CP: 5 / Uses: 1)
Stack Condition: Weak Point attacks
Restores all allies (S)
Grants a 20% damage barrier (x1)
Skill Upgrade
Skill Upgrade: Fairy Light
Turns Fairy Light into Divine Light
Divine Light - Non / Support (MP: 25)
Grants a single ally Regen (L) and ATK+ (L) (3 turns)
Booster
Passive
Desperate SPD+
Grants self SPD+ (L) if an ally has 50% or less HP
Skill Upgrade
Skill Upgrade: Maiden Prayer
Turns Maiden Prayer into Maiden Whisper
Maiden Whisper - Non / Support (MP: 41)
Restores a single ally (L)
Passive
Chain Skill
Skill Upgrade: Prayer Song
Turns Prayer Song into Angel's Song
Angel's Song - Non / Support (CP: 5 / Uses: 1)
Stack Condition: Weak Point attacks
Restores all allies (L)
Grants a 30% damage barrier (x1)
Skill
Resurrection - Non / Support (MP: 60)
RiicaAdvertisement. Keep scrolling for more
Weapon Type: Hammer
Element: Earth
How to Recruit
Automatically joins you in Chapter 3
Abilities Battle Mode
Skill
Weakening Smash - Non / Physical (MP: 15)
Deals slash damage (S) to a single enemy
Inflicts ATK- (S) (2 turns)
Booster
Skill
Analyze - Non / Support (MP: 12)
Builds Analyze on a single enemy
Reveals target's weak point
Passive
Exhaustive Analysis α
Restores own HP when attacking target inflicted with Analyze
Booster
Skill
Smash Stance - Non / Physical (MP: 27)
Deals blunt damage (M) to a single enemy
Inflicts Stun
Chain Skill
Draining Smash - Earth / Physical (CP: 2 / Uses: 2)
Stack Condition: A barrier is removed
Deals earth type blunt damage (S) to a single enemy
Damage dealt is absorbed (S)
Booster
Passive
Initial Analyze
At battle start, inflicts Analyze on random enemies
Skill Upgrade
Skill Upgrade: Weakening Smash
Turns Weakening Smash into Jamming Smash
Jamming Smash - Non / Physical (MP: 35)
Deals blunt damage (M) to a single enemy
Inflicts ATK- (M) (2 turns)
Booster
Chain Skill Upgrade
Skill Upgrade: Draining Smash
Turns Draining Smash into Draining Impact
Draining Impact - Earth / Physical (CP: 2 / Uses: 2)
Stack Condition: A barrier is removed
Deals earth type blunt damage (L) to a single enemy
Damage dealt is absorbed (M)
Skill
Gaia Stomp - Earth / Physical (MP: 92)
Deals earth type blunt damage (L) to all enemies
Damage increased based on your remaining HP
Support Mode
Chain Skill
Holy Ray - Non / Magic (CP: 5 / Uses: 2)
Deals magic damage (M) to a single enemy
Skill
Heal - Non / Support (MP: 20)
Restores a single ally's HP (S)
Booster
Passive
Restore MP on Heal
Restores own MP (S) when healing an ally
Booster
Skill
Nano Shield - Non / Support (MP: 22)
Grants a 30% damage barrier to a single ally x3
Skill
Power Boost - Non / Support (MP: 25)
Grants a single ally MP Regen (M) (3 turns)
Booster
Passive
Restoration+ III
Restore skill effect +20%
Skill Upgrade
Skill Upgrade: Heal
Turns Heal into Power Heal
Power Heal - Non / Support (MP: 35)
Restores a single ally (M)
Restoration amount increased based on your remaining MP
Booster
Chain Skill Upgrade
Skill Upgrade: Holy Ray
Turns Holy Ray into Shining Ray
Shining Ray - Non / Magic (CP: 5 / Uses: 2)
Stack condition: Non-type attacks
Deals magic damage (M) to a single enemy
Damage increased based on your remaining MP
Skill Upgrade
Skill Upgrade: Nano Shield
Turns Nano Shield into Terra Aegis
Terra Aegis - Non / Support (MP: 60)
Grants a 30% damage barrier to all allies (x3)
Grants a status barrier (x1)
Amy
Weapon Type: Fists
Element: Wind
How to Recruit
Automatically joins you in Chapter 3 temporarily
Automatically re-joins you in Chapter 11 permanently
Abilities Shippuu Ken
Advertisement. Keep scrolling for more
Skill
Smash Down - Wind / Physical (MP: 12)
Deals wind type blunt damage (S) to a single enemy
Booster
Skill
Charge - Non / Support (MP: 14)
Gains CRIT damage+ (L) (3 turns)
Passive
Restore MP on CRIT
Restores MP (S) on critical hit
Booster
Skill
Intensify - Non / Support (MP: 22)
Grants ATK+ (M) (3 turns)
Chain Skill
Wind Smash - Wind / Physical (CP: 3 / Uses: 2)
Stack Condition: Blunt attacks
Deals wind type blunt damage (S) to a single enemy
Inflicts Break (Wind) (x1)
Break (Wind): Wind type damage x2
Booster
Passive
Double Break
Doubles number of Breaks inflicted on attack
Skill Upgrade
Skill Upgrade: Smash Down
Turns Smash Down into Smash Down II
Smash Down II - Wind / Physical (MP: 28)
Deals wind type blunt damage (M) to a single enemy
Skill transforms when used consecutively
Booster
Chain Skill Upgrade
Skill Upgrade: Wind Smash
Turns Wind Smash into Wind Blast
Wind Blast - Wind / Physical (CP: 3 / Uses: 2)
Stack Condition: Blunt attacks
Deals wind type blunt damage (M) to a single enemy
Inflicts Break (Wind) (x3)
Break (Wind): Wind type damage x2
Skill Upgrade
Skill Upgrade: Smash Down II
Turns Smash Down II into Smash Down III
Smash Down III - Wind / Physical (MP: 44)
Deals wind type blunt damage (L) to a single enemy
Skill transforms when used consecutively
Martial Arts
Chain Skill
Somersault - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Critical hits
Deals blunt damage (S) to a single enemy
Increased crit chance
Inflicts Stun
Booster
Skill
Critical Stance - Non / Support (MP: 12)
Builds Power of Mind
The more Power of Mind builds, the more your CRIT increases
Passive
To War
At start of every turn, builds Power of Mind
The more Power of Mind builds, the more your CRIT increases
Booster
Skill
Double Hurricane - Wind / Physical (MP: 33)
Deals wind type blunt damage (M) to all enemies (x2)
Inflicts Break (Wind) (x2)
Break (Wind): Wind type damage x2
Skill
Wind Step - Non / Support (MP: 50)
Grants all allies SPD+ (L) (3 turns)
Booster
Passive
Initial Crit
At battle start, grants CRIT +100% (x1)
Skill Upgrade
Skill Upgrade: Double Hurricane
Turns Double Hurricane into Triple Hurricane
Triple Hurricane - Wind / Physical (MP: 54)
Deals wind type blunt damage (L) to all enemies (x3)
Inflicts Break (Wind) (x3)
Break (Wind): Wind type damage x2
Booster
Chain Skill Upgrade
Skill Upgrade: Somersault
Turns Somersault into Crescent
Crescent - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Critical hits
Deals blunt damage (L) to a single enemy
Guaranteed CRIT
Inflicts Stun
Skill
Eden Blitz - Non / Support (MP: 50)
Consumes all Power of Mind on self
Activates all skills twice in a row for the number of turns equal to amount consumed
All attacks become critical hits
Yuna
Weapon Type: Bow
Element: Water
How to Recruit
Complete New Encounter: Yuna mandatory side quest in Chapter 6.
