Final Fantasy Pixel Remasters get first PC patch, addressing window settings and other issues

Square Enix has today released the first PC patch for the recently released first three entries of the Final Fantasy Pixel Remaster Series

Most notably, this patch addresses some of the more obviously tedious issues in the remaster, such as the game resetting window display settings every time it is launched. The patch also states to mitigate some of the screen-tearing issues, although with the focus being on windowed mode for now. 

Perhaps most importantly, Square Enix states more updates are planned in the future, to address further stability and speed. Maybe Square Enix can also address the game's default English font so players don't have to resort to modifying it.

The patch notes from Square Enix can be found below. Final Fantasy IV Pixel Remaster isn't far away - set to release on September 8.

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Final Fantasy

  • If the game was played after selecting “Fullscreen” or “Borderless Windowed” in the display settings and the game is closed, it will start with the same settings.

  • The window size on initial start-up will now match resolutions for various monitors.

  • Made improvements to alleviate screen tearing that can occur with some PC environments. This update focused on windowed mode, and will continue to be worked on.

  • Fixed the following issues

    • Under certain circumstances, the graphics may become corrupted when restarting the game after returning to the title screen.

    • If the OS region setting is set to certain regions, some graphics may not display correctly.

  • Further updates are planned, including overall stability and speed improvements.

Final Fantasy II

  • If the game was played after selecting “Fullscreen” or “Borderless Windowed” in the display settings and the game is closed, it will start with the same settings.

  • The window size on initial start-up will now match resolutions for various monitors.

  • Made improvements to alleviate screen tearing that can occur with some PC environments. This update focused on windowed mode, and will continue to be worked on.

  • Fixed the following issues.

    • Under certain circumstances, the graphics may become corrupted when restarting the game after returning to the title screen.

    • If the OS region setting is set to certain regions, some graphics may not display correctly.

    • After defeating the enemies in the front row, the enemies in the back row may not be treated as front row.

    • ”Cure” and “Life” do not function correctly while “Blood Sword” is equipped.

    • Using certain spells repeatedly during battle may slow down processing.

    • Escaping to the world map from certain towns under certain circumstances using Teleport or Warp may cause a blocker bug.

    • Fixed some text.

  • Further updates are planned, including overall stability and speed improvements.

Final Fantasy III

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  • If the game was played after selecting “Fullscreen” or “Borderless Windowed” in the display settings and the game is closed, it will start with the same settings.

  • The window size on initial start-up will now match resolutions for various monitors.

  • Made improvements to alleviate screen tearing that can occur with some PC environments. This update focused on windowed mode, and will continue to be worked on.

  • Fixed the following issues.

    • Under certain circumstances, the graphics may become corrupted when restarting the game after returning to the title screen.

    • If the OS region setting is set to certain regions, some graphics may not display correctly.

    • During battle with certain enemies, the game may stop progressing if all allies are defeated except a Dragoon using Jump.

    • Certain event battle conditions may be difficult to fulfil depending on the character progression level.

    • Fixed some images and text.

  •  Further updates are planned, including overall stability and speed improvements.

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