RPG Interviews

X
Trails from Zero Interview: Toshihiro Kondo on the Crossbell Problem and Beyond
Trails from Zero Interview: Toshihiro Kondo on the Crossbell Problem and Beyond

With Trails from Zero finally coming to the west soon, we ask Nihon Falcom's president about the series' past and future.

interview by James Galizio on 25 June, 2022

Fire Emblem Awakening: Official Developer Interview [Archive]
Fire Emblem Awakening: Official Developer Interview [Archive]

Long since deleted from the Nintendo website, here is an archive of an official developer Q&A originally published on the official Fire Emblem portal.

interview by RPG Site Staff on 19 April, 2022

Rune Factory 5 Interview: Director Shiro Maekawa on romance, influences, and hopes for the series
Rune Factory 5 Interview: Director Shiro Maekawa on romance, influences, and hopes for the series

On the heels of RF5's launch, we learn a little from Maekawa on the dev team's romance hopefuls and design inspirations.

interview by Andrea Kasparian and Paige Chamberlain on 31 March, 2022

Atelier Sophie 2: The Alchemist of the Mysterious Dream Interview - Speaking characters, themes, challenges, and more with producer Junzo Hosoi
Atelier Sophie 2: The Alchemist of the Mysterious Dream Interview - Speaking characters, themes, challenges, and more with producer Junzo Hosoi

RPG Site chats with producer Junzo Hosoi about returning to the Mysterious Trilogy, Sophie's character, Atelier themes, and more in our lengthy interview.

interview by Paige Chamberlain on 11 February, 2022

NEO: The World Ends With You Interview - Discussing creation and localization with the team behind the revived cult classic
NEO: The World Ends With You Interview - Discussing creation and localization with the team behind the revived cult classic

We got a chance to ask some questions to both the development and localization staff for this unexpected sequel to a cult-classic

interview by Adam Vitale and Cullen Black on 16 December, 2021

Voice of Cards: The Isle Dragon Roars Interview - Talking tabletop, cards, and more with the dev team
Voice of Cards: The Isle Dragon Roars Interview - Talking tabletop, cards, and more with the dev team

We had a chance to get some questions answered by the key staff behind this card RPG.

interview by Paige Chamberlain on 22 November, 2021

Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series
Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series

RPG Site chats with Executive Producer Kazumi Fujita to chat about all things Monster Rancher, past and present.

interview by Kite Stenbuck on 19 November, 2021

Tales of Arise Interview - Speaking characters, skits, exploration, and a new era for Tales with Yusuke Tomizawa
Tales of Arise Interview - Speaking characters, skits, exploration, and a new era for Tales with Yusuke Tomizawa

We had a chance to speak with Bandai Namco producer Yusuke Tomizawa to discuss the latest entry, characters, skits, visuals, exploration, Cure Points, and more.

interview by Adam Vitale on 13 August, 2021

SaGa Series Interview 2021 - Talking the current state and future potential of a renewed franchise
SaGa Series Interview 2021 - Talking the current state and future potential of a renewed franchise

We had a chance to chat with SaGa boss Akitoshi Kawazu, and SaGa producers Masanori Ichikawa and Hiroyuki Miura about the current state of SaGa, localization, the future, and more.

interview by Adam Vitale on 25 June, 2021

Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot
Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot

CyberConnect2's first self-published title is nearly upon us, and we asked the title's Creative Director about what players can expect from the title, and the company, going forward.

interview by James Galizio on 19 June, 2021

Stranger of Paradise Final Fantasy Origin's staff explain the game, its name, and even those character designs
Why Neo: The World Ends With You has deeper RPG mechanics than the original - interview
Why Neo: The World Ends With You has deeper RPG mechanics than the original - interview

A quick chat with the minds behind the long-awaited sequel to The World Ends With You.

interview by Alex Donaldson on 08 May, 2021

Atelier Ryza 2: Lost Legends and the Secret Fairy Interview - Talking Growth and Reflection with Junzo Hosoi
Atelier Ryza 2: Lost Legends and the Secret Fairy Interview - Talking Growth and Reflection with Junzo Hosoi

