The Caligula Effect launches on May 2 for the west on PlayStation Vita, gets new story trailer
Atlus USA has announced that The Caligula Effect - originally titled just 'Caligula' in Japan - will release on May 2 for PlayStation Vita in both North America and Europe. The game will be digital only and features Japanese voices.
You can find some more details here in the original announcement post.
Find a story trailer, press release, and set of English screenshots below.
Players will follow the exploits of the Go-Home Club, a tight-knit group of Kishimai High School students who've discovered that their lives are nothing more than a virtual charade. They've come to realize that the world their living in is actually Mobius, a virtual reality construct created and ruled by an omnipotent virtual idol known as u (pronounced myoo). This ragtag group of students must encounter crazed students known as Digiheads, battle malevolent musicians, confront the almighty u, and face their deepest inner-traumas before tasting the sweet nectar of freedom.
The Caligula Effect features:
A human story set in a virtual world - Experience a dark story as the Go-Home Club does whatever it takes to escape the digital prison known as Mobius. The crew must defeat a group of evil music producers (known as the Ostinato Musicians) who have been working with u, and come face-to-face with their own black secrets/desires. Written by Persona series veteran Tadashi Satomi (Persona, Persona 2: Innocent Sin, and Persona 2: Eternal Punishment), players will fight towards freedom as they examine the ugly psychological issues that plague the various characters in the game.
Multiple relationships to nurture - There are 500+ NPCs to recruit into the party to be used in combat. Each has a preassigned class (such as offense, support, etc...) and have a unique background story that'll slowly be uncovered by completing various quests. Oh, but there's only 4 characters in a party, so choose your teammates wisely!
A strategic battle system - The game features a unique battle system called "Imaginary Chain" that makes encounters an exercise in planning. Once enemies are encountered, players will seamlessly transition into battles where they can choose from 100+ skills to unleash on their enemies. While choosing skills, players can adjust timing and see a simulated preview of their attack before committing to it. Maximize damage by creating deadly attack chains between party members and don't let enemies catch their breath!
Music by celebrated producers - It's only fitting that a game about fighting musicians features original songs by celebrated Japanese producers such as OSTER project, 40mP, 164, [email protected], and more!