Gamedec shows choice and consequence in Narrative Branching Trailer
Anshar Studios has released a 'Narrative Branching Trailer' for Gamedec, an upcoming isometric cyberpunk RPG where you play as a detective solving crimes committed in virtual game worlds.
The trailer highlights the game's dialogue systems and how player choices can change ('branch') the narrative in a multitude of ways. Gamedec is an RPG without combat, so being able to shape the story based on your decisions will be a key focus of the game.
The footage can be found below. Thanks to RPGamer for the heads up!
So you're a fan of branching narrative? Welcome to the world of Gamedec, where choices are plentiful and outcomes are many!
For more information, you can check out:
- the announcement trailer
- a Low City dev diary
- Harvest Time virtual world introduction
- Twisted & Perverted virtual world walkthrough
- Complexity of Branching dev diary
- a Cinematic release date trailer