Abilities Purification
Chain Skill
Invoked Spirit - Water / Magic (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Deals water type magic damage (S) to a single enemy
Inflicts Poison
Booster
Skill
Exorcise - Water / Magic (MP: 12)
Deals water type magic damage (S) to a single enemy (x3)
Passive
Exorcising Rope
Inflicts SPD- (M) if an enemy is inflicted with Poison (1 turn)
Booster
Skill
Banishing Charm - Non / Support (MP: 18)
Builds Malign Expulsion on a single enemy
The more Malign Expulsion builds, the more their ATK decreases
Skill
Divine Charm - Non / Support (MP: 21)
Builds Divine Charm on a single ally
The more Divine Charm builds, the more their CRIT increases
Booster
Passive
Charm Resonance
Restores MP (S) if anyone has Divine Charm or Banishing Charm
Skill Upgrade
Skill Upgrade: Exorcise
Turns Exorcise into Intense Exorcise
Intense Exorcise - Water / Magic (MP: 39)
Deals water type magic damage (L) to a single enemy (x3)
Damage increased if target is inflicted with Poison
Booster
Chain Skill Upgrade
Skill Upgrade: Invoked Spirit
Turns Invoked Spirit into Familiar
Familiar - Water / Magic (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Deals water type magic damage (L) to all enemies
Inflicts Poison
Skill
Divine Vessel - Non / Magic (MP: 86)
Deals magic damage (L) to all enemies (x2)
Builds 2 Malign Expulsion
Removes buffs and debuffs
Maiden's Flutter
Skill
Maiden's Flutter - Non / Support (MP: 12)
Grants a single ally Regen (S) (3 turns)
Booster
Skill
Kamizake - Non / Support (MP: 19)
Restores a single ally's status
Passive
Restoration+ I
Restore skill effect +10%
Booster
Skill
Water God's Dance - Non / Support (MP: 32)
Chain Skill
Divine Intervention - Non / Support (CP: 3 / Uses: 2)
Stack Condition: Water type attacks
Inflicts Break (Water) on a single enemy (x1)
Break (Water): Water type damage x2
Booster
Passive
Blessed Water
Grants all allies a 20% damage barrier (x1) when Sacred Water Stance is deployed
Skill Upgrade
Skill Upgrade: Maiden's Flutter
Turns Maiden's Flutter into Maiden's Observance
Maiden's Observance - Non / Support (MP: 42)
Restores a single ally (M)
Grants Regen (M) (3 turns)
Booster
Chain Skill Upgrade
Skill Upgrade: Divine Intervention
Turns Divine Intervention into Divine Possession
Divine Possession - Non / Support (CP: 3 / Uses: 2)
Stack Condition: Water type attacks
Inflicts Break (Water) on a single enemy (x3)
Break (Water): Water type damage x2
Skill Upgrade
Skill Upgrade: Water God's Dance
Turns Water God's Dance into Water God's Observance
Water God's Observance - Non / Support (MP: 68)
Restores all allies (M)
Enhances water type with Sacred Water Stance
Advertisement. Keep scrolling for more
Cyrus
Weapon Type: Katana
Element: Water
How to Recruit
Automatically joins you at the end of Chapter 9.
Abilities Enku Jizai
Skill
Water Slice - Water / Physical (MP: 12)
Deals water type slash damage (M) to a single enemy (x2)
Booster
Skill
Serenity - Non / Support (MP: 12)
Builds Water Mirror
The more Water Mirror builds, the more your ATK increases
Passive
Water Attack+ I
Increases water type ATK by 10%
Booster
Skill
Counter Stance - Non / Support (MP: 17)
Preemptive: Assumes Counter Stance
Counterattack when attacked
Chain Skill
Water Cut - Water / Physical (CP: 3 / Uses: 2)
Stack Condition: Water type attacks
Deals water type slash damage (M) to a single enemy (x1)
Stacks 1 Water Mirror
Booster
Passive
Water Mirror on Counter
Builds Water Mirror after every counter attack
The more Water Mirror builds, the more your ATK increases
Skill Upgrade
Skill Upgrade: Water Slice
Turns Water Slice into Water Slice+
Water Slice+ - Water / Physical (MP: 28)
Deals water type slash damage (L) to a single enemy (x2)
The more Water Mirror builds, the greater the damage
Booster
Chain Skill Upgrade
Skill Upgrade: Water Cut
Turns Water Cut into Water Slash
Water Slash - Water / Physical (CP: 3 / Uses: 2)
Stack Condition: Water type attacks
Deals water type slash damage (L) to a single enemy (x1)
Builds Water Mirror after every counter attack
The more Water Mirror builds, the more your ATK increases
Skill
Enku Jizai: Broken - Water / Physical (MP: 127)
Deals water type slash damage (L) to all enemies
Consumes all Water Mirror on self
Damage increased based on the amount consumed
Way of the Paddock
Chain Skill
Nirvana Slash - Non / Physical (CP: 2 / Uses: 1)
Stack Condition: Poison/Pain damage
Deals slash damage (M) to a single enemy (x3)
Damage increased if target is inflicted with Pain
Passive
Skill
Paddock Slash - Non / Physical (MP: 16)
Deals slash damage (S) to a single enemy
Inflicts Pain
Passive
Continual MP Regen
Grants MP Regen (S) every turn
Passive
Skill
Croak Insurance - Non / Support (MP: 28)
Preemptive: Restores self (M)
Skill
Boundary - Non / Support (MP: 25)
Preemptive: Activates a 100% damage barrier (x1)
Likely to fail when activated consecutively
Passive
Skill Upgrade
Skill Upgrade: Croak Insurance
Turns Croak Insurance into Toadally Feel Better
Toadally Feel Better - Non / Support (MP: 39)
Preemptive: Restores self (L)
Chain Skill Upgrade
Skill Upgrade: Nirvana Slash
Turns Nirvana Slash into Idle Nirvana Slash
Idle Nirvana Slash - Non / Physical (CP: 2 / Uses: 1)
Stack Condition: Poison/Pain damage
Deals slash damage (L) to a single enemy (x3)
Damage increased if target is inflicted with Pain
Passive
Skill Upgrade
Skill Upgrade: Paddock Slash
Turns Paddock Slash into Paddock Headstrike
Paddock Headstrike - Non / Physical (MP: 50)
Deals slash damage (L) to a single enemy
Inflicts Pain
Passive
Continual Boundary
At start of every turn, activates a 100% damage barrier (x1)
Suzette
Weapon Type: Lance
Element: Wind
How to Recruit
Complete New Encounter: Suzette side quest
Unlocks in Chapter 11
Abilities Advertisement. Keep scrolling for more
Perfect Dragon Lance
Chain Skill
Dark Wyvern's Rush - Wind / Physical (CP: 3 / Uses: 2)
Stack Condition: Critical hits
Deals wind type piercing damage (S) to a random enemy (x3)
