Zero Parades: For Dead Spies patch restores missing voiced lines, enables a new fast travel point, and more
Zero Parades: For Dead Spies from ZA/UM has gotten its first post-launch update today on PC digitally.
This update adds several missing voiceover lines, fixes inconsistencies in Bagman's voiceover, addresses many dialogue loops, adds a fast travel point, and more. Discovered destinations are now listed in the Map menu with opening times also listed for locations on a schedule.
If you haven't done so, you can read our full review here and my thoughts here covering the game on PC handhelds. Zero Parades: For Dead Spies is now available for PC (Steam, GOG). A PlayStation 5 release will follow later in the year. You can find the full patch notes (spoiler sections are on the Steam blog post) from ZA/UM below:
It’s been one week of ZERO PARADES: For Dead Spies! Thank you to everyone who has assumed the role of CASCADE and provided feedback and bug reports over the last week. Our first patch is available to download now, and addresses several reported issues, including (but not limited to!):
VOICEOVER
- Added several missing voiced lines– including all lines for Boat Man.
- Temporarily, voiceover lines that severely differ from the text have been removed– missing voiceover will be re-added in a future patch.
- Fixed the inconsistencies with Bagman’s voiceover.
LOCALISATION
- Added additional translations for missing lines, including many Skill Check Modifiers.
- Fixed and optimised localisation in Chinese (Simplified) based on community feedback.
GAMEPLAY
- Fixed the curious case of TWO Bagman NPCs, appearing in (Spoiler)
- Enabled fast travel in Eszti’s apartment – this addresses the issue of players being stuck in Eszti’s apartment after loading a save.
- The King of Trades will now accept the homemade gun, even if you previously declined the trade.
- Addressed an issue where players ran out of items to trade for boar kibble, as part of the Make a Deal with Transnational Capital quest. Cigarettes can now be traded endlessly.
- Resolved the endless dialogue loop when completing the ‘break into the mailbox’ action in the Make a Deal with Transnational Capital quest.
- Fixed softlock that occurs after acquiring an Operant Toolkit item from Constanz.
- Resolved dialogue lock when shopping at Carumna’s clothes rack in the Bazaar without any Sol.
- Resolved issue with the Fogged Mirror being locked, after gaining the Who Cares About the Moon? quest.
- Updated the description for the 'Under Pressure' achievement. This will only be available to unlock after Melita's first call to you.
- END GAME
ADDED FEATURES
- Discovered destinations are now listed in the Map menu, with opening times also listed for locations on a schedule, e.g. Fogged Mirror and Dr Gonza’s Clinic.
We really appreciate your patience as we continue working on ZERO PARADES: For Dead Spies in the background. For our list of current known issues, and for details on how to make a bug report, please visit our pinned Discussion here.