Towa and the Guardians of the Sacred Tree Version 1.4 brings in difficulty and balance adjustments for Steam

Towa and the Guardians of the Sacred Tree Version 1.4 brings in difficulty and balance adjustments for Steam

Publisher Bandai Namco and developer Brownies have released a new update for Towa and the Guardians of the Sacred Tree on Steam bringing in various progression and balance adjustments including some to the endgame.

This update is currently live on Steam as Towa and the Guardians of the Sacred Tree Version 1.4 with other platforms to follow at a later date. 

If you haven't tried the game yet, a free demo is also available on all platforms. You can read Adam's review here and my Switch and PC comparison covering all handhelds here.

Towa and the Guardians of the Sacred Tree is now available worldwide for PlayStation 5, Xbox Series X, Nintendo Switch, and PC (Steam). 

You can find the Towa and the Guardians of the Sacred Tree new update patch notes from Bandai Namco Entertainment below.

Towa and the Guardians of the Sacred Tree version 1.4 update patch notes

Thank you for playing Towa and the Guardians of the Sacred Tree.

To enhance gameplay comfort and address certain issues, we have begun distributing an update file.

We kindly ask that you apply the latest update file before continuing your enjoyment of the game.

Main Update Contents

Game Balance Adjustments

Change Difficulty

When selecting Story Mode, the Divine Blessing for player damage reduction rate has been increased.

The reduction rate starts at 20% on the first playthrough and is increased by 20% each time you retry a dungeon, up to a maximum of 80%.

    Dungeons

    The number of enemies spawning per room has been partially reduced.

    The number of rooms generated per dungeon has been partially reduced.

    Slightly reduced the attack, action speed, and HP of enemies.

    The probability of obtaining ore coins during medium dungeon runs has been increased.

    The effects gained from Receive a Grace have been partially increased.

    The effects gained from eating have been increased.

    The action range for Tsurugi and Kagura has been expanded.

    The correction distance for Tsurugi and Kagura's attack angles has been increased.

    The reduction in attack when Tsurugi and Kagura's HP is 0 has been mitigated.

    Increased the invincibility duration when Kagura Spells activate.

    Added invincibility frames to Kagura's Dash during auto-follow.

      Shinju Village

      Partially reduced the amount of ore coins required to unlock Kagura Spells in the Eternal Flame Dojo.

      The rate of stat increases during attributes at "Eternal Flame Dojo" has been increased.

      Some items available for purchase and the required amount of ore coins for exchange at "Shochikubai Emporium" have been changed.

      The amount of ore required for construction at Otherworld Carpentry has been partially reduced.

      We have partially increased the effects gained from buildings at Otherworld Carpentry.

        Endgame Content

        Changed the maximum increase rates for enemy Attack and HP in the dungeon "Cave of Eternal Suffering".

        Changed the maximum HP increase for enemies in the dungeon "Cave of Eternal Suffering".

          Additional Implementations

          Dungeons

          Partially modified the default controller button layout and key mapping during dungeon play*.

            *To apply these settings, go to "Options Screen > Button Settings > Restore Default Settings".

            Added display of cumulative damage and damage per second during Nekomushi attacks in the Character Select Room.

            Added displays for the number of rooms remaining for the effects of meals and hot springs on the dungeon medium screen.

              Shinju Village

              Added a skip option to the Forge Sword tutorial event with "Blacksmith" during the first playthrough.

              Added a notification in "Tokiyomi Shrine" when there is a not seen event upon advancing the era.

              Added a display showing Unseen Events on the Shinju Village Medium screen.

              Added tips to the medium loading screen.

                Event Scene Adjustments

                Shortened portions of the Tutorial event.

                Bug Fixes

                Fixed the sound effect issue during mouse control in the "Blacksmith Kien" event on the Steam version.

                Fixed sound effects on the dungeon result screen.

                Other improvements include enhanced stability and usability for some features.

                  We appreciate your continued support for Towa and the Guardians of the Sacred Tree.