Inflicts Poison
Passive
Skill
Sonic Lance - Wind / Physical (MP: 16)
Preemptive: Deals wind type piercing damage (S) to a single enemy
Increased crit chance
Passive
Venymwyrm's Evil Eye
Restores MP (S) if an enemy is inflicted with Poison
Passive
Skill
Soul Shoot - Non / Support (MP: 22)
Inflicts DEF- (M) on a single enemy (3 turns)
Passive
Passive
Passive
Venymwyrm's Claw
Grants self CRIT+ (M) if an enemy is inflicted with Poison (x1)
Skill Upgrade
Skill Upgrade: Sonic Lance
Turns Sonic Lance into Godspeed Dragon Lance
Godspeed Dragon Lance - Wind / Physical (MP: 42)
Preemptive: Deals wind type piercing damage (L) to a single enemy
Increased crit chance
Passive
Chain Skill Upgrade
Skill Upgrade: Dark Wyvern's Rush
Turns Dark Wyvern's Rush into Seventh Heaven
Seventh Heaven - Wind / Physical (CP: 3 / Uses: 2)
Stack Condition: Critical hits
Deals wind type piercing damage (L) to a random enemy (x3)
Inflicts Toxic
Skill
Dragonbuster - Wind / Physical (MP: 86)
Deals wind type piercing damage (L) to all enemies (x2)
Damage increased if target is inflicted with Poison
Darkside Fury
Skill
Dark Thrust - Non / Physical (MP: 22)
Deals piercing damage (M) to a single enemy
Inflicts Poison
Booster
Skill
Evil Wings - Non / Support (MP: 14)
Grants SPD+ (L) (3 turns)
Passive
Demonic Power
Builds Hellish Power at turn-end
The more Hellish Power builds, the more your ATK increases
Booster
Chain Skill
Evil Cutter - Non / Physical (CP: 2 / Uses: 1)
Stack Condition: Poison/Pain damage
Deals slash damage (S) to all enemies (x3)
Builds Hellish Power on self
Skill
The Power of the Nether! - Non / Support (MP: 21)
Builds 2 Hellish Power
The more Hellish Power builds, the more your ATK increases
Booster
Skill Upgrade
Skill Upgrade: Dark Thrust
Turns Dark Thrust into Demonic Thrust
Demonic Thrust - Non / Physical (MP: 42)
Deals piercing damage (L) to a single enemy
Inflicts Megapoison
Chain Skill Upgrade
Skill Upgrade: Evil Cutter
Turns Evil Cutter into Hellcutter
Hellcutter - Non / Physical (CP: 2 / Uses: 1)
Stack Condition: Poison/Pain damage
Deals slash damage (L) to all enemies (x3)
Builds 2 Hellish Power on self
Booster
Skill Upgrade
Skill Upgrade: The Power of the Nether!
Turns The Power of the Nether! into Behold the Despair of the Ancients!
Behold the Despair of the Ancients! - Non / Support (MP: 42)
Builds 4 Hellish Power
The more Hellish Power builds, the more your ATK increases
Passive
Bolt of Bahamut
When you have Hellish Power x10, consume all and unleash the power of the Black Bolt
Melina
Weapon Type: Hammer
Element: Water
How to Recruit
Complete New Encounter: Melina side quest
Unlocks in Chapter 11
Abilities Purifying Hammer
Chain Skill
Acid Smash - Water / Magic (CP: 3 / Uses: 2)
Stack Condition: Magic attacks
Deals water type magic damage (S) to a single enemy
Inflicts ATK- (S) (3 turns)
Booster
Skill
Crashing Wave - Water / Magic (MP: 12)
Deals water type magic damage (S) to a single enemy (x3)
Passive
Booster
Skill
Power of Ten - Non / Physical (MP: 27)
Deals blunt damage (M) to a single enemy
Inflicts Stun
Skill
Aqua Break - Non / Support (MP: 25)
Inflicts Break (Water) on a single enemy (x3)
Break (Water): Water type damage x2
Booster
Passive
Winged Blessing
Restores MP (S) based on the number of allies with swords equipped
Skill Upgrade
Skill Upgrade: Crashing Wave
Turns Crashing Wave into Affluent Surge
Affluent Surge - Water / Magic (MP: 27)
Deals water type magic damage (M) to a single enemy (x3)
Increases combo rate during Another Force
Booster
Chain Skill Upgrade
Skill Upgrade: Acid Smash
Turns Acid Smash into Weathered Smash
Weathered Smash - Water / Magic (CP: 3 / Uses: 2)
Stack Condition: Magic attacks
Deals water type magic damage (M) to a single enemy
Inflicts DEF- (M) (3 turns)
Skill
Sepher Yezirah - Water / Magic (MP: 69)
Deals water type magic damage (L) to all enemies
Restores all allies (M)
Stifling Song
Advertisement. Keep scrolling for more
Skill
Stifling Song - Non / Support (MP: 24)
Preemptive: Grants ATK+ and DEF+ (S) to all allies
Only applies to current turn
Booster
Skill
Words of Prayer - Non / Support (MP: 20)
Restores a single ally's HP (S)
Passive
Victory HP Restore+ I
Restores HP 10% after victory
Booster
Chain Skill
Mana Rain - Water / Magic (CP: 4 / Uses: 2)
Stack Condition: Weak point attacks
Deals water type magic damge (S) to all enemies (x3)
Restores all allies' MP (S)
Skill
Power Boost - Non / Support (MP: 25)
Grants a single ally MP Regen (L) (3 turns)
Booster
Passive
Calming Song
At battle start, activates Stifling Song
Skill Upgrade
Skill Upgrade: Stifling Song
Turns Stifling Song into Stifling Song II
Stifling Song II - Non / Support (MP: 48)
Preemptive: Grants ATK+ and DEF+ (M) to all allies
Only applies to current turn
Booster
Chain Skill Upgrade
Skill Upgrade: Mana Rain
Turns Mana Rain into Mana Drench
Mana Drench - Water / Magic (CP: 4 / Uses: 2)
Stack Condition: Weak point attacks
Deals water type magic damage (M) to all enemies (x3)
Restores all allies' MP (M)
Skill Upgrade
Skill Upgrade: Stifling Song II
Turns Stifling Song II into Stifling Song III
Stifling Song III - Non / Support (MP: 48)
Preemptive: Grants ATK+ and DEF+ (L) to all allies
Only applies to current turn
Mariel
Weapon Type: Staff
Element: Non
How to Recruit
Complete New Encounter: Mariel side quest
Unlocks in Chapter 12
Abilties Light's Blessing
Chain Skill
Shiny Arrow - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Magic damage (S) on a single enemy
Booster
Skill
Holy Song - Non / Support (MP: 14)
Grants a single ally DEF+ (M) (3 turns)
Passive
Desperate MP Restoration
Restores MP (M) based on the number of allies with 50% or less HP
Booster
Skill
Aurora Veil - Non / Support (MP: 22)
Grants a single ally Type RES+ (M) (3 turns)
Skill
Magica Chant - Non / Support (MP: 22)
Enhances magic attacks with Magic Fates Stance
Booster
Passive
Desperate SPD+
Grants self SPD+ (L) if any ally has 50% or less HP
Skill Upgrade
Skill Upgrade: Holy Song
