Octopath Traveler II: Armsmaster Job Unlock & Rusty Weapon Locations
The Armsmaster in Octopath Traveler II is one of the hidden jobs found in the western continent. As a hidden job, this is undoubtedly one of the most powerful classes in the game - and so you'll want to unlock it and all of its skills as early as you can, which this guide will help you with.
The gimmick of the Armsmaster is a neat one: they can equip every single type of weapon in the game. Daggers, Swords, Axes, Polearms, Bows, and Staves - they can do it all. There's a catch, however - once unlocked you must restore old rusty weapons to their former glory - which in turn allows you to equip them and use unique abilities for this class. This guide explains both how to unlock the Armsmaster, and all of the Rusty Weapon locations to get all of the skills.
Octopath Traveler 2 Armsmaster Job Unlock & Skills guide
To begin unlocking the Armsmaster job class in Octopath Traveler 2, you will need to get travel to the town of Gravell. This is the town located in the northeast side of the Wildlands. You will find a debt collector blocking your way to one of the houses in the main road. Knock him out with a Path Action so that you can get inside the house.
Inside the house, you will find a retired blacksmith. The blacksmith will mention about wanting to work on divine weapons. Thus, begins the 'In Search of the Divine Weapons' side story quest chain to unlock the Armsmaster job class.
To complete this quest, you will need to find six rusty weapons and then have the blacksmith repair them. When the weapon is fully repaired, they become divine weapons. When you first restore a single divine weapon, you will get the Armsmaster Job License. Restoring further weapons is still worthwhile because of how powerful the Divine Weapons are.
When using the Armsmaster, equipping the divine weapon will also determine which ability you can use in battle.
Rusty Weapon Locations for the Armsmaster Quest
With the above explained, the only thing left for us to do is give you a nice, tidy list of all Rusty Weapons and their locations, plus a map showing where they can be found:
- Obtaining the Rusty Sword
- First travel to Oresrush and head to the weapon shop. Use a Path Action on the miner and get the Sturdy Pickaxe. Then travel to Winterbloom. Talk to the troubled woman on the right side of town, with the pickaxe, she will pull the rusty sword for you. Another method to complete this request is to recruit 4 extra NPCs with you so that you have a party of 8 people. This is another method to pull the sword.
- Ability: Cosmic Roar - Charge your attack until the end of the turn, then unleash a powerful sword attack on a single foe. The longer the charge, the more potent the attack.
- Weapon Stats: P.ATK: +200 (Raise Physical Attack by 250 against broken foes.)
- Obtaining the Rusty Axe
- Travel to the town of Sai. Then head west until you find the optional dungeon, the Quicksand Gaol. There is a boss that you will need to defeat in order to get the Rusty Axe.
- Ability: On the Hunt - Unleash an axe attack on a single foe 2 times. The second strike will be more powerful than the first. The more weak points you have revealed, the more potent the attack.
- Weapon Stats: P.ATK: +320 (Raises max HP during battle. *by 50 with every attack)
- Obtaining the Rusty Polearm
Travel to the town of Timberain. Head north one map over. Go to the upper left side, you will see a soldier blocking a building. Use a Path Action to knock him out, it will let you access this tunnel that will lead you to a treasure on where the Rusty Spear is located.
- Ability: Giant Swing - Unleash a moderately powerful polearm attack on all foes. The more foes there are, the more potent the attack.
- Weapon Stats: P.ATK: +310 (Recover BP when defeating an enemy.)
- Obtaining the Rusty Bow
- To find the Rusty Bow, you will need to get access to the Nameless Village located in the north part of Tropu'hapu region. Once you're in the village, leave town through the south exit. Use the canoe and go to the left side until you find the optional dungeon, the Sinking Ruins. You will get the Rusty Bow after defeating the optional boss at the end of this dungeon.
- Ability: Flurry of Arrows - Unleash a moderately powerful bow attack on all foes. If you break even one foe, this attack will trigger twice.
- Weapon Stats: P.ATK: +312 (Slim chance to reduce a random attribute.)
- Obtaining the Rusty Dagger
- First you will need to acquire a ship of your own. When you get the ship, you will need to find Shipwreck of the Empress. The quickest way to find this wreckage is by using Crackridge Harbor. From the harbor lravel east until you see a sunken ship. Inside the ship, there is a treasure chest near a desk by the northwest side that contains the Rusty Dagger.
- Ability: Mischievous Step - Unleash a dagger attack on random foes at least 3 times. The more foes there are, the more attacks you will unleash on your target.
- Weapon Stats: P.ATK: +300 (Slim chance to afflict target with poison, blindess, confusion, or sleep.)
- Obtaining the Rusty Staff
- Travel to the town of Montwise. Then leave town through the west exit. Head west to the next map. Head down below with the ladder. Look for a pathway that lets you ride a canoe. With the canoe you can find a hidden cave that will lead you to the Seat of the Water Sprite. You will find the Rusty Staff at the end of this dungeon.
- Ability: Deliverance - Unleash a powerful staff attack on a single foe. The higher your elemental attack, the more potent the attack.
- Weapon Stats: P.ATK: +160, E.ATK: 320 (Recover SP equivalent to 1% of damage dealt.)