PlayStation 5 Game Interviews - Page 2
We had a chance to ask some questions about the remastered groundbreaking RPG to the development team, including producer Hiroaki Kato, director Takashi Katano, and lead game designer Naoyuki Takahashi.
interview by Quinton O'Connor and Adam Vitale on 16 January, 2023
Disgaea 7's western release is fast approaching, and the game's director has spilled the beans about what went into its development.
interview by James Galizio on 25 May, 2023
We sit down with FF16's Naoki Yoshida, Hiroshi Minagawa, and Michael-Christopher Koji Fox and talk finding new audiences, hopes, fears, and the identity of the hardest-working American on the planet.
interview by Alex Donaldson on 25 May, 2023
We had the chance to ask the Head of Gust some questions on the upcoming remake of the original Atelier game.
interview by James Galizio on 15 June, 2023
During the Final Fantasy XVI launch event we had the chance to sit down and discuss Final Fantasy, brotherly love, and the road to playing the main characters of the latest Final Fantasy.
interview by James Galizio on 21 June, 2023
4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.
interview by James Galizio on 10 July, 2023
We sat down with Motohiro Okubo, Tetsuya Fukuhara, and Yasuyuki Kaji as they reveal all-new exclusive info about Granblue Fantasy: Relink.
interview by Josh Torres on 23 August, 2023
Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.
interview by Paul Shkreli on 15 September, 2023
Chatting about Grail Wars, popular Servants, and how cute Saber is.
interview by Josh Torres, Kite Stenbuck, and Josh Tolentino on 19 September, 2023
Capcom's upcoming Action RPG aims to truly elevate the genre, and the game's team sat down to explain their vision.
interview by James Galizio on 24 September, 2023
I talk to the main creator of the upcoming game Long Gone Days about the various systems and design choices for this modern war story.
interview by Paige Chamberlain on 09 October, 2023
We chat with the developers at AstralShift on the origin of Little Goody Two Shoes' development, which shoujo anime guided their art direction, and more juicy insights.
interview by Josh Torres and Adam Vitale on 31 October, 2023
Star Ocean 2's remake features a beautiful new art style blending a real-time 3D world with gorgeous 2D sprite art - and to its developers, it's part of a great revival.
interview by Alex Donaldson on 02 November, 2023
With a new entry in the series finally coming after over 15 years, we had the chance to discuss the series and its future with Mana Series Producer, Masaru Oyamada.
interview by James Galizio on 28 March, 2024
During the recent Dawntrail Preview Event, Naoki Yoshida made it clear that him and the team want to make it happen.
interview by James Galizio on 06 June, 2024
After an action-driven first gameplay showcase, the director of the next Dragon Age chats to us about its more hardcore RPG chops.
interview by Alex Donaldson on 13 June, 2024
RPG Site had a chance to speak with game director Carrie Patel and gameplay director Game Paramo about Avowed, world, characters, gameplay, and more.
interview by Adam Vitale on 25 June, 2024
With Fuga: Melodies of Steel 3 finally announced, CyberConnect2 is ready to finish the Fuga trilogy and get started on the next chapter of the Trilogy of Vengeance.
interview by James Galizio on 09 July, 2024
Creative Director Simon Dasan answers a few questions about the world of Kian.
interview by Adam Vitale on 16 July, 2024
During Anime Expo 2024 we had the opportunity to sit down and chat with Nihon Falcom President Toshihiro Kondo
interview by James Galizio on 25 July, 2024
We got a chance to play the upcoming English release of The Legend of Heroes: Trails through Daybreak II at PAX West 2024 and even got an exclusive interview about the challenges in its localization.
interview by Josh Torres on 02 September, 2024
We went hands-on with a demo build of Ender Lilies' follow-up, Ender Magnolia: Bloom in the Mist, at PAX West 2024 and spoke with Binary Haze Interactive about how the game is coming along and what they've learned from players since its Early Access release earlier this year.
interview by Josh Torres on 02 September, 2024
A lengthy chat with the creator of the open-world horror RPG that reached its 1.0 release out of Steam Early Access back in May; even if you haven't played it yet, we highly encourage you to give this chat a read!
interview by Josh Torres on 04 September, 2024
We had the opportunity to send some questions to TAKUMI, Yoko Shimomura, and Kazushige Nojima. Here are their responses.
interview by Adam Vitale on 15 September, 2024
Romancing SaGa 2 is one of the most unique RPGs of the Super Famicom era, but it is not well known in the West. We spoke to the game's producer about the approach to remaking this classic RPG to a modern worldwide audience.
interview by Adam Vitale on 19 September, 2024