Ahead of the game's release, we had a chance to speak with Gust's Brand Manager about the series growing popularity worldwide.

interview by Cullen Black on 01 December, 2020

Final Fantasy XIV interview: Naoki Yoshida on working from home and passing the torch to others
Final Fantasy XIV interview: Naoki Yoshida on working from home and passing the torch to others

The game director of Final Fantasy XIV talks about patch 5.3 and what's to come next for the popular MMORPG.

interview by Kyle Campbell on 07 October, 2020

Genshin Impact: The 'Right Before It's About to Launch' Interview
Genshin Impact: The 'Right Before It's About to Launch' Interview

We had a chance to ask questions to the development team ahead of the game's September 28 launch.

interview by Josh Torres on 25 September, 2020

Scarlet Nexus Interview - Talking Inspiration, Systems, and Originality with Keita Iizuka & Kenji Anabuki
Scarlet Nexus Interview - Talking Inspiration, Systems, and Originality with Keita Iizuka & Kenji Anabuki

We chat with producer Keita Iizuka & director Kenji Anabuki about this upcoming new Action RPG.

interview by Adam Vitale on 28 August, 2020

Final Fantasy Crystal Chronicles Remastered Edition Interview - Chatting new life for the spinoff with Ryoma Araki
Final Fantasy Crystal Chronicles Remastered Edition Interview - Chatting new life for the spinoff with Ryoma Araki

We chat with the remaster's producer and talk about Crystal Chronicles and its future.

interview by Alex Donaldson and Adam Vitale on 04 August, 2020

The Outer Worlds: Perils of Gorgon Interview - Talking Storytelling, Inspiration, and Freedom with Matt Hansen & Carrie Patel
The Outer Worlds: Perils of Gorgon Interview - Talking Storytelling, Inspiration, and Freedom with Matt Hansen & Carrie Patel

We chat with game director Carrie Patel and art director Matt Hansen about the newly announced DLC for The Outer Worlds.

interview by Adam Vitale on 23 July, 2020

Brigandine: The Legend of Runersia Interview - Talking Strategy and Substance with designer Kazuhiro Igarashi
Brigandine: The Legend of Runersia Interview - Talking Strategy and Substance with designer Kazuhiro Igarashi

We had a chance to ask producer and game designer Kazuhiro Igarashi about this interesting strategy game for Nintendo Switch ahead of its release.

interview by Adam Vitale on 17 June, 2020

Baldur's Gate III Interview: Discussing Combat and Gameplay with Larian Studios designer Matt Holland
Baldur's Gate III Interview: Discussing Combat and Gameplay with Larian Studios designer Matt Holland

We chat with Combat Designer Matt Holland about what gameplay to expect in Baldur's Gate III.

interview by Adam Vitale on 27 February, 2020

Star Ocean: First Departure R - A quick chat with illustrator Katsumi Enami
Star Ocean: First Departure R - A quick chat with illustrator Katsumi Enami

We had a chance to ask the veteran illustrator a few questions about returning to the Star Ocean series.

interview by Adam Vitale on 25 November, 2019

Grounded Preview and Interview with Senior Programmer Roby Atadero
Grounded Preview and Interview with Senior Programmer Roby Atadero

The stalwart RPG studio branches out.

interview by Bryan Vitale on 14 November, 2019

Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release
Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release

The creator of Dragon Quest and the producer of the latest entry talk its transition to Nintendo Switch.

interview by Alex Donaldson on 25 September, 2019

Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers
Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers

We sat down to talk about Senior Concept Artist Marthe Jonkers about creating and designing Night City.

interview by Kazuma Hashimoto on 29 August, 2019

Final Fantasy XIV Interview: Sitting down with Naoki Yoshida and Banri Oda
Final Fantasy XIV Interview: Sitting down with Naoki Yoshida and Banri Oda

We sat down to talk about lore, game mechanics, and community issues with Final Fantasy XIV's Director and Producer, and the man responsible for Shadowbringer's main scenario quest.

interview by Kazuma Hashimoto on 28 August, 2019

Next page