VIractal: World of Viractalia full release is now available on PC via Steam

VIractal: World of Viractalia full release is now available on PC via Steam

Sting announced that they have launched Version 1.0.0 of VIractal: World of Viractalia on PC via Steam. This also means that the board game-styled RPG made by the studio best known for Yggdra Union has finally received its full release, following an Early Access launch last September.

The Version 1.0.0 update also comes with Mugi the Kobold as a new character, as well as a new stage titled "Memories of the Journey" which combines the first three stages released throughout Early Access. It also includes a new feature where the player can spend DP to give items to ally characters, along with an overall rebalancing of the game.

You can find the official Version 1.0.0 launch trailer and a copy of the patch notes right below. VIractal: World of Viractalia is available in Japanese, English, Korean, and Chinese (Traditional & Simplified).

Hello everyone!
Viractal has officially launched, and Version 1.0.0 is now available!

Based on the many pieces of feedback we received during Early Access, we’ve added new stages and characters, implemented long-awaited features, and carried out a full rebalance of the game.
With these updates, Viractal has reached its complete, full-release form.

Below is an overview of the major content included in Version 1.0.0.

New Stage: “Memories of the Journey”

A special stage where the settings of three past journeys intertwine—
the new stage “Memories of the Journey” is now unlocked.

An adventure that unravels the memories of the heroes is about to begin.

This stage reconstructs all previous stages by dividing them into areas and combining them into a single vast map.

To fully explore this map, players must split up and progress through area-specific quests, making teamwork more important than ever.

At the final phase of the stage, a boss rush awaits—featuring all three bosses from the previous stages!
Overcome this gauntlet and uncover the memories shared by the heroes and their companions.

What awaits the heroes at the end of their journey…?

New Character: “Mugi the Kobold”

A brand-new character, Mugi the Kobold, joins the adventure!

A monster selectively bred by a mage,
Mugi the Kobold finally joins the party as an ally.

Mugi features a headlong, aggressive playstyle, centered around skills that deal bonus damage when the same card has already been used, as well as powerful trump cards with “Complete Removal” that vanish after a single use.

Note: Mugi the Kobold can be unlocked at the Alchemy Table.

New Feature: “Give Items”

The current turn player can now spend DP to give items to their allies.

Even if your allies are far away, the Game Master’s mysterious power allows items to be delivered instantly.

The new stage “Memories of the Journey” features a massive map where cooperation is more important than ever.
Use this new feature to gain the upper hand in your adventure!

Other Updates

  • Added new skill cards, items, abilities, and status effects

  • Overall game balance adjustments

  • Various bug fixes

For detailed changes, please check the full patch notes.

We will continue developing and improving Viractal to deliver an even better adventure experience.
Please enjoy the powered-up Viractal!

Changes

Implemented

  • Added Stage 4: “Memories of the Journey”

  • Added a new character: Mugi the Kobold

  • Added the item “〇〇 Soul”

  • Player rankings are now displayed based on the results shown at the end of the game

  • Added an option to set the initial cursor position for effects targeting allies

  • Added new entries to the Help section

Adjustments

  • Reduced the self-damage of the skill card “Raging Strike+”

  • Adjusted so that Meditation granted by the ability “Smooth Talker” remains when the Meditation status is already applied

  • Changed the charge resource of the Sniper skill card “Lunatic” from Will of Wisdom to Will of Dignity

  • Adjusted the merchant Maron’s description text on the Game Room “Shelf” screen

  • Removed the Help entry for speed-up mode and added speed-up information to controller controls

  • Sped up damage display for multi-hit skill cards

  • Adjusted the icons for status effects “〇〇 Element Weakness” and “〇〇 Element Weakness+”

  • Adjusted “Disassembly Manual” to grant an ability effective against the current boss with a certain probability

  • Adjusted “Treasure Map” so that only rare treasure chest tiles appear

  • Reduced the selling price of “〇〇 Regalia”

  • Adjusted items “Growth Water,” “Growth Water+,” “Speed Water,” “Speed Water+,” “Battle Water,” “Battle Water+,” “Brainwash Water,” “Brainwash Water+,” and “Insight Water” so that one ability can be chosen from two options when used

Bug Fixes

Field

  • Fixed an issue where enemies appeared in unrelated field positions during the battle start animation triggered by events

  • Fixed an issue where loading certain save data from version 0.2.x or earlier could cause map generation to become stuck

  • Fixed an issue where BGM volume became too low after the boss battle with “Bandit Leader” in Stage 1 “Dragon’s Garden”

Battle

  • Fixed invisible collision on battle maps that caused enemy corpses to collide

  • Fixed action prediction icons for certain enemies

  • Fixed an issue where bonus damage effects on the first turn were lost after using items

  • Fixed an issue where enemies gained Multicast even when defeated by recoil from “Pleasure of Self-Sacrifice”

  • Fixed an issue where enemy details could be viewed for defeated enemies under certain conditions

  • Fixed an issue where reflecting HP-draining damage could result in actions being performed after death

Other

  • Fixed an issue where the card type and starting deck windows remained on the Game Room “Shelf” screen after certain actions

  • Fixed an issue where some ambient sounds continued playing when remaining turns reached zero

  • Fixed an issue where the “Not Owned” label did not change color when acquiring cards in non-Japanese languages