Isometric RPG Tower of Time Leaves Early Access this April

Tower of Time is an isometric RPG that's been in Early Access development for a while, but the title is rapidly nearing a full release. The title has recieved a release date of April 12, but in the meantime Event Horizon has pushed out a pre-release update for the game, making the title effectively feature complete. Now, Tower of Time has all of the game mechanics in place that the developers wanted in the game, and it's only missing the final four levels of the Tower, which will of course be in the game with the full release in April.

The developers have provided a lengthy post detailing some of the gameplay features coming into the pre-release update. Read on below to learn more!

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Tower of Time Pre-Release Update

Party Alignment

At certain moments in game, your party will face an important choice. Your champions’ personalities are different and they have (perhaps) their own hidden agendas. As you progress deeper, your champions will diverge.
In such critical moments you can let your champions decide for themselves or impose your will by the power of the crystal throne. Careful though, no one likes to feel like a puppet.

These choices are not only dialogue options – party alignment will have an impact on combat as well. If your champions support you, they will support each other in combat too, granting powerful buffs. If not, then they will reduce everyone’s combat effectiveness.

Optimization

The game has been optimized to load faster by saving certain bits into memory, and there no longer any areas that should tax a CPU or GPU accidentally.

Other updates

Players can now pause at any time, as well as slow down time. Two new weapons have also been added--guns and one-handed crossbows. Improvements to quest tracking have been implemented, including quest markers and better quest descriptions.

Read the full update notes on Steam's Tower of Time page.

Tower of Time will launch on April 12.

Tower of Time Pre-Release Screenshots