Turns Holy Song into Immaculate Hymn
Immaculate Hymn - Non / Support (MP: 77)
Grants all allies DEF+ (L) (3 turns)
Booster
Chain Skill Upgrade
Skill Upgrade: Shiny Arrow
Turns Shiny Arrow into Holy Burst
Holy Burst - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Deals magic damage (L) to all enemies
Grants all allies CRIT+ (x1)
Skill Upgrade
Skill Upgrade: Aurora Veil
Turns Aurora Veil into Aurora Force
Aurora Force - Non / Support (MP: 120)
Grants all allies Type RES+ (L) (3 turns)
Soothing Prayer
Skill
Healing Herb - Non / Support (MP: 23)
Restores a single ally (S)
Grants Regen (S) (3 turns)
Booster
Skill
Mind Drops - Non / Support (MP: 14)
Grants a single ally MP Regen (S) (3 turns)
Passive
Restoration+ I
Restore skill effect +10%
Booster
Chain Skill
Sacred Prayer - Non / Support (CP: 4 / Uses: 1)
Stack Condition: Weak Point attacks
Restores all allies (S)
Skill Upgrade
Skill Upgrade: Healing Herb
Turns Healing Herb into Healing Aroma
Healing Aroma - Non / Support (MP: 36)
Restores a single ally's HP (M)
Grants Regen (M) (3 turns)
Booster
Passive
Restoration+ III
Restore skill effect +20%
Skill Upgrade
Skill Upgrade: Mind Drops
Turns Mind Drops into Cleansing Droplets
Cleansing Droplets - Non / Support (MP: 38)
Grants a single ally MP Regen (L) (3 turns)
Booster
Chain Skill Upgrade
Skill Upgrade: Sacred Prayer
Turns Sacred Prayer into Pure Cradle
Pure Cradle - Non / Support (CP: 4 / Uses: 1)
Stack Condition: Weak Point attacks
Restores all allies (L)
Removes debuffs
Skill
Resurrection - Non / Support (MP: 60)
Anabel
Advertisement. Keep scrolling for more
Weapon Type: Sword
Element: Water
How to Recruit
Complete New Encounter: Anabel side quest
Unlocks at the end of Chapter 12
Abilities Paladin Sword
Skill
Taunt - Non / Support (MP: 12)
Inflicts Rage on a single enemy (3 turns)
Booster
Skill
Swift Cut (Swift Slash) - Non / Physical (MP: 16)
Deals slash damage (S) to a single enemy (x2)
Inflicts ATK- (S) (2 turns)
Passive
Booster
Skill
Paladin Sword - Water / Physical (MP: 33)
Deals water type slash damage (M) to a single enemy
The more Power of Prayer builds, the greater the damage
Chain Skill
Splash Sword - Water / Physical (CP: 2 / Uses: 2)
Stack Condition: Counterattacks
Deals water type slash damage (M) to a single enemy
Inflicts ATK- (S) (3 turns)
Booster
Passive
Absorb Damage+ III
Absorbs 9% of damage inflicted
Skill Upgrade
Skill Upgrade: Paladin Sword
Turns Paladin Sword into Deliverance Sword
Deliverance Sword - Water / Physical (MP: 54)
Deals water type slash damage (L) to a single enemy
The more Power of Prayer builds, the greater the damage
Booster
Chain Skill Upgrade
Skill Upgrade: Splash Sword
Turns Splash Sword into Holy Saber
Holy Saber - Water / Physical (CP: 2 / Uses: 2)
Stack Condition: Counterattacks
Deals water type slash damage (L) to a single enemy
Inflicts ATK- (M) (3 turns)
Skill
Justice - Non / Physical (MP: 80)
Deals piercing damage (M) to all enemies
The more Power of Prayer builds, the greater the damage
Removes debuffs from self
Paladin Shield
Chain Skill
Knight's Pride - Non / Support (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Inflicts Rage on all enemies (2 turns)
Booster
Skill
Guardian Shield - Non / Support (MP: 30)
Assumes Counter Stance
Restores self when attacked (S)
Passive
Power of Prayer on Counter
Builds Power of Prayer after every counter attack
The more Power of Prayer builds, the more your DEF increases
Booster
Skill
Shield Bash - Non / Physical (MP: 20)
Deals blunt damage (S) to a single enemy
Inflicts Stun
Skill
Iron Wall - Non / Support (MP: 25)
Grants Physical RES+ (M) (3 turns)
Booster
Skill Upgrade
Skill Upgrade: Guardian Shield
Turns Guardian Shield into Aegis Shield
Aegis Shield - Non / Support (MP: 50)
Assumes Counter Stance
Restores self when attacked (M)
Chain Skill Upgrade
Skill Upgrade: Knight's Pride
Turns Knight Pride into Miglance Gleam
Miglance Gleam - Non / Support (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Inflicts Rage on all enemies (5 turns)
Booster
Skill Upgrade
Skill Upgrade: Iron Wall
Turns Iron Wall into Stand Strong
Stand Strong - Non / Support (MP: 50)
Grants Physical RES+ (L) (3 turns)
Booster
Paladin's Necklace
Increases status resistance by 100%
Cetie
Weapon Type: Lance
Element: Fire
How to Recruit
Complete New Encounter: Cetie side quest
Unlocks in Chapter 15
Abilities Spearhead
Skill
Sonic Strike - Non / Magic (MP: 11)
Preemptive: Deals magic damage (S) to a single enemy
The greater your SPD, the greater the damage
Booster
Skill
Aiming - Non / Support (MP: 14)
Passive
Booster
Skill
Focus - Non / Support (MP: 18)
Increases own INT by 20% (3 turns)
Chain Skill
Seeker Lance - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Non-type attacks
Deals magic damage (M) to a single enemy
Increased crit chance
Booster
Passive
Restore MP on CRIT
Restores MP (M) on critical hit
Skill Upgrade
Skill Upgrade: Sonic Strike
Turns Sonic Strike into Rapid Strike
Rapid Strike - Non / Magic (MP: 35)
Preemptive: Deals magic damage (L) to a single enemy
The greater your SPD, the greater the damage
Booster
Chain Skill Upgrade
Skill Upgrade: Seeker Lance
Turns Seeker Lance into Vigilant Lance
Vigilant Lance - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Non-type attacks
Deals magic damage (L) to a single enemy
Increased crit chance
Skill Upgrade
Skill Upgrade: Aiming
Turns Aiming into Keen Sight
Keen Sight - Non / Support (MP: 120)
Grants all allies CRIT+ (x3)
Advertisement. Keep scrolling for more
Support Mech
Chain Skill
Jamming Pulse - Non / Support (CP: 2 / Uses: 2)
Stack Condition: Critical hits
Inflicts ATK- (M) on a single enemy (3 turns)
Only triggers when black mech Clock is present
Skill
Call - Non / Support (MP: 11)
Booster
Passive
Ambush Tactics
At battle start, grants self Preemptive once per battle
Chain Skill
Fire Laser - Fire / Magic (CP: 2 / Uses: 2)
Stack Condition: Critical hits
Deals fire type magic damage (M) to a single enemy
