
Dragon is Dead exits early access and launches on June 6 for PC Steam
Publisher PM Studios and developer TeamSuneat have today announced that Dragon is Dead will be exiting Early Access and launching on June 6 for Steam.
Back in June last year when it released on Steam via Early Access, the developers mentioned that it was expected to fully release in around a year. The side-scrolling roguelike action RPG will see its final chapter from the Dragon Slayer's story, a new heroine, new features, and more added with its 1.0 update almost exactly a year after it debuted on Steam Early Access. This update will also bring in new enemies, legendary and mythic gear, item quenching, and 16 challenging levels unlocked after finishing the base game.
Dragon is Dead launches on June 6 for PC (Steam).
You can find the Dragon is Dead release date trailer and details from PM Studios below:
PM Studios and its subsidiary development studio TeamSuneat today announced their hack‑and‑slash action-roguelite Dragon is Dead ascends to full release June 6, 2025, on PC via Steam. The 1.0 launch crowns a year of community‑driven development that has shaped the game into its most ambitious form yet, ready to welcome the most audacious adventurers!
Dragon is Dead has evolved hand-in-hand with its community, with player feedback directly shaping everything from balance tweaks and combat feel to major content additions. Throughout its Early Access phase, the game earned strong praise from both players and press for its depth, responsiveness, and addictive, just-one-more-run momentum.
The official release marks the culmination of that journey, introducing a climactic final region and boss, the feral new heroine “Hunter of the Beast,” fully customizable difficulty options, and an overhauled Tempering system that enables high-risk, high-reward builds. Every system, story thread, and feature has been sharpened by the community’s insights into a final form worthy of the Dragon Slayer’s legend.
“Dragon is Dead represents a meaningful return to development for us through our internal subsidiary, TeamSuneat,” said Michael Yum, CEO of PM Studios. “This is a raw, unfiltered & gritty project built with heart by a small but fiercely talented team. What they’ve achieved — from the precision of the combat to the scale of the systems — is a testament to their vision, resilience, and creative fire. It captures the kind of bold creativity we’re excited to explore more of. And, we’re incredibly proud to share it with players as a new chapter in our in-house development journey.”
Version 1.0: What's New?
The full release of Dragon is Dead is packed with exciting new content and features, including:
- Final Region & Boss Battle: In the climactic final chapter, the remaining members of the Guernian clan become entangled with the schemes of the Circle of the Dawn, forcing players to confront the ultimate truth behind the dragon's demise.
- New Enemies: Beware the Circle of the Black Dawn, fanatical human worshippers who seized Guernian's heart after his death. Led by the ambitious Ashat, they seek to expand their power and dominate the world.
- Legendary and Mythic Gear: Discover a wealth of new Legendary gear and a brand new and more powerful Mythic tier of equipment, boasting unprecedented effects to enhance your builds.
- Item Quenching: Introducing the ability to quench your equipment! This new system allows players to add new options to their gear and further upgrade the performance of existing ones, adding a new layer of customization.
- New Hero "Hunter of the Beast": A feral -new playable character, the Hunter, joins the fray, bringing unique skills and combat style to the battlefield.
- Nightmare More x16: For seasoned adventurers seeking the ultimate test, 16 levels of challenging Nightmare difficulty will unlock after completing the base game. These endgame challenges feature entirely new enemy patterns and systems, not just increased enemy numbers.