Dark Souls III Articles

Third Editions' books on the Soulbourne games are full of meaty lore, but it might be too dense for those that don't care for every little morsel.
feature by Elizabeth Henges on 20 March, 2019

This DLC is a bit tricky to access, but fret not, we're here to help!
feature by Kyle Campbell on 27 March, 2017

This experimental final look into the world of Dark Souls is fascinating, but also comes with a few critical missteps.
review by Kyle Campbell on 27 March, 2017

On our first day of announcements, we run down Best Tangential, Best Writing/Script/Localization, Best Soundtrack/Score, Best Art/Visual Design, Biggest Surprise, and One to Watch.
feature by RPG Site Staff on 29 December, 2016

Ashes of Ariandel is a fine addition to Dark Souls 3, but does not strive far beyond simply being anything more than just adequate.
review by Kyle Campbell on 20 October, 2016

Dark Souls 3 is a successful mechanical and thematic culmination of this beloved series, and while its console version isn't quite as smooth or pretty, it still generally performs admirably and remains a joy to play.
review by Alex Donaldson on 12 April, 2016

Dark Souls 3 is like a love letter to the fans courtesy of From Software. It will remind you why Dark Souls became a global phenomenon in the first place, though it unfortunately may have lost its own personality in the process.
review by Kyle Campbell on 04 April, 2016

Hidetaka Miyazaki returns to Dark Souls and has no plans to reinvent the wheel, but aims to polish its much-loved formula.
preview by Alex Donaldson on 02 March, 2016

Kyle Campbell expresses concern about the future of Dark Souls and Bloodborne.
feature by Kyle Campbell on 16 January, 2016

Or 'how to feel like you're terrible at video games at a hands-on event.'
preview by Alex Donaldson on 18 August, 2015