Anodyne coming to PS4 on September 18 and Xbox One on September 21
Publisher Nnooo and developer Analgesic Productions has announced that their Zelda-like title Anodyne will be released on the PlayStation 4 in North America on September 18 and Europe on September 19. It will then arrive on the Xbox One for both territories on September 21.
Nnooo has provided a rundown of the game that was originally released back in 2013 for PC and Mac:
Anodyne takes place in the haunting, vibrant subconscious mind of the game’s protagonist, Young. You are tasked with navigating the various natural, urban and abstract environments within Young’s innermost self to help sweep away demons, defeat enemies and solve Young’s personal puzzles with their only weapon, a trusty broom! Clear out the dungeons, meander through Young’s own mind, and collect cards to advance further into the game as Young grows in confidence and ability. Defeat the evil Briar who is trying to transform Young’s subconscious into total darkness.
Anodyne harks back to classic 16-bit action-adventure games while creating its own unique feel. It incorporates a large overworld with many quirky, challenging dungeons filled with a variety of unusual enemies. This is overlaid with an unsettling musical score which adds to the feel of an uneasy, dreamlike experience.
Already launched on PC and Mac, this debut game from the 2-person studio Analgesic Productions was released to critical acclaim. Developed while the two were still students, Anodyne won an Honorable Mention at the IGF Student Showcase in San Francisco. The console version of the game has stayed mainly true to the original with added Achievements for PlayStation 4 and Trophies for Xbox One.
Check out the latest trailer below:
In related news, the developer is also working on a "surreal, lo-fi and 3D sequel to Anodyne titled Anodyne 2: Return to Dust, which utilizes PSX and 16-bit art styles. It will be out sometime in early 2019, and is only confirmed for PC at this point. You can watch a trailer for that title below: