
The Elder Scrolls IV: Oblivion Remastered Patch 1.2 will bring in new difficulty options, quest fixes, & more
Bethesda Softworks and Virtuos have announced a new update for The Elder Scrolls IV: Oblivion Remastered with Patch 1.2 which brings in new difficulty options, quest fixes, performance improvements, and more.
The new difficulty settings let players further tune Player Combat Damage and Enemy Combat Damage with more options. The performance improvements include frame rate drops being addressed, rendering improvements, and more. The update is currently available to try in Steam Beta. If you're planning on getting the game or are playing it, you can find our Oblivion guides hub here. Read my handheld impressions of Oblivion Remastered here.

The Elder Scrolls IV: Oblivion Remastered is now available on Xbox Series X|S, PlayStation 5 and Windows (Steam, Game Pass).
You can find the full update details from Bethesda below:
The Elder Scrolls IV: Oblivion Remastered version 1.2 update patch notes
Settings Changes
We’ve added additional difficulty settings to allow players to further tune their “Player Combat Damage” & “Enemy Combat Damage”. Players can now select from “Novice”, “Apprentice”, “Adept”, “Journeyman”, “Expert”, and “Master” options in the Gameplay menu. We hope the “Journeyman” setting, specifically, will act as a better bridge between “Adept” and “Expert” for players.
UI
Fixed map markers disappearing
Fixed missing punctuation in Simplified Chinese text
Fixed “Toggle All” button on Map screen to work as a 'Hold'
Various fixes to localized text
Fixed controller issues in Spell making menu
Fixed menus being cropped incorrectly in 1280x1024
Fixed the incorrect player stance in the inventory menu after fast travel
Fixed rebinding keys for Lock Picking
Fixed keybinds not updating in AZERTY
Fixed soft lock with controller in Enchanting menu
Fixed stats not updating when equipping enchanted items
Fixed a character skin glitch when closing the inventory menu
Crashes
Fixed crashes that could occur while fighting Jyggalag
Fixed crashing when killing a paralyzed NPC with an arrow
Fixed crashing when paralyzing an already-paralyzed NPC
Fixed crashing in Spellmaking menu when rapidly removing & implementing effects
Fixed various GPU crashes
Fixed crashes that could occur during auto saves
Audio
Fixed underwater SFX persisting after leaving exiting water
Fixed missing ambient SFX in Shivering Isles
Quests
Fixed NPCs floating after being knocked down during Priory of the Nine quest
Fixed crashing when entering Flooded Mine during Final Justice quest
Fixed pathing for Shaleez in Flooded Mine during Final Justice quest
Fixed crashing when opening Gate to The Fringe during Retaking the Fringe quest
Fixed mages loading without clothes in Fort Ontus during The Necromancer's Amulet quest
Fixed NPC pathing issues in Gardens of Flesh and Bone during ‘Through the Fringe of Madness’ quest
Fixed missing VFX during the closing of the Great Gate
Fixed Ilav Dralgoner's missing facial animation during ‘Saving Time Itself’ quest
Fixed Sir Thredet's speech during ‘Umaril the Unfeathered’ quest
Fixed NPC pathing issues during ‘Baiting the Trap’ quest
Fixed Obelisk Crystals spawning disconnected during ‘Baiting the Trap’ quest
Fixed crash at end of ‘Through a Nightmare, Darkly’ quest
Fixed wall crumbling in Malada during ‘Nothing You Can Possess' quest
Fixed misaligned food at the Castle Leyawiin County Hall dinner party during ‘Sanguine’ quest
Fixed an issue with visibility of ghosts during ‘Ghosts of Vitharn’
Fixed cutscene not playing during ‘Light the Dragonfires’
Fixed missing textures in Cropsford Campsite after finishing ‘Goblin Trouble’
Performance
Fixed frame rate drop in Deepscorn Hollow
Fixed frame rate drops in Black Rock Caverns
Fixed frame rate drop between Skingrad and Skingrad Castle
Fixed frame rate drop south of Bravil Castle courtyard
Reduced the frequency of hitches in the open world.
General improvements to frame time in many locations.
Optimize updating of character attachments.
Optimize rendering of water volumes in the open world.
Optimize light/shadow updates in several lairs.
Optimize waterfall particle FX and rendering.
Optimize the weather system.
Optimize character animation system.
Gameplay
Fixed player character height scaling
Fixed armor items hiding Argonian and Khajiit tails
Fixed slow camera movement when initiating NPC dialogue
Fixed soft lock when a player with a high bounty goes to jail
Fixed Orrery animations
Fixed physics bug with floating necklaces
Fixed vampire sleeping animations
Fixed NPC beards not following facial animation.
Fixed ghost NPCs being completely invisible
Fixed missing animation when talking to Shamada in Leyawiin
Fixed occasional very long load times when fast traveling
Fixed missing facial animation for Snak gra-Bura
Fixed falling unconscious in water preventing player from getting up
Fixed NPCs losing collision when swimming
Fixed NPCs stopping combat when player is blocking
Fixed female Dremora teeth clipping
Fixed soft lock after choosing player class
Fixed Amber weapons clipping in first person view
Fixed vines clipping into columns
Fixed helmets clipping into player character's head
Fixed missing textures on Daedric statues
Fixed duplicated pages between Oghma Infinium and Mysterium Xarxes
System
Fixed flickering shadows when using XeSS Upscaling
Fixed title properly restarting after purchasing the Deluxe Upgrade on PC
Fixed settings properly migrating between PC and XBOX
Fixed water disappearing after fast travel
Fixed cursor slowdown when enabling high frame rate V-Sync
Fixed shaders not preloading due to cloud save replication
Fixed long blackout during loading screens
Fixed weather VFX flashing while outside
Fixed motion blur artifacts while in the Oblivion Plane
Fixed NPCs not obeying the Wait action from the player
This update will be in the Steam Beta. If you would like to opt in to the The Elder Scrolls IV: Oblivion Remastered Beta update, please follow these instructions:
1. Open your Steam Library and navigate to The Elder Scrolls IV: Oblivion Remastered
2. Right click on "The Elder Scrolls IV: Oblivion Remastered" and select "Properties"
3. In the new properties pop-up window, select "Betas"
4. In the beta drop down to opt into, select "[beta]"
5. Wait for app to download new build and launch
For those participating and interested in providing feedback, please visit our discord.gg/BethesdaStudios