Atlus USA has posted a new trailer for 3DS RPG The Alliance Alive, showcasing the game's battle system.
Combat seems to work very similarly to the classic SaGa-like mechanics of The Legend of Legacy, where using certain abilities in combat work to power up those abilities and awaken stronger more varied techniques through exercised use. There is also an Awakening Gauge that fills during combat, which can unleash a Final Strike attack when full.
Find the trailer below.
Get to know the "Ignition" system
Each character has a collection of "Battle Arts" that'll unleash a fury of attacks on opponents. In the middle of battle, spark an "Awakening," a mechanic that can randomly trigger when using Battle Arts. These "Awakenings" can either level up the art being used or unlock a new, related art. Keep using your Battle Arts and the "Ignition" gauge will build up. Once full, unleash an ultimate attack called a "Final Strike" to deal some major damage against enemies.
Attacking enemies, taking damage and having a party member get KO'd all also build up the gauge, so think strategically about how to approach a fight.
The Alliance Alive is set to release for Nintendo 3DS on March 27 in North America and Europe (digital-only in Europe). You can find a ton of screenshots and artwork here.