Xbox One Game Interviews

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Liam O'Brien Interview - round 2
Liam O'Brien Interview - round 2

Liam stops by to talk about voicing Caius Ballad in Final Fantasy XIII-2, directing Resident Evil 5 and The Darkside Chronicles, and writing the X-Men anime.

interview by Dave Ward on 11 February, 2012

The Elder Scrolls Online Interview: Paul Sage, Creative Director
The Elder Scrolls Online Interview: Paul Sage, Creative Director

We chat to Paul Sage, Creative Director on Bethesda's big-bet MMO.

interview by Alex Donaldson on 20 November, 2012

E3 2013: Final Fantasy X & X-2 HD Remaster Developer Interview
E3 2013: Final Fantasy X & X-2 HD Remaster Developer Interview

We chat about the challenges of remastering FFX and what it holds for the future.

interview by Erren Van Duine on 17 June, 2013

Talking Final Fantasy, Kingdom Hearts & Development Philosophy with Tetsuya Nomura
Talking Final Fantasy, Kingdom Hearts & Development Philosophy with Tetsuya Nomura

We chat to Square Enix's most prolific designer.

interview by Alex Donaldson on 16 July, 2013

Talking Talent, Western Development and Sequels with Final Fantasy Producer Shinji Hashimoto
Chatting Music & Production with Kingdom Hearts' Yoko Shimomura & Shinji Hashimoto
Chatting Music & Production with Kingdom Hearts' Yoko Shimomura & Shinji Hashimoto

A legendary composer, a prolific producer, and us.

interview by Alex Seedhouse on 29 September, 2013

Talking Visual FX, Passion & Witchers with CD Projekt RED
Talking Visual FX, Passion & Witchers with CD Projekt RED

We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.

interview by Alex Donaldson on 17 June, 2014

Talking Frozen, Philosophy & more with Kingdom Hearts 2.5 & 3's Co-Director
Talking Frozen, Philosophy & more with Kingdom Hearts 2.5 & 3's Co-Director

We catch up with new Kingdom Hearts co-honcho Tai Yasue, and, yes, we ask him about Star Wars.

interview by Alex Donaldson and Erren Van Duine on 01 July, 2014

Discussing Inquisition and Beyond with Dragon Age's Creative Director
Discussing Inquisition and Beyond with Dragon Age's Creative Director

We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.

interview by Alex Donaldson on 28 July, 2014

Talking Combat, Conspiracy & Choice with Deus Ex: Mankind Divided's Producer
Talking Combat, Conspiracy & Choice with Deus Ex: Mankind Divided's Producer

We chat with Deus Ex Producer Olivier Proulx about the latest entry to Square Enix's sci-fi RPG.

interview by Alex Donaldson on 07 July, 2015

Interview: Yoko Shimomura talks writing some of the genre's most iconic music
Interview: Yoko Shimomura talks writing some of the genre's most iconic music

The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.

interview by Alex Donaldson on 05 January, 2016

Zeboyd Games Interview: Bill Stiernberg talks Cosmic Star Heroine and Indie RPGs
Zeboyd Games Interview: Bill Stiernberg talks Cosmic Star Heroine and Indie RPGs

We sit down and chat with Bill Stiernberg to talk Cosmic Star Heroine!

interview by Kyle Campbell on 28 January, 2016

CD Projekt Interview: Talking the end of The Witcher and the future of RPGs
CD Projekt Interview: Talking the end of The Witcher and the future of RPGs

CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.

interview by Alex Donaldson on 07 June, 2016

Deck 13 Interactive Interview: We talk The Surge and action RPGs
Deck 13 Interactive Interview: We talk The Surge and action RPGs

We sat down with Deck 13 Interactive at E3 2016 to talk all about The Surge. A game poised at develivering a unique take on action RPGs.

interview by Kyle Campbell on 19 June, 2016

Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano
Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano

We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.

interview by Erren Van Duine on 24 June, 2016

Dontnod Interview: The Tragedy and Mythology that encapsulate their new RPG Vampyr
Dontnod Interview: The Tragedy and Mythology that encapsulate their new RPG Vampyr

The studio behind Life Is Strange spoke to us about Vampyr. A RPG that intends to bring vampires back to their romanticized roots.

interview by Kyle Campbell on 25 June, 2016

Deus Ex Interview: Exploring the world & narrative of Mankind Divided
Deus Ex Interview: Exploring the world & narrative of Mankind Divided

Lead Story Writer Mary DeMarle takes us through some of the narrative choices and challenges around the return of Adam Jensen.

interview by Alex Donaldson on 29 June, 2016

Nier Automata Interview: Square talks RPG systems and the Platinum partnership
Nier Automata Interview: Square talks RPG systems and the Platinum partnership

Nier's Producer and Composer explain some of their development approach for the surprise sequel.

interview by Alex Donaldson on 02 September, 2016

Nier Automata Interview: Square's niche kings on their trip into a robotic future
Nier Automata Interview: Square's niche kings on their trip into a robotic future

Taro Yoko, Yosuke Saito and Tasahisa Taura talk about their latest project.

interview by Alex Donaldson on 14 February, 2017

Final Fantasy XII: The Zodiac Age Interview: Developers on tactical gameplay, cheats, legacy and more
A brief chat with the developers of Monster Hunter World
A brief chat with the developers of Monster Hunter World

The director and producer quickly chat dynamic gameplay and Western inspirations.

interview by Alex Donaldson on 02 July, 2017

Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI
Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI

At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.

interview by Kyle Campbell on 16 June, 2018

Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game
Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game

At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.

interview by Bryan Vitale on 17 June, 2018

Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles
Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles

We met up with Kei Mikami, Valkyria Chronicles 4's producer, at E3 2018 and had a lengthy chat about VC4's development, Steam version, and the future of the Valkyria series.

interview by Josh Torres on 18 June, 2018

Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles
Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles

We had a chance to talk to Larian's Publishing Director Micheal Douse about bringing one of last year's best CRPGs to consoles.

interview by Bryan Vitale on 05 July, 2018

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