Nintendo Switch Game Interviews

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Liam O'Brien Interview - round 2
Liam O'Brien Interview - round 2

Liam stops by to talk about voicing Caius Ballad in Final Fantasy XIII-2, directing Resident Evil 5 and The Darkside Chronicles, and writing the X-Men anime.

interview by Dave Ward on 11 February, 2012

Gaijinworks' Victor Ireland Interview
Gaijinworks' Victor Ireland Interview

We speak to the President of Gaijinworks and formerly of Working Designs about his Kickstarter effort and some of his dream projects!

interview by Zack Reese on 03 April, 2012

E3 2012: MonkeyPaw Games and Gaijinworks Interview
E3 2012: MonkeyPaw Games and Gaijinworks Interview

We discuss business business relationships, the dynamics of Kickstarter, and even the moe boom in Japan!

interview by Zack Reese on 10 June, 2012

E3 2012: Borderlands 2 Interview
E3 2012: Borderlands 2 Interview

We chat to Designer Jason Shields about the finer points of Borderlands 2.

interview by Alex Donaldson on 17 June, 2012

E3 2013: Final Fantasy X & X-2 HD Remaster Developer Interview
E3 2013: Final Fantasy X & X-2 HD Remaster Developer Interview

We chat about the challenges of remastering FFX and what it holds for the future.

interview by Erren Van Duine on 17 June, 2013

Talking Visual FX, Passion & Witchers with CD Projekt RED
Talking Visual FX, Passion & Witchers with CD Projekt RED

We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.

interview by Alex Donaldson on 17 June, 2014

Idea Factory International Interview: On Steam, otome games, and the topic of censorship
Idea Factory International Interview: On Steam, otome games, and the topic of censorship

We sit down to chat with IFI president Haru Akenaga and Trillion: God of Destruction director Masahiro Yamamoto.

interview by Zack Reese on 11 December, 2015

Zeboyd Games Interview: Bill Stiernberg talks Cosmic Star Heroine and Indie RPGs
Zeboyd Games Interview: Bill Stiernberg talks Cosmic Star Heroine and Indie RPGs

We sit down and chat with Bill Stiernberg to talk Cosmic Star Heroine!

interview by Kyle Campbell on 28 January, 2016

CD Projekt Interview: Talking the end of The Witcher and the future of RPGs
CD Projekt Interview: Talking the end of The Witcher and the future of RPGs

CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.

interview by Alex Donaldson on 07 June, 2016

Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano
Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano

We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.

interview by Erren Van Duine on 24 June, 2016

Dontnod Interview: The Tragedy and Mythology that encapsulate their new RPG Vampyr
Dontnod Interview: The Tragedy and Mythology that encapsulate their new RPG Vampyr

The studio behind Life Is Strange spoke to us about Vampyr. A RPG that intends to bring vampires back to their romanticized roots.

interview by Kyle Campbell on 25 June, 2016

Nier Automata Interview: Square talks RPG systems and the Platinum partnership
Nier Automata Interview: Square talks RPG systems and the Platinum partnership

Nier's Producer and Composer explain some of their development approach for the surprise sequel.

interview by Alex Donaldson on 02 September, 2016

Birthdays The Beginning Interview: Yasuhiro Wada discusses how we compose our own civilization
Birthdays The Beginning Interview: Yasuhiro Wada discusses how we compose our own civilization

We sat down to talk with the creator of Harvest Moon to talk about his upcoming simulation title.

interview by Zack Reese on 28 September, 2016

Nier Automata Interview: Square's niche kings on their trip into a robotic future
Nier Automata Interview: Square's niche kings on their trip into a robotic future

Taro Yoko, Yosuke Saito and Tasahisa Taura talk about their latest project.

interview by Alex Donaldson on 14 February, 2017

Final Fantasy XII: The Zodiac Age Interview: Developers on tactical gameplay, cheats, legacy and more
Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI
Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI

At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.

interview by Kyle Campbell on 16 June, 2018

Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles
Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles

We met up with Kei Mikami, Valkyria Chronicles 4's producer, at E3 2018 and had a lengthy chat about VC4's development, Steam version, and the future of the Valkyria series.

interview by Josh Torres on 18 June, 2018

Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles
Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles

We had a chance to talk to Larian's Publishing Director Micheal Douse about bringing one of last year's best CRPGs to consoles.

interview by Bryan Vitale on 05 July, 2018

AI: The Somnium Files Interview - A Look Behind the Scenes with Kotaro Uchikoshi
AI: The Somnium Files Interview - A Look Behind the Scenes with Kotaro Uchikoshi

We discuss with Zero Escape creator Kotaro Uchikoshi what players can expect from his new project, AI: The Somnium Files.

interview by James Galizio on 16 July, 2018

Valkyria Chronicles 4 Post-Mortem: An interview with director Kohei Yamashita and producer Kei Mikami
Valkyria Chronicles 4 Post-Mortem: An interview with director Kohei Yamashita and producer Kei Mikami

A deep dive into one of the most anticipated releases of the year for fans of the genre with the two key figures who helped make it happen.

interview by Zack Reese on 08 November, 2018

Underworld Ascendent Interview: How OtherSide Entertainment is putting player agency front and center
Underworld Ascendent Interview: How OtherSide Entertainment is putting player agency front and center

It's been over 25 years since Ultima Underworld was released, and we talk to some of the creators behind the game - Paul Neurath, Joe Fielder, and Warren Spector.

interview by Zack Reese on 15 November, 2018

The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks
The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks

We had a chance to chat about Obsidian Entertainment's new IP and the studio's approach to character writing and world building.

interview by Bryan Vitale on 07 December, 2018

The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky
The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky

We had a chance to sit down and chat about some of the design philosophies with one of the minds behind Obsidian's The Outer Worlds.

interview by Bryan Vitale on 16 June, 2019

SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more
SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more

We sit down with series boss Akitoshi Kawazu and other SaGa leads to discuss the franchise.

interview by Adam Vitale on 16 June, 2019

Mana Series Interview and Hands-off Demo at E3 2019: We chat with series' producers about re-releasing and remaking a classic series
Mana Series Interview and Hands-off Demo at E3 2019: We chat with series' producers about re-releasing and remaking a classic series

At E3 2019 we got a chance to sit down with Square Enix's Mana producers to talk both about the Mana Collection and Trials of Mana remake.

interview by Adam Vitale on 17 June, 2019

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