RPG Interviews

X
Fate/Samurai Remnant Interview: Director Ryota Matsushita answers why Jeanne Alter walks the streets of Edo
Developer Debrief: Chatting with the mind behind Sea of Stars
Developer Debrief: Chatting with the mind behind Sea of Stars

Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.

interview by Paul Shkreli on 15 September, 2023

Rabbit and Steel PAX West 2023: a co-op roguelike with MMORPG raid boss fights and loving rabbit girls
Rabbit and Steel PAX West 2023: a co-op roguelike with MMORPG raid boss fights and loving rabbit girls

We talk with Maiden and Spell developer mino_dev about their upcoming game that aims to make the MMORPG raid experience into a pick up and play game.

interview by Josh Torres on 05 September, 2023

Granblue Fantasy: Relink Interview: how to get new playable characters, how multiplayer progression works, and will Relink be a games-as-a-service title
Granblue Fantasy: Relink Interview: how to get new playable characters, how multiplayer progression works, and will Relink be a games-as-a-service title

We sat down with Motohiro Okubo, Tetsuya Fukuhara, and Yasuyuki Kaji as they reveal all-new exclusive info about Granblue Fantasy: Relink.

interview by Josh Torres on 23 August, 2023

Master Detective Archives: Rain Code Interview - A discussion with Kazutaka Kodaka and the Spike Chunsoft localization team
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki

4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.

interview by James Galizio on 10 July, 2023

A discussion with Ben Starr and Ralph Ineson, the voices of Clive and Cid in Final Fantasy XVI
A discussion with Ben Starr and Ralph Ineson, the voices of Clive and Cid in Final Fantasy XVI

During the Final Fantasy XVI launch event we had the chance to sit down and discuss Final Fantasy, brotherly love, and the road to playing the main characters of the latest Final Fantasy.

interview by James Galizio on 21 June, 2023

Atelier Marie Remake: The Alchemist of Salburg Interview - A Chat with Junzo Hosoi
Atelier Marie Remake: The Alchemist of Salburg Interview - A Chat with Junzo Hosoi

We had the chance to ask the Head of Gust some questions on the upcoming remake of the original Atelier game.

interview by James Galizio on 15 June, 2023

“We have a dream team on 16” - Final Fantasy XVI Developer Interview
“We have a dream team on 16” - Final Fantasy XVI Developer Interview

We sit down with FF16's Naoki Yoshida, Hiroshi Minagawa, and Michael-Christopher Koji Fox and talk finding new audiences, hopes, fears, and the identity of the hardest-working American on the planet.

interview by Alex Donaldson on 25 May, 2023

Shunsuke Minowa Interview - A talk with the Director of Disgaea 7: Vows of the Virtueless
Shunsuke Minowa Interview - A talk with the Director of Disgaea 7: Vows of the Virtueless

Disgaea 7's western release is fast approaching, and the game's director has spilled the beans about what went into its development.

interview by James Galizio on 25 May, 2023

Paranormasight Interview - talking overseas reception, development stories, and the pout with the creative staff
Paranormasight Interview - talking overseas reception, development stories, and the pout with the creative staff

We speak with director & writer Takanari Ishiyama, music composer Hidenori Iwasaki, character designer Gen Kobayashi, and producer Kazuma Oushu about Square Enix's small, beloved horror mystery-adventure title that recently released.

interview by Josh Torres on 30 April, 2023

Tactics Ogre: Reborn Interview - How Square Enix approached revisiting a beloved classic RPG
Tactics Ogre: Reborn Interview - How Square Enix approached revisiting a beloved classic RPG

We had a chance to ask some questions about the remastered groundbreaking RPG to the development team, including producer Hiroaki Kato, director Takashi Katano, and lead game designer Naoyuki Takahashi.

interview by Adam Vitale and Quinton O'Connor on 16 January, 2023

An Interview with KEIZO, the creator of Astlibra Revision - 15 years in the making, Nintendo Switch version in development, Baker's Daughter Mini Story DLC, and more
An Interview with KEIZO, the creator of Astlibra Revision - 15 years in the making, Nintendo Switch version in development, Baker's Daughter Mini Story DLC, and more

Quickly becoming a rising star in the indie scene, Astlibra Revision is a Japanese indie game largely developed by a single person and we got the chance to speak with him!

