Stupid Never Dies Articles
"Five to six years is pretty normal for the development of a game... we did it in about three" Eiichiro Sasaki and Hiroyuki Kobayashi speak on how Stupid Never Dies was able to be developed relatively quickly
We spoke briefly with Stupid Never DIes' director & GPTrack50's studio head on how development of their debut action RPG is going, and learned more about the staff at the new studio.
interview by Josh Torres on 10 June, 2026
Stupid Never Dies is a run-based action RPG about eating enemies to change into different fantasy monsters
All of the creatures that the zombie Davy can turn into have different unique abilities and properties, yet still retain Davy's baseball cap which is a fun design quirk.
preview by Josh Torres on 12 March, 2026