Only triggers when white mech Retro is present
Booster
Skill Upgrade
Skill Upgrade: Call
Scramble - Non / Support (MP: 21)
Preemptive: Calls in Support Mechs
If already present, increases INT/SPD
Chain Skill Upgrade
Skill Upgrade: Jamming Pulse
Turns Jamming Pulse into Discombobulating Pulse
Discombobulating Pulse - Non / Support (CP: 2 / Uses: 2)
Stack Condition: Critical hits
Inflicts ATK- (L) on a single enemy (3 turns)
Only triggers when black mech Clock is present
Booster
Skill
Overclock - Non / Support (MP: 38)
Sacrifices black mech Clock to grant ATK+ (L) and SPD+ (L) (3 turns)
Chain Skill Upgrade
Skill Upgrade: Fire Laser
Turns Fire Laser into Bursting Laser
Bursting Laser - Fire / Magic (CP: 2 / Uses: 2)
Stack Condition: Critical hits
Deals fire type magic damage (L) to a single enemy (x3)
Only triggers when white mech Retro is present
Booster
Skill
Retro's Gift - Fire / Magic (MP: 85)
Sacrifices white mech Retro to deal fire type magic damage (XL) to all enemies (x3)
Guaranteed crit
Renri
Weapon Type: Ax
Element: Fire
How to Recruit
Complete New Encounter: Renri side quest
Unlocks in Chapter 15
Abilities Relentless Execution
Skill
Pain Killer - Non / Physical (MP: 15)
Deals slash damage (S) to a single enemy (x2)
Increases strength if target is inflicted with Pain
Removes Pain following attack
Booster
Skill
Weapon Guard - Non / Support (MP: 14)
Preemptive: Activates a 30% damage barrier (x1)
Passive
Booster
Skill
Pledge of Justice - Non / Support (MP: 22)
Grants ATK+ (M) (3 turns)
Chain Skill
Double Scratch - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Fire type attacks
Deals slash damage (M) to a single enemy (x2)
Inflicts Pain
Booster
Passive
Skill Upgrade
Skill Upgrade: Pain Killer
Turns Pain Killer into Lasting Scars
Lasting Scars - Non / Physical (MP: 44)
Deals slash damage (L) to a single enemy (x2)
Increases strength if target is inflicted with Pain
Removes Pain following attack
Booster
Chain Skill Upgrade
Skill Upgrade: Double Scratch
Turns Double Scratch into Dual Bite
Dual Bite - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Fire type attacks
Deals slash damage (L) to a single enemy (x2)
Inflicts Pain
Skill
Enforcement - Non / Physical (MP: 82)
Deals slash damage (XL) to a single enemy
Inflicts Pain
Increased crit chance
Abridged Punishment
Chain Skill
Fiery Rage - Fire / Physical (CP: 3 / Uses: 2)
Stack Condition: Critical hits
Deals fire type slash damage (M) to a single enemy
Builds Dragnet
The more Dragnet builds, the more their DEF decreases
Passive
Skill
Dragnet - Non / Support (MP: 12)
Builds 10 Dragnet on a single enemy
The more Dragnet builds, the more their DEF decreases
Passive
Passive
Skill
Judgment - Non / Physical (MP: 22)
Consumes all Dragnet on a single enemy
Unleashes a powerful slash attack (M)
Skill
Charge - Non / Support (MP: 14)
Grants CRIT damage+ (L) (3 turns)
Passive
Passive
Dragnet Drive
At battle start, builds 5 Dragnet on a random enemy
Skill Upgrade
Skill Upgrade: Judgment
Turns Judgment into Execute
Execute - Non / Physical (MP: 37)
Consumes all Dragnet on a single enemy
Unleashes a powerful slash attack (L)
Passive
Chain Skill Upgrade
Skill Upgrade: Fiery Rage
Turns Fiery Rage into Flame Rage
Flame Rage - Fire / Physical (CP: 3 / Uses: 2)
Stack Condition: Critical hits
Deals fire type slash damage (L) to a single enemy
Builds 10 Dragnet
The more Dragnet builds, the more their DEF decreases
Passive
Enforcer
Dragnet builds faster during Another Force
HelenaAdvertisement. Keep scrolling for more
Weapon Type: Bow
Element: Earth
How to Recruit
Automatically joins you at the end of Chapter 19.
Abilities Demolition
Chain Skill
Earth Edge - Earth / Magic (CP: 3 / Uses: 2)
Stack Condition: Earth type attacks
Deals earth type magic damage (S) to a single enemy
The more debuffs they have, the greater your strength
Booster
Skill
Falling Rocks - Earth / Magic (MP: 15)
Deals earth type magic damage (S) to a single enemy
Inflicts Stun
Passive
Booster
Skill
Earth Break - Non / Support (MP: 22)
Inflicts Break (Earth) on a single enemy (x3)
Break (Earth): Earth type damage x2
Skill Upgrade
Skill Upgrade: Falling Rocks
Turns Falling Rocks into Titanfall
Titanfall - Earth / Magic (MP: 32)
Deals earth type magic damage (L) to a single enemy
Inflicts Stun
Booster
Passive
Skill
Earthy Casket - Earth / Magic (MP: 51)
Deals earth type magic damage (L) to all enemies
The more debuffs they have, the greater your strength
Booster
Chain Skill Upgrade
Skill Upgrade: Earth Edge
Turns Earth Edge into Twin Pinnacles
Twin Pinnacles - Earth / Magic (CP: 3 / Uses: 2)
Stack Condition: Earth type attacks
Deals earth type magic damage (L) to a single enemy (x2)
The more debuffs they have, the greater your strength
Skill Upgrade
Skill Upgrade: Earthy Casket
Turns Earthy Casket into Comet Tail
Comet Tail - Earth / Magic (MP: 85)
Deals earth type magic damage (XL) to all enemies
The more debuffs they have, the greater your strength
Inception
Skill
Weak Ray - Non / Magic (MP: 14)
Deals magic damage (S) to a single enemy
Inflicts DEF- (S) (2 turns)
Booster
Skill
Analyze - Non / Support (MP: 12)
Builds Analyze on a single enemy
Reveals target's weak point
Passive
Exhaustive Analysis β
Restores MP (S) if an enemy has Analyze built up
Booster
Skill
Requiem - Non / Magic (MP: 40)
Deals magic damage (M) to all enemies (x3)
Inflicts Magic RES- (M) (2 turns)
Chain Skill
Dark Energy - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Break is removed
Deals magic damage (M) to all enemies
Inflicts SPD- (M) (2 turns)
Booster
Passive
Initial Analyze
At battle start, inflicts Analyze on random enemies
Skill Upgrade
Skill Upgrade: Weak Ray
Turns Weak Ray into Jamming Ray
Jamming Ray - Non / Magic (MP: 33)
Deals magic damage (M) to a single enemy
Inflicts DEF- (M) (2 turns)
Booster
Chain Skill Upgrade
Skill Upgrade: Dark Energy
Turns Dark Energy into Black Hole
Black Hole - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Break is removed
Deals magic damage (L) to all enemies
