Guerrilla Games releases patch 1.10 for Horizon Zero Dawn on PC, shifts focus to Horizon Forbidden West
Guerrilla Games has released patch 1.10 for Horizon Zero Dawn's PC version, which addresses a few crash issues and graphical fixes.
In a message on the studio's website, Guerrilla notes that the team will shift to less frequent updates on the port, as they continue the development of Horizon Forbidden West.
As our team continues development on our upcoming title Horizon Forbidden West, we are shifting to less frequent updates for Horizon Zero Dawn Complete Edition for PC after this patch. Please note that we will continue to monitor our community spaces as always!
You can check out the patch notes here or shared down below.
- Crash fix for when players continuously pressed the windows key
- Crash fix for when you press the LMB on the ESC button in the Benchmark Results
- Fixed an issue which saves up to 250MB of VRAM on all AMD GPUs
- Fix for negative values in cubemap relighting shader (fixes for example the red graphical glitches in the Hades fight if you let the timer run out)
- Fix for the graphics settings preset name not updating when you pressed Auto-Detect
- Fix for the menu (and loading screen) being displayed at incorrect scale when changing AF in borderless mode
- Fix for the resolution sometimes being too low in windowed mode
- Fix for the errands quest list overlapping with tutorial quest list
- Graphics settings are now stored in a text file instead of a binary file to facilitate easier tweaking