interview by Josh Torres and Kite Stenbuck on 09 December, 2022

Star Ocean: The Divine Force Interview - Tri-Ace on their first major release in over 6 years
Star Ocean: The Divine Force Interview - Tri-Ace on their first major release in over 6 years

Star Ocean: The Divine Force has been a long wait for players, and we had the chance to ask Tri-Ace about the journey it took to get here.

interview by James Galizio on 01 November, 2022

Atelier Ryza 3: Alchemist of the End & The Secret Key interview: Junzo Hosoi on Ryza's latest adventure
Atelier Ryza 3: Alchemist of the End & The Secret Key interview: Junzo Hosoi on Ryza's latest adventure

With Ryza's last Atelier adventure on the horizon, we had a chance to talk with the game's producer and head of Gust Junzo Hosoi about what players can expect.

interview by James Galizio on 16 September, 2022

Trails from Zero Interview: Toshihiro Kondo on the Crossbell Problem and Beyond
Trails from Zero Interview: Toshihiro Kondo on the Crossbell Problem and Beyond

With Trails from Zero finally coming to the west soon, we ask Nihon Falcom's president about the series' past and future.

interview by James Galizio on 25 June, 2022

Fire Emblem Awakening: Official Developer Interview [Archive]
Fire Emblem Awakening: Official Developer Interview [Archive]

Long since deleted from the Nintendo website, here is an archive of an official developer Q&A originally published on the official Fire Emblem portal.

interview by RPG Site Staff on 19 April, 2022

Rune Factory 5 Interview: Director Shiro Maekawa on romance, influences, and hopes for the series
Rune Factory 5 Interview: Director Shiro Maekawa on romance, influences, and hopes for the series

On the heels of RF5's launch, we learn a little from Maekawa on the dev team's romance hopefuls and design inspirations.

interview by Andrea Kasparian and Paige Chamberlain on 31 March, 2022

Atelier Sophie 2: The Alchemist of the Mysterious Dream Interview - Speaking characters, themes, challenges, and more with producer Junzo Hosoi
Atelier Sophie 2: The Alchemist of the Mysterious Dream Interview - Speaking characters, themes, challenges, and more with producer Junzo Hosoi

RPG Site chats with producer Junzo Hosoi about returning to the Mysterious Trilogy, Sophie's character, Atelier themes, and more in our lengthy interview.

interview by Paige Chamberlain on 11 February, 2022

NEO: The World Ends With You Interview - Discussing creation and localization with the team behind the revived cult classic
NEO: The World Ends With You Interview - Discussing creation and localization with the team behind the revived cult classic

We got a chance to ask some questions to both the development and localization staff for this unexpected sequel to a cult-classic

interview by Adam Vitale and Cullen Black on 16 December, 2021

Voice of Cards: The Isle Dragon Roars Interview - Talking tabletop, cards, and more with the dev team
Voice of Cards: The Isle Dragon Roars Interview - Talking tabletop, cards, and more with the dev team

We had a chance to get some questions answered by the key staff behind this card RPG.

interview by Paige Chamberlain on 22 November, 2021

Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series
Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series

RPG Site chats with Executive Producer Kazumi Fujita to chat about all things Monster Rancher, past and present.

interview by Kite Stenbuck on 19 November, 2021

Tales of Arise Interview - Speaking characters, skits, exploration, and a new era for Tales with Yusuke Tomizawa
Tales of Arise Interview - Speaking characters, skits, exploration, and a new era for Tales with Yusuke Tomizawa

We had a chance to speak with Bandai Namco producer Yusuke Tomizawa to discuss the latest entry, characters, skits, visuals, exploration, Cure Points, and more.

interview by Adam Vitale on 13 August, 2021

SaGa Series Interview 2021 - Talking the current state and future potential of a renewed franchise
SaGa Series Interview 2021 - Talking the current state and future potential of a renewed franchise

We had a chance to chat with SaGa boss Akitoshi Kawazu, and SaGa producers Masanori Ichikawa and Hiroyuki Miura about the current state of SaGa, localization, the future, and more.

interview by Adam Vitale on 25 June, 2021

Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot
Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot

CyberConnect2's first self-published title is nearly upon us, and we asked the title's Creative Director about what players can expect from the title, and the company, going forward.

interview by James Galizio on 19 June, 2021

Next page