Inflicts SPD- (L) (3 turns)
Skill Upgrade
Skill Upgrade: Requiem
Turns Requiem into Star Burst
Star Burst - Non / Magic (MP: 87)
Deals magic damage (L) to all enemies (x3)
Inflicts Magic RES- (L) (2 turns)
Shion
Weapon Type: Katana
Element: Fire
How to Recruit
Complete New Encounter: Shion side quest
Unlocks in Chapter 21
Abilities Warrior's Sword
Advertisement. Keep scrolling for more
Skill
Slumbering Dragon - Non / Support (MP: 12)
Assumes Counter Stance
Builds Slumbering Dragon when countering an attack
The more Slumbering Dragon builds, the more damage you deal with certain attacks
Booster
Skill
Blade Energy - Non / Support (MP: 14)
Inflicts ATK- (S), DEF- (S), and Rage on a single enemy (2 turns)
Passive
Shoryu
Builds Slumbering Dragon at turn-start
The more Slumbering Dragon builds, the more damage increases for certain skills
Booster
Skill
Boundary - Non / Support (MP: 25)
Preemptive: Activates a 100% damage barrier (x1)
Likely to fail when activated consecutively
Chain Skill
Slumbering Slash - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Slash attacks
Deals slash damage (M) to a single enemy
The more Slumbering Dragon builds, the greater your strength
Booster
Passive
Hyperacuity Barrier
At battle start, activates a 100% damage barrier (x3)
Skill Upgrade
Skill Upgrade: Slumbering Dragon
Turns Slumbering Dragon into Slumbering Dragon: Bloodlust
Slumbering Dragon: Bloodlust - Non / Support (MP: 38)
Assumes Counter Stance
Builds 3 Slumbering Dragon when countering an attack
The more Slumbering Dragon builds, the more damage you deal with certain attacks
Booster
Chain Skill Upgrade
Skill Upgrade: Slumbering Slash
Turns Slumbering Slash into Final Slumbering Slash
Final Slumbering Slash - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Slash attacks
Deals slash damage (L) to a single enemy
The more Slumbering Dragon builds, the greater your strength
Skill
Warrior - Non / Support (MP: 60)
Consumes all Slumbering Dragon on self
Increases all stats (3 turns)
The more Slumbering Dragon is consumed, the more stats and turns are increased
Itto-Ryu
Chain Skill
Itto-Ryu: Flash - Non / Physical (CP: 2 / Uses: 2)
Stack Condition: Counterattacks
Deals slash damage (S) to a single enemy
Grants self CRIT+ (x1)
Booster
Skill
Itto-Ryu: Storm - Non / Physical (MP: 16)
Deals slash damage (S) to a single enemy
Increased crit chance
Passive
Last Stand Stance
Grants ATK+ (M) if you have 50% or less HP
Booster
Skill
Phoenix Slash - Fire / Physical (MP: 33)
Deals fire type slash damage (M) to a single enemy (x2)
Attack count increased when used consecutively
Skill
Flat Strike - Non / Physical (MP: 28)
Deals blunt damage (M) to a single enemy
Inflicts Stun
Booster
Passive
Scattered Embers
Restores 10% HP when dealing fire type attack
Skill Upgrade
Skill Upgrade: Itto-Ryu: Storm
Turns Itto-Ryu: Storm into Itto-Ryu: Storming Dragon
Itto-Ryu: Storming Dragon - Non / Physical (MP: 44)
Deals slash damage (L) to a single enemy
Increased crit chance
Booster
Chain Skill Upgrade
Skill Upgrade: Itto-Ryu: Flash
Turns Itto-Ryu: Flash into Itto-Ryu: Divine Flash
Itto-Ryu: Divine Flash - Non / Physical (CP: 2 / Uses: 2)
Stack Condition: Counterattacks
Deals slash damage (L) to a single enemy
Grants self CRIT+ (x1)
Skill Upgrade
Skill Upgrade: Phoenix Slash
Turns Phoenix Slash into Phoenix Slash: Rebirth
Phoenix Slash: Rebirth - Fire / Physical (MP: 44)
Deals fire type slash damage (L) to a single enemy (x2)
Attack count increased when used consecutively
Bertrand
Weapon Type: Lance
Element: Earth
How to Recruit
Complete New Encounter: Bertrand side quest
Unlocks in Chapter 21
Abilities Royal Lance
Skill
Escort - Non / Support (MP: 10)
Builds Escort on a single ally (max 1 ally)
At turn start, grants a 30% damage barrier to the same ally (x1)
Booster
Skill
Blood Transfusion - Non / Support (MP: 12)
Restores a single ally's HP by 20%
Receives damage equal to 20% of your HP
Restoration amount increases if ally has Escort
Booster
Booster
Skill
Guardian Lance - Earth / Physical (MP: 33)
Deals earth type piercing damage to all enemies (M)
Damage increased based on your remaining HP
Chain Skill
Terra Thrust - Earth / Physical (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Deals earth type piercing damage (S) to a single enemy
Ignores target's DEF
Booster
Passive
Defender's Lance
If allies with Escort take damage, unleash Guardian Lance at the turn-end
Skill Upgrade
Skill Upgrade: Blood Transfusion
Turns Blood Transfusion into Devotion
Devotion - Non / Support (MP: 32)
Restores a single ally's HP by 40%
Receives damage equal to 20% of your HP
Restoration amount increases if ally has Escort
Booster
Chain Skill Upgrade
Skill Upgrade: Terra Thrust
Turns Terra Thrust into Patriot Thrust
Patriot Thrust - Earth / Physical (CP: 3 / Uses: 2)
Stack Condition: Ally's HP is restored
Deals earth type piercing damage (M) to a single enemy
Ignores target's DEF
Skill Upgrade
Skill Upgrade: Guardian Lance
Turns Guardian Lance into Kingdom Spear
Kingdom Spear - Earth / Physical (MP: 72)
Deals earth type piercing damage (L) to all enemies
Damage increased based on your remaining HP
Shield of Miglance
Chain Skill
Wild Strike - Non / Physical (CP: 2 / Uses: 2)
Stack Condition: A barrier is removed
Deals piercing damage (M) to a single enemy (x3)
Grants self SPD+ (S) (1 turn)
Booster
Skill
Taunt - Non / Support (MP: 12)
Inflicts Rage on a single enemy (3 turns)
Booster
Booster
Skill
Iron Wall - Non / Support (MP: 25)
Grants Physical RES+ (M) (3 turns)
Skill
Lasting Power - Non / Support (MP: 50)
Grants all allies Max HP+ (M) (3 turns)
Booster
Passive
Initial Rage
At battle start, inflicts Rage on all enemies
Skill Upgrade
Skill Upgrade: Iron Wall
Turns Iron Wall into Stand Strong
Stand Strong - Non / Support (MP: 50)
Grants Physical RES+ (XL) (3 turns)
Booster
Chain Skill Upgrade
Skill Upgrade: Wild Strike
Turns Wild Strike into Wild Flurry
Wild Flurry - Non / Physical (CP: 2 / Uses: 2)
