RPG Interviews

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Yoshi-P wants to sanction Final Fantasy XIV Raid Races, but he needs the community's help
Yoshi-P wants to sanction Final Fantasy XIV Raid Races, but he needs the community's help

During the recent Dawntrail Preview Event, Naoki Yoshida made it clear that him and the team want to make it happen.

interview by James Galizio on 06 June, 2024

Monster Hunter Stories Interview - Chatting bringing the series to new platforms with Yoshihiro Akira
Monster Hunter Stories Interview - Chatting bringing the series to new platforms with Yoshihiro Akira

With both the original and its sequel finding their way to new platforms, we had the chance to discuss a bit with the project's Producer, Yoshihiro Akira.

interview by James Galizio on 29 May, 2024

Universes Beyond: Fallout Interview with Senior Game Designer Annie Sardelis at Wizards of the Coast
Universes Beyond: Fallout Interview with Senior Game Designer Annie Sardelis at Wizards of the Coast

We sit down with Senior Game Designer Annie from Wizards of the Coast to talk a bit about the work that went into bringing the wastelands of Fallout to Magic: The Gathering's world of cardboard.

interview by Scott White on 11 April, 2024

Visions of Mana Interview: Masaru Oyamada and designing a world touched by the Elemental Spirits
Visions of Mana Interview: Masaru Oyamada and designing a world touched by the Elemental Spirits

With a new entry in the series finally coming after over 15 years, we had the chance to discuss the series and its future with Mana Series Producer, Masaru Oyamada.

interview by James Galizio on 28 March, 2024

Dragon Quest Monsters: The Dark Prince Interview - Talking Monsters and More with Kento Yokota
Dragon Quest Monsters: The Dark Prince Interview - Talking Monsters and More with Kento Yokota

We were able to ask producer Kento Yokota a few questions about the revived Dragon Quest sub-series.

interview by Adam Vitale and Cullen Black on 07 December, 2023

“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival
“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival

Star Ocean 2's remake features a beautiful new art style blending a real-time 3D world with gorgeous 2D sprite art - and to its developers, it's part of a great revival.

interview by Alex Donaldson on 02 November, 2023

ANONYMOUS;CODE Interview - A chat with Spike Chunsoft about the latest Science Adventure VN
ANONYMOUS;CODE Interview - A chat with Spike Chunsoft about the latest Science Adventure VN

We recently had the chance to sit down with Spike Chunsoft and chat about their recent release of ANONYMOUS;CODE

interview by James Galizio on 31 October, 2023

Little Goody Two Shoes Interview: Card Captor Sakura's influence, the challenge of horror, and development timeline
Little Goody Two Shoes Interview: Card Captor Sakura's influence, the challenge of horror, and development timeline

We chat with the developers at AstralShift on the origin of Little Goody Two Shoes' development, which shoujo anime guided their art direction, and more juicy insights.

interview by Josh Torres and Adam Vitale on 31 October, 2023

Reverse: 1999 Interview - crafting a mind-bending time traveling tale with eye-catching character designs
Reverse: 1999 Interview - crafting a mind-bending time traveling tale with eye-catching character designs

We chat with Bluepoch, the development studio behind Reverse: 1999, about how they produced the turn-based RPG that revolves around a mystery of time flowing in reverse.

interview by Josh Torres on 20 October, 2023

Broken Roads Interview: Painting the human experience against a desolate backdrop
Broken Roads Interview: Painting the human experience against a desolate backdrop

Broken Roads is an upcoming post-apocalyptic CRPG set in the Australian Outback. I ask the team some of my burning questions about the setting choice and other activities we can enjoy.

interview by Paige Chamberlain on 11 October, 2023

Long Gone Days Interview: Literary Inspirations and International Barriers
Long Gone Days Interview: Literary Inspirations and International Barriers

I talk to the main creator of the upcoming game Long Gone Days about the various systems and design choices for this modern war story.

interview by Paige Chamberlain on 09 October, 2023

An Interview with Aniplex of America on preserving Kinoko Nasu's vision for TSUKIHIME -A piece of blue glass moon-
An Interview with Aniplex of America on preserving Kinoko Nasu's vision for TSUKIHIME -A piece of blue glass moon-

Aniplex of America's Albert Kao shares the care that has been put into the upcoming localization for Tsukihime's first official release in the west.

