Mercenaries Blaze: Dawn of the Twin Dragons launches for PC on June 10
Publisher Flyhigh Works and developer Rideon have announced that Mercenaries Blaze: Dawn of the Twin Dragons will launch for PC (Steam) on June 10, priced at $19.99.
Dawn of the Twin Dragons is the 5th entry into the Mercenaries tactical RPG series, and the first to see a release on PC. The game originally released for Nintendo Switch late last year, following Mercenaries Saga Chronicles and Mercenaries Wings: The False Phoenix. The storyline and characters in Mercenaries Blaze are standalone, in no way do you have to play previous games to try out the latest entry.
A Steam announcement trailer, description, and screenshot set can be found below.
A story about a corrupt kingdom and a fight for equality――
“Mercenaries Blaze”is the 5th fantasy tactical simulation RPG by Rideon.
Turn-based battles are carried out on an isometric map. Attack and defense results vary depending on the direction you face, distance and elevation, making gameplay challenging enough to satisfy the even pickiest strategy lovers.
Skillpoints are used to acquire and level up various skills and also to change job classes, allowing character growth customization.
Character design is by Masayoshi Nishimura, a talented dot-art artist and illustrator known for his beautiful artwork. Characters are expressive and diverse, breathing life into a compelling storyline.
- Blaze exceed: By filling the gauge at the top corner of the screen, characters will be able to unleash a powerful skill called“Blaze exceed”. This skill is unique to each character – it could be a high damage blow or a life-saving party heal strong enough to change the tide of battle.
- 3D Battle Maps: For the first time in the series, the battle map is in 3D. You can switch your camera viewpoint to each unit and swivel the camera around to view your surroundings – you may even find hidden treasure while using this function!
- More freedom: Characters can “Move” after an action during battle. Being able to move either before or after an action increases strategical choices by twofold!
- More options: Choose to display or turn off grids, shorten skill animations and speed up “Move”commands. These options will not only help control the pace of battle, but will also be useful for multiple playthroughs.