Stack Condition: A barrier is removed
Deals piercing damage (M) to a single enemy (x3)
Grants self SPD+ (M) (1 turn)
Skill Upgrade
Skill Upgrade: Lasting Power
Turns Lasting Power into Enduring Power
Enduring Power - Non / Support (MP: 120)
Grants all allies Max HP+ (L) (3 turns)
Advertisement. Keep scrolling for more
Gariyu
Weapon Type: Staff
Element: Fire
How to Recruit
Complete New Encounter: Gariyu side quest
Unlocks in Chapter 21
Abilities Underworld's Inferno
Skill
Fiendish Flame - Fire / Magic (MP: 14)
Deals fire type magic damage (S) to a single enemy
Inflicts Stun
Booster
Skill
Explosion - Fire / Magic (MP: 21)
Deals fire type magic damage (S) on all enemies
Activates twice with 30 Blazing Soul
Passive
Searing Link
Builds Blazing Soul equal to the number of fire type attacks unleashed that turn
The more Blazing Soul builds, the more fire type damage increases
Booster
Skill
Blast Charge - Non / Support (MP: 18)
Builds 3 Blazing Soul
Restores MP (M)
Chain Skill
Inferno - Fire / Magic (CP: 2 / Uses: 1)
Stack Condition: Raging Fire Stance activated
Deals fire type magic damage (M) on all enemies
Builds 3 Blazing Soul
Booster
Passive
Instant Boil
At battle start, builds 5 Blazing Soul
Skill Upgrade
Skill Upgrade: Hellish Flame
Turns Fiendish Flame into Hellish Burst
Hellish Burst - Fire / Magic (MP: 39)
Deals fire type magic damage (L) to a single enemy
Inflicts Stun
Booster
Chain Skill Upgrade
Skill Upgrade: Inferno
Turns Inferno into True Inferno
True Inferno - Fire / Magic (CP: 2 / Uses: 1)
Stack Condition: Raging Fire Stance activated
Deals fire type magic damage (M) to all enemies
Inflicts Fire RES- (M) (3 turns)
Builds 3 Blazing Soul on self
Skill Upgrade
Skill Upgrade: Explosion
Turns Explosion into Super Nova
Super Nova - Fire / Magic (MP: 69)
Deals fire type magic damage (L) on all enemies
Activates twice with 30 Blazing Soul
Fire Dragon's Grace
Chain Skill
Fire Ball - Fire / Magic (CP: 3 / Uses: 2)
Stack Condition: Fire type attacks
Deals fire type magic damage (M) to a single enemy (x3)
Damage increased if target is inflicted with Pain
Booster
Skill
Spiraling Breath - Fire / Magic (MP: 15)
Deals fire type magic damage (S) to a single enemy
Inflicts Pain
Passive
Booster
Skill
Burning Shield - Non / Support (MP: 43)
Grants all allies Wind RES+ (M) (3 turns)
Skill
Fiery Revival - Non / Support (MP: 25)
Restores statuses and grants Fire ATK+ (M) (3 turns)
Booster
Passive
Backdraft
With 30 Blazing Soul on self, enhances fire type attacks with Raging Fire Stance
Skill Upgrade
Skill Upgrade: Spiraling Breath
Turns Spiraling Breath into Helix Banefire
Helix Banefire - Fire / Magic (MP: 39)
Deals fire type magic damage (L) to a single enemy
Inflicts Pain
Booster
Chain Skill Upgrade
Skill Upgrade: Fire Ball
Turns Fire Ball into Meteor Fall
Meteor Fall - Fire / Magic (CP: 3 / Uses: 2)
Stack Condition: Fire type attacks
Deals fire type magic damage (L) to a single enemy (x3)
Damage increased if target is inflicted with Pain
Passive
Draconic Meteor
With 30 Blazing Soul, activates Meteor Fall at turn end
Shanie
Weapon Type: Sword
Element: Water
How to Recruit
Complete New Encounter: Shanie side quest
Unlocks in Chapter 21 when Corinda Plains becomes accessible
Abilities Advertisement. Keep scrolling for more
Magic Sword of Water
Skill
Acid Touch - Water / Magic (MP: 14)
Deals water type magic damage (S) to a single enemy (x2)
Inflicts Poison
Booster
Skill
Oasis Wave - Water / Magic (MP: 21)
Deals water type magic damage (S) to all enemies (x2)
The more Enamor builds on enemies, the greater the damage
Consumes all Enamor on enemies
Passive
Booster
Passive
Chance of Break (Water) III
20% chance of Break (Water)
Chain Skill
Heart Wash - Water / Magic (CP: 2 / Uses: 1)
Stack Condition: Sacred Water Stance activated
Deals water type magic damage (S) to a single enemy
Builds Enamor
The more Enamor builds, the more their END decreases
Booster
Passive
Restore HP on Attack (Weak Point)
Weak Point attack restores 15% MP
Skill Upgrade
Skill Upgrade: Acid Touch
Turns Acid Touch into Twin Serpents
Twin Serpents - Water / Magic (MP: 32)
Deals water type magic damage (M) to a single enemy (x2)
Inflicts Toxic
Booster
Chain Skill Upgrade
Skill Upgrade: Heart Wash
Turns Heart Wash into Mighty Surge
Mighty Surge - Water / Magic (CP: 2 / Uses: 1)
Stack Condition: Sacred Water Stance activated
Deals water type magic damage (M) to a single enemy
Builds 3 Enamor
The more Enamor builds, the more their END decreases
Skill Upgrade
Skill Upgrade: Oasis Wave
Turns Oasis Wave into Laguz Maekir
Laguz Maekir - Water / Magic (MP: 63)
Deals water type magic damage (M) to all enemies (x2)
The more Enamor builds on enemies, the greater the damage
Consumes all Enamor on enemies
Sword Dance
Chain Skill
Magic Edge - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Water type attacks
Deals magic damage (S) to a single enemy
Inflicts ATK- (S) (2 turns)
Booster
Skill
Charming Dance - Water / Magic (MP: 12)
Deals magic damage (S) to a single enemy
Builds Enamor
The more Enamor builds, the more their END decreases
Passive
Magic Look
At battle start, builds 3 Enamor on a random enemy
Booster
Skill
Playful Dance - Non / Support (MP: 22)
Grants all allies ATK+ (S) (3 turns)
Effect increased for male characters
Skill
Rain Dance - Non / Support (MP: 25)
Enhances water type with Sacred Water Stance
Booster
Passive
Water's Wisdom
Grants INT+ (M) when Sacred Water Stance is deployed
Skill Upgrade
Skill Upgrade: Charming Dance
Turns Charming Dance into Epic Tale
Epic Tale - Water / Magic (MP: 28)
Deals magic damage (M) to a single enemy
Builds 3 Enamor
The more Enamor builds, the more their END decreases
Booster
Chain Skill Upgrade
Skill Upgrade: Magic Edge
Turns Magic Edge into Dream Edge
Dream Edge - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Water type attacks
Deals magic damage (M) to a single enemy
Inflicts ATK- (M) and Sleep (2 turns)
Skill Upgrade
Skill Upgrade: Playful Dance
