Xbox One Game Interviews - Page 2
We discuss with Zero Escape creator Kotaro Uchikoshi what players can expect from his new project, AI: The Somnium Files.
interview by James Galizio on 16 July, 2018
A deep dive into one of the most anticipated releases of the year for fans of the genre with the two key figures who helped make it happen.
interview by Zack Reese on 08 November, 2018
It's been over 25 years since Ultima Underworld was released, and we talk to some of the creators behind the game - Paul Neurath, Joe Fielder, and Warren Spector.
interview by Zack Reese on 15 November, 2018
We had a chance to chat about Obsidian Entertainment's new IP and the studio's approach to character writing and world building.
interview by Bryan Vitale on 07 December, 2018
We had a chance to sit down and chat about some of the design philosophies with one of the minds behind Obsidian's The Outer Worlds.
interview by Bryan Vitale on 16 June, 2019
We sit down with series boss Akitoshi Kawazu and other SaGa leads to discuss the franchise.
interview by Adam Vitale on 16 June, 2019
We talk with Larian Boss Swen Vincke about Baldur's Gate, working with Wizards of the Coast, and more.
interview by Bryan Vitale on 01 July, 2019
During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.
interview by James Galizio on 07 July, 2019
During a recent preview event for Obsidian Entertainment's upcoming The Outer Worlds, we had the chance to sit down and chat about the title with the team's Lead Designer.
interview by James Galizio on 02 August, 2019
We sat down to talk about Senior Concept Artist Marthe Jonkers about creating and designing Night City.
interview by Kazuma Hashimoto on 29 August, 2019
The creator of Dragon Quest and the producer of the latest entry talk its transition to Nintendo Switch.
interview by Alex Donaldson on 25 September, 2019
The stalwart RPG studio branches out.
interview by Bryan Vitale on 14 November, 2019
We chat with game director Carrie Patel and art director Matt Hansen about the newly announced DLC for The Outer Worlds.
interview by Adam Vitale on 23 July, 2020
We chat with producer Keita Iizuka & director Kenji Anabuki about this upcoming new Action RPG.
interview by Adam Vitale on 28 August, 2020
Nomura and the others get into the nitty-gritty with Famitsu.
interview by Alex Donaldson on 18 June, 2021
CyberConnect2's first self-published title is nearly upon us, and we asked the title's Creative Director about what players can expect from the title, and the company, going forward.
interview by James Galizio on 19 June, 2021
We had a chance to speak with Bandai Namco producer Yusuke Tomizawa to discuss the latest entry, characters, skits, visuals, exploration, Cure Points, and more.
interview by Adam Vitale on 13 August, 2021
Star Ocean: The Divine Force has been a long wait for players, and we had the chance to ask Tri-Ace about the journey it took to get here.
interview by James Galizio on 01 November, 2022
4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.
interview by James Galizio on 10 July, 2023
Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.
interview by Paul Shkreli on 15 September, 2023
I talk to the main creator of the upcoming game Long Gone Days about the various systems and design choices for this modern war story.
interview by Paige Chamberlain on 09 October, 2023
Broken Roads is an upcoming post-apocalyptic CRPG set in the Australian Outback. I ask the team some of my burning questions about the setting choice and other activities we can enjoy.
interview by Paige Chamberlain on 11 October, 2023
With both the original and its sequel finding their way to new platforms, we had the chance to discuss a bit with the project's Producer, Yoshihiro Akira.
interview by James Galizio on 29 May, 2024
With Fuga: Melodies of Steel 3 finally announced, CyberConnect2 is ready to finish the Fuga trilogy and get started on the next chapter of the Trilogy of Vengeance.
interview by James Galizio on 09 July, 2024
A lengthy chat with the creator of the open-world horror RPG that reached its 1.0 release out of Steam Early Access back in May; even if you haven't played it yet, we highly encourage you to give this chat a read!
interview by Josh Torres on 04 September, 2024