Stadia Game Interviews

X
"I'm certain that for every track that people have enjoyed, various kinds of coffee have joined me as faithful companions" — Yasunori Nishiki on composition, Octopath Traveler, and more
"I'm certain that for every track that people have enjoyed, various kinds of coffee have joined me as faithful companions" — Yasunori Nishiki on composition, Octopath Traveler, and more

We chat with Yasunori Nishiki about his work on the Octopath Traveler series, the recent Octopath Traveler 0 soundtrack, Yu-Gi-Oh! Master Duel, music composition, coffee, and more.

interview by Mikhail Madnani on 09 February, 2026

Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release
Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release

The creator of Dragon Quest and the producer of the latest entry talk its transition to Nintendo Switch.

interview by Alex Donaldson on 25 September, 2019

Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers
Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers

We sat down to talk about Senior Concept Artist Marthe Jonkers about creating and designing Night City.

interview by Kazuma Hashimoto on 29 August, 2019

Toshihiro Kondo (Nihon-Falcom) Anime Expo 2019 Interview: Trails of Cold Steel III, and the state of Zemuria in the West
Toshihiro Kondo (Nihon-Falcom) Anime Expo 2019 Interview: Trails of Cold Steel III, and the state of Zemuria in the West

Right before Anime Expo, we got the chance to sit down with Nihon-Falcom President, Toshihiro Kondo, and talk about Trails of Cold Steel III, and the company's catalog as a whole.

interview by James Galizio on 12 July, 2019

Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game
Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game

At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.

interview by Bryan Vitale on 17 June, 2018

Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI
Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI

At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.

interview by Kyle Campbell on 16 June, 2018

Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano
Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano

We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.

interview by Erren Van Duine on 24 June, 2016

Interview: Yoko Shimomura talks writing some of the genre's most iconic music
Interview: Yoko Shimomura talks writing some of the genre's most iconic music

The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.

interview by Alex Donaldson on 05 January, 2016

Talking Talent, Western Development and Sequels with Final Fantasy Producer Shinji Hashimoto
Talking Final Fantasy, Kingdom Hearts & Development Philosophy with Tetsuya Nomura
Talking Final Fantasy, Kingdom Hearts & Development Philosophy with Tetsuya Nomura

We chat to Square Enix's most prolific designer.

interview by Alex Donaldson on 16 July, 2013

The Elder Scrolls Online Interview: Paul Sage, Creative Director
The Elder Scrolls Online Interview: Paul Sage, Creative Director

We chat to Paul Sage, Creative Director on Bethesda's big-bet MMO.

interview by Alex Donaldson on 20 November, 2012