Turns Playful Dance into Fascination
Fascination - Non / Support (MP: 60)
Grants all allies ATK+ (M) (3 turns)
Effect increased for male characters
Myrus
Weapon Type: Ax
Element: Earth
How to Recruit
Complete New Encounter: Myrus side quest
Unlocks in Chapter 23
Abilities Earth's Anger
Skill
Earth Heal - Non / Support (MP: 34)
Restores all allies (S)
Grants DEF+ (S) (1 turn)
Booster
Skill
Wild Slash - Earth / Physical (MP: 27)
Deals earth type slash damage (S) to all enemies
Passive
Restore HP on Attack (Weak Point)
Restores self (S) when attacking enemy weak point
Booster
Skill
Earthly Chant - Non / Support (MP: 43)
Enhances earth type attacks with Torn Earth Stance
Chain Skill
Rock Slash - Earth / Physical (CP: 2 / Uses: 1)
Stack Condition: Torn Earth Stance activated
Deals earth type damage (M) to a single enemy
Booster
Passive
Roar of the Land
Grants PWR+ (M) when Torn Earth Stance is deployed
Skill Upgrade
Skill Upgrade: Earth Heal
Turns Earth Heal into Terra Fortress
Terra Fortress - Non / Support (MP: 69)
Restores all allies (M)
Grants DEF+ (M) (1 turn)
Booster
Chain Skill Upgrade
Skill Upgrade: Rock Slash
Turns Rock Slash into Groundreaper
Groundreaper - Earth / Physical (CP: 2 / Uses: 1)
Stack Condition: Torn Earth Stance activated
Deals earth type slash damage (L) to a single enemy
Damage increased when Torn Earth Stance is deployed
Skill Upgrade
Skill Upgrade: Wild Slash
Turns Wild Slash into Wild Impact
Wild Impact - Earth / Physical (MP: 72)
Deals earth type slash damage (L) to all enemies
Damage increased when Torn Earth Stance is deployed
Power of the Beast
Advertisement. Keep scrolling for more
Chain Skill
Roar - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Earth type attacks
Deals blunt damage (S)
Inflicts Stun on all enemies
Builds Magic Rabbit
The more Magic Rabbit builds, the more your PWR increases
Booster
Skill
Power of the Beast - Non / Support (MP: 12)
Restores HP (S)
Builds Magic Rabbit
Passive
Magic Rabbit's Ire
Magic Rabbit builds when taking damage
Booster
Skill
Magic Rabbit Flurry - Non / Physical (MP: 22)
Deals slash damage (M) to a random enemy
Consumes all Magic Rabbit on self
Unleashes attacks equal to the number consumed
Skill
Winding Prayer - Non / Support (MP: 21)
Consumes all Magic Rabbit on self
Restores MP 20%
Restoration amount increased based on the number consumed
Booster
Passive
Magic Rabbit Awakening
At battle start, builds 3 Magic Rabbit
Skill Upgrade
Skill Upgrade: Power of the Beast
Turns Power of the Beast into Command of the Beast
Command of the Beast - Non / Support (MP: 20)
Restores HP (M)
Builds 2 Magic Rabbit
Booster
Chain Skill Upgrade
Skill Upgrade: Roar
Turns Roar into Beastly Roar
Beastly Roar - Non / Physical (CP: 3 / Uses: 2)
Stack Condition: Earth type attacks
Deals blunt damage (M)
Inflicts Stun on all enemies
Builds Magic Rabbit on self
The more Magic Rabbit builds, the more your PWR increases
Skill Upgrade
Skill Upgrade: Magic Rabbit Flurry
Turns Magic Rabbit Flurry into Infinite Magic Rabbit Flurry
Infinite Magic Rabbit Flurry - Non / Physical (MP: 46)
Deals slash damage (L) to a random enemy
Consumes all Magic Rabbit on self
Unleashes attacks equal to the number consumed
Ramiu
Weapon Type: Fists
Element: Earth
How to Recruit
Automatically joins you in Chapter 1 of New Game+
Abilities Planet's Blessing
Skill
Benedict - Non / Support (MP: 24)
Grants all allies ATK+ (S) (3 turns)
The more Chrono builds, the greater the effect
Passive
Circle of Life
Consumes 1 Chrono to revive a fallen ally at turn-end
Booster
Skill
Plateau - Non / Support (MP: 34)
Inflicts SPD- (S) on all enemies (3 turns)
Grants all allies SPD+ (S) (3 turns)
The more Chrono builds, the greater the effect
Skill
Acela - Non / Support (MP: 0)
Consumes 1 Chrono to restore all allies' MP (S)
The more Chrono builds, the greater the effect
Booster
Chain Skill
Fortuna - Non / Support (CP: 5 / Uses: 2)
Stack Condition: Critical hits
Grants all allies CRIT+ (x1)
The more Chrono builds, the greater the effect
Passive
Booster
Skill Upgrade
Skill Upgrade: Plateau
Turns Plateau into Maximum Plateau
Maximum Plateau - Non / Support (MP: 77)
Inflicts SPD- (M) on all enemies (3 turns)
Grants all allies SPD+ (M) (3 turns)
The more Chrono builds, the greater the effect
Chain Skill Upgrade
Skill Upgrade: Fortuna
Turns Fortuna into Fortuna Etoile
Fortuna Etoile - Non / Support (CP: 5 / Uses: 2)
Stack Condition: Critical hits
Grants all allies CRIT+ (x2)
The more Chrono builds, the greater the effect
Booster
Skill
Eternelle - Non / Support (MP: 0)
Consumes 1 Chrono to restore Another Force Gauge
The more Chrono builds, the greater the effect
Time's Hourglass
Chain Skill
Tourbillon - Non / Magic (CP: 3 / Uses: 2)
Stack Condition: Magic attacks
Deals magic damage (M) to a single enemy
The more Chrono builds, the greater the damage
Passive
Chrono
At battle start, builds 2 Chrono
Number increases based on Time's Sand items held
Booster
Skill
Lumiere - Earth / Magic (MP: 18)
Deals earth type magic damage (M) to a single enemy
The more Chrono builds, the greater the damage
Passive
Enhanced Combo Rate
Increases Another Force combo rate
Booster
Skill
Sable Lumine - Earth / Magic (MP: 27)
Deals earth type magic damage (M) to all enemies (x3)
The more Chrono builds, the greater the damage
Passive
Reclaiming Time
Builds Chrono when you have completely run out of Chrono once per battle
Booster
Skill Upgrade
Skill Upgrade: Sable Lumine
Turns Sable Lumine into Celeste Saveur
Celeste Saveur - Earth / Magic (MP: 38)
Deals earth type magic damage (L) to all enemies (x3)
The more Chrono builds, the greater the damage
Chain Skill Upgrade
Skill Upgrade: Tourbillon
Turns Tourbillon into Volatus
Volatus - Non / Magic (CP: 3 / Uses 2)
Stack Condition: Magic attacks
Deals magic damage (L) to a single enemy
The more Chrono builds, the greater the damage
Booster
Skill
Sablier - Non / Support (MP: 0)
Consumes all HP to revive / restore all allies
Grants a 50% damage barrier (x1)