Mobile Game Interviews
We spend a few moments with Takehiro Ando, the game's producer on the challenges and benefits of developing for Apple's mobile platform.
interview by Erren Van Duine on 04 August, 2011
Learn more about how the English localization came to be and their plans on the future of Fate/Grand Order.
interview by Josh Torres on 05 July, 2017
Some new insight, details, and information on Fate/Grand Order's English release as it celebrates its 1st anniversary this year.
interview by Josh Torres on 08 July, 2018
During Anime Expo 2018 we got the chance to sit down and discuss the newest mobile game release from Square Enix.
interview by James Galizio on 11 July, 2018
We had the opportunity to conduct an interview with the chief producer of the smartphone title discussing the challenges they faced and their plans for its future.
interview by Zack Reese on 24 July, 2018
We sit down with series boss Akitoshi Kawazu and other SaGa leads to discuss the franchise.
interview by Adam Vitale on 16 June, 2019
At E3 2019 we got a chance to sit down with Square Enix's Mana producers to talk both about the Mana Collection and Trials of Mana remake.
interview by Adam Vitale on 17 June, 2019
We chat with the remaster's producer and talk about Crystal Chronicles and its future.
interview by Alex Donaldson and Adam Vitale on 04 August, 2020
We had a chance to ask questions to the development team ahead of the game's September 28 launch.
interview by Josh Torres on 25 September, 2020
We had a chance to chat with SaGa boss Akitoshi Kawazu, and SaGa producers Masanori Ichikawa and Hiroyuki Miura about the current state of SaGa, localization, the future, and more.
interview by Adam Vitale on 25 June, 2021
RPG Site chats with Executive Producer Kazumi Fujita to chat about all things Monster Rancher, past and present.
interview by Kite Stenbuck on 19 November, 2021
We speak with director & writer Takanari Ishiyama, music composer Hidenori Iwasaki, character designer Gen Kobayashi, and producer Kazuma Oushu about Square Enix's small, beloved horror mystery-adventure title that recently released.
interview by Josh Torres on 30 April, 2023
Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.
interview by Paul Shkreli on 15 September, 2023
We chat with Bluepoch, the development studio behind Reverse: 1999, about how they produced the turn-based RPG that revolves around a mystery of time flowing in reverse.
interview by Josh Torres on 20 October, 2023
We were able to ask producer Kento Yokota a few questions about the revived Dragon Quest sub-series.
interview by Adam Vitale and Cullen Black on 07 December, 2023
With both the original and its sequel finding their way to new platforms, we had the chance to discuss a bit with the project's Producer, Yoshihiro Akira.
interview by James Galizio on 29 May, 2024
We had the chance to chat about the latest Shiren the Wanderer with Keisuke Sakurai and Hideyuki Shinozaki
interview by James Galizio on 12 October, 2024
RPG Site had a chance to speak with both Square Enix and Red Art Games about how this SaGa collaboration came to be.
interview by Adam Vitale on 01 December, 2025
We speak to Warframe Community Director Megan Everett about The Old Peace, updates, Switch 2, the Steam Machine, Sleep Token, coffee, and more.
interview by Mikhail Madnani on 08 December, 2025
We chat with Yasunori Nishiki about his work on the Octopath Traveler series, the recent Octopath Traveler 0 soundtrack, Yu-Gi-Oh! Master Duel, music composition, coffee, and more.
interview by Mikhail Madnani on 09 February, 2026