interview by James Galizio and Josh Torres on 02 October, 2023

Dragon's Dogma 2 Interview: Hideaki Itsuno and Yoshiaki Hirabayashi on crafting a more engaging Action RPG world
Dragon's Dogma 2 Interview: Hideaki Itsuno and Yoshiaki Hirabayashi on crafting a more engaging Action RPG world

Capcom's upcoming Action RPG aims to truly elevate the genre, and the game's team sat down to explain their vision.

interview by James Galizio on 24 September, 2023

Fate/Samurai Remnant Interview: Director Ryota Matsushita answers why Jeanne Alter walks the streets of Edo
Fate/Samurai Remnant Interview: Director Ryota Matsushita answers why Jeanne Alter walks the streets of Edo

Chatting about Grail Wars, popular Servants, and how cute Saber is.

interview by Josh Tolentino, Josh Torres, and Kite Stenbuck on 19 September, 2023

Developer Debrief: Chatting with the mind behind Sea of Stars
Developer Debrief: Chatting with the mind behind Sea of Stars

Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.

interview by Paul Shkreli on 15 September, 2023

Rabbit and Steel PAX West 2023: a co-op roguelike with MMORPG raid boss fights and loving rabbit girls
Rabbit and Steel PAX West 2023: a co-op roguelike with MMORPG raid boss fights and loving rabbit girls

We talk with Maiden and Spell developer mino_dev about their upcoming game that aims to make the MMORPG raid experience into a pick up and play game.

interview by Josh Torres on 05 September, 2023

Granblue Fantasy: Relink Interview: how to get new playable characters, how multiplayer progression works, and will Relink be a games-as-a-service title
Granblue Fantasy: Relink Interview: how to get new playable characters, how multiplayer progression works, and will Relink be a games-as-a-service title

We sat down with Motohiro Okubo, Tetsuya Fukuhara, and Yasuyuki Kaji as they reveal all-new exclusive info about Granblue Fantasy: Relink.

interview by Josh Torres on 23 August, 2023

Master Detective Archives: Rain Code Interview - A discussion with Kazutaka Kodaka and the Spike Chunsoft localization team
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki

4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.

interview by James Galizio on 10 July, 2023

A discussion with Ben Starr and Ralph Ineson, the voices of Clive and Cid in Final Fantasy XVI
A discussion with Ben Starr and Ralph Ineson, the voices of Clive and Cid in Final Fantasy XVI

During the Final Fantasy XVI launch event we had the chance to sit down and discuss Final Fantasy, brotherly love, and the road to playing the main characters of the latest Final Fantasy.

interview by James Galizio on 21 June, 2023

Atelier Marie Remake: The Alchemist of Salburg Interview - A Chat with Junzo Hosoi
Atelier Marie Remake: The Alchemist of Salburg Interview - A Chat with Junzo Hosoi

We had the chance to ask the Head of Gust some questions on the upcoming remake of the original Atelier game.

interview by James Galizio on 15 June, 2023

“We have a dream team on 16” - Final Fantasy XVI Developer Interview
“We have a dream team on 16” - Final Fantasy XVI Developer Interview

We sit down with FF16's Naoki Yoshida, Hiroshi Minagawa, and Michael-Christopher Koji Fox and talk finding new audiences, hopes, fears, and the identity of the hardest-working American on the planet.

interview by Alex Donaldson on 25 May, 2023

Shunsuke Minowa Interview - A talk with the Director of Disgaea 7: Vows of the Virtueless
Shunsuke Minowa Interview - A talk with the Director of Disgaea 7: Vows of the Virtueless

Disgaea 7's western release is fast approaching, and the game's director has spilled the beans about what went into its development.

interview by James Galizio on 25 May, 2023

Paranormasight Interview - talking overseas reception, development stories, and the pout with the creative staff
Paranormasight Interview - talking overseas reception, development stories, and the pout with the creative staff

We speak with director & writer Takanari Ishiyama, music composer Hidenori Iwasaki, character designer Gen Kobayashi, and producer Kazuma Oushu about Square Enix's small, beloved horror mystery-adventure title that recently released.

interview by Josh Torres on 30 April, 2023

Tactics Ogre: Reborn Interview - How Square Enix approached revisiting a beloved classic RPG
Tactics Ogre: Reborn Interview - How Square Enix approached revisiting a beloved classic RPG

We had a chance to ask some questions about the remastered groundbreaking RPG to the development team, including producer Hiroaki Kato, director Takashi Katano, and lead game designer Naoyuki Takahashi.

interview by Adam Vitale and Quinton O'Connor on 16 January, 2023

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