New screenshots for NEO: The World Ends With You detail Shinjuku Reapers, Mental Notes, Social Network, Dive, and Combat
Square Enix has released new screenshots and information for NEO: The World Ends With You, detailing the Shinjuku Reapers, Mental Notes, Social Network, Dive, and Combat.
Find the details below and screenshots/artwork in the gallery, via Square Enix. For more on the game, you can check out:
- Our Hands-On Video Preview
- Details on turf wars, fashion, food, more teams and characters
- The game's opening movie
- Details on Reapers, Pins, Noise, and more
- Details on the main cast, cutscenes, and systems
- Our interview with the development team, where we ask about the sequel's RPG mechanics
NEO: The World Ends With You is set to release on July 27 for PlayStation 4 and Nintendo Switch. The PC version will follow on Epic Games Store sometime in Summer 2021.
The Reapers manage the eponymous Game and give missions to its Players. The current Game is being run by a gang of Reapers who came to Shibuya roughly three years ago. Unlike the previous Game, this iteration requires Players to group up into teams to participate.
Shiba and the rest of the Shinjuku Reapers left their home after it was destroyed three years ago, ultimately taking refuge in the neighboring city of Shibuya.
Reapers native to the Shibuya area like Kariya and Uzuki have been tasked with monitoring the Players.
Ayano (voiced by Erin Yvette; Ayane Sakura)
“What an unpleasant surprise. Come to ingratiate us again with your ill-gotten intel?”
A Reaper managing the Reapers’ Game. One of the elite Reapers, Ayano is highly capable and implicitly trusted by her leader, Shiba. She is cold and ruthless toward others—except her fellow Reaper, Shoka, whom she dotes upon in a near-obsessive manner.
Kubo (voiced by Xander Mobus; Taisuke Nakano)
“So fight like your lives're on the line– figuratively speakin', seein' as you're already dead... Nyeheh!”
A Reaper managing the Reapers’ Game. His obligations extend to both the micro and macro levels, monitoring individual Players as well as determining the outcome in win-lose scenarios. Yet in spite of these duties, he spends quite a bit of time chatting with Rindo and the gang… His words drip with condescension, causing many to dislike him. In fact, the only person to whom he shows any respect is his leader, Shiba.
Kaie (voiced by Josey Montana McCoy; Shoya Chiba)
“...Sorry, I can't offer any more readings right now :(”
One of the Reapers who runs a fortune-telling shop on Spain Hill while also managing the digital system behind the Game. Expressionless and seemingly voiceless, he communicates exclusively via text. In messages, however, he’s extremely talkative, revealing a cheerful and caring side.
Hishima (voiced by James Austin Kerr; Shunsuke Takeuchi)
“I'd be mortified if I were caught abiding by outdated protocol.”
One of the Reapers who rarely gets involved in the operation of the Game, claiming that his heart isn’t really in it. Despite his intellectual appearance, he reveals himself to be both sarcastic and stubborn when he opens his mouth. Somewhat of an odd Reaper out, he’s a man of mystery: even his comrades can’t discern whether he has some sort of ulterior motive.
Reapers' Game: Missions
Rindo and the gang will undertake a wide variety of missions throughout the Reapers’ Game. Their objectives will differ from day to day: sometimes they might be solving mysteries going on around town, while other times they might be facing off against Boss Noise, or even taking part in a turf war against other teams. Put your psychic powers to use in completing these missions!
Game Mechanic: Mental Notes
Game progress and mission details are all recorded in Rindo’s Mental Notes. Give them a glance if you’re unsure of what to do next. Available side-quests and info on where to start them are also listed in the Mental Notes. Check them out between missions!
Game Mechanic: Social Network
The Social Network menu holds information on just about everyone Rindo meets. Fulfilling certain criteria for each character will unlock rewards, including helpful items and abilities that give Rindo and the gang a leg up in the Game. Which rewards you unlock is all up to you.
The Social Network is like a relationship chart. As you progress through the story, new characters and connections will appear. Rewards are obtained in exchange for FP (Friendship Points), which are awarded as you progress through the story and complete side-quests.
Game Mechanics: Dive
Nagi uses a special psych, Dive, to enter into people’s minds. Use it to fight and exterminate the Noise within and bring the afflicted folks back to their senses
During Dive battles, your surroundings will be different from usual, and you may encounter Noise with special emotion-based powers. Dive on Normal difficulty or higher to gain rewards based on your battle results.
Rindo and the gang can unleash all kinds of psychs depending on the pins they have equipped. Press the button corresponding to a given pin, and the character it’s equipped to will instantly perform an attack. Time your button presses to attack consecutively or all at once. String together combos or perform simultaneous attacks any which way you like!
Minamimoto flings a Noise into the air, Nagi smacks it to the ground, Rindo pins it in place, and Fret moves in for a follow-up strike. Coordinate attacks like this with a well-timed tap of each character’s button.
Find your perfect fit from a wide array of psychs, which can launch enemies into the air, knock them back, bind them, draw them in, attack swaths of them at once, and more!
Battle: Combos and Mashups
Increase the party’s Groove by coordinating the team’s attacks, then unleash a Mashup and inflict huge damage on the enemy. If you hit an enemy under the right conditions, a circular Beatdrop gauge will appear. Striking while the gauge is shown will initiate a Beatdrop combo, and the Groove displayed at the top of the screen will increase
Fret’s attack causes the Beatdrop gauge to appear, and Minamimoto’s follow-up attack increases the Groove. Coordination between the team is key to keeping the Groove going!
Later in the game, you’ll be able to increase the Groove even further by dropping the beat at just the right moment. If you carry out combos with perfect timing, you can quickly increase Groove and control the flow of the battle.
Once your Groove reaches 100% or more, you can unleash a Mashup—a super psych with impressive range and power—to erase your foes in one fell swoop! As you progress through the game, the maximum Groove will increase to 300%, and you’ll be able to unleash team attacks that are even stronger than Mashups!
There are several different types of Mashups, and the skill you unleash will depend on the psychs you use in battle. Killer Remixes can only be used at 300% Groove, but they boast unrivaled power. Annihilate your enemies with rapid button presses!
- Sugar Beam: Allows the wearer to use Force Rounds, a ranged psych that shoots barrages of eight bullets, the last of which is a piercing shot.
- Grin Reaper: Grants the psych Heavy Slugger, which uses massive fists to pummel the Noise. Hit the button repeatedly for high-speed punches!
- Marvelous Crash: Contains the Meteor Strike psych. Hold down the button to summon a giant boulder, then release to slam it down on an enemy’s head!