PlayStation 4 Game Interviews
We at RPGSite were lucky enough to attend a Q&A session with three of the people heavily involved in the design of Square's newly announced massively multiplayer RPG, Final Fantasy XIV. Here's what was said.
interview by Alex Donaldson on 05 June, 2009
Following the release of ST:O, we have a few questions for the Cryptic development team
interview by Miguel Cortés on 17 February, 2010
We sit down for a chat with Hiromichi Tanaka, the producer of Final Fantasy XIV, and find out about the importance of story, why this MMO is different, and even where that Xbox 360 version is.
interview by Alex Donaldson on 19 June, 2010
Yoshida-san talks in depth about FFXIV's failures and the future of the game.
interview by Erren Van Duine on 19 October, 2011
We grab FF14's Yoshida for Interview Number 2: Interview Harder.
interview by Alex Donaldson on 01 November, 2011
Liam stops by to talk about voicing Caius Ballad in Final Fantasy XIII-2, directing Resident Evil 5 and The Darkside Chronicles, and writing the X-Men anime.
We're back again with a brief look at version 2.0.
interview by Erren Van Duine on 11 June, 2012
We're back again to unlock the mysteries behind FFXIV's new vision.
interview by Erren Van Duine on 30 July, 2012
Yes, we're chatting to Yoshida again.
interview by Alex Donaldson on 22 August, 2012
We chat to Paul Sage, Creative Director on Bethesda's big-bet MMO.
interview by Alex Donaldson on 20 November, 2012
The 2013 edition. Yoshida talks fan service, Skyrim and more.
interview by Alex Donaldson on 24 February, 2013
We chat about the challenges of remastering FFX and what it holds for the future.
interview by Erren Van Duine on 17 June, 2013
The Director and Producer of the newly revamped FF14 speaks out as the game nears release.
interview by Alex Donaldson on 08 July, 2013
We chat to Square Enix's most prolific designer.
interview by Alex Donaldson on 16 July, 2013
We chat to the boss of all things Final Fantasy.
interview by Alex Donaldson on 24 July, 2013
This man is promising a revolutionary new JRPG, and we sat down to talk with him about what that all is composed of.
interview by Zack Reese on 15 August, 2013
A legendary composer, a prolific producer, and us.
interview by Alex Seedhouse on 29 September, 2013
We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.
interview by Alex Donaldson on 17 June, 2014
We grab Naoki Yoshida and chat to him about FF14's future after a successful relaunch.
interview by Erren Van Duine on 22 June, 2014
We catch up with new Kingdom Hearts co-honcho Tai Yasue, and, yes, we ask him about Star Wars.
interview by Alex Donaldson and Erren Van Duine on 01 July, 2014
We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.
interview by Alex Donaldson on 28 July, 2014
We get the scoop on a brand new FF collaboration.
interview by Erren Van Duine on 30 June, 2015
We chat with Deus Ex Producer Olivier Proulx about the latest entry to Square Enix's sci-fi RPG.
interview by Alex Donaldson on 07 July, 2015
After a long hiatus, Dragon Quest is finally back.
interview by Erren Van Duine on 09 July, 2015
The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.
interview by Alex Donaldson on 05 January, 2016