Monster Hunter Stories 2: Wings of Ruin surpasses 1 million units shipped
Capcom has announced that Monster Hunter Stories 2: Wings of Ruin has shipped more the 1 million units since its launch on July 9 worldwide on Nintendo Switch and PC. A new commemoration artwork has also been posted to the Monster Hunter Twitter account.
As a point of comparison, Monster Hunter Rise sold 4 million units within its launch week as a Nintendo Switch exclusive. Rise is effectively a mainline title and Stories is an RPG spinoff, and either way, the Monster Hunter series seems to be firing on all cylinders at the moment. Today's press release notes that the series' cumulative sales are now past 72 million units.
Capcom Co., Ltd. (Capcom) today announced that Monster Hunter Stories 2: Wings of Ruin for Nintendo Switch and PC has shipped 1 million units worldwide.
The Monster Hunter series consists of hunting action games that pit players against giant monsters in a beautiful natural environment. Beginning with the first title in 2004, the series established a new genre in which players cooperate to hunt ferocious monsters with their friends and has since grown into a global phenomenon with cumulative sales of the series exceeding 72 million units shipped as of March 31, 2021.
The new Monster Hunter Stories 2: Wings of Ruin is the second role-playing game based on the world of the Monster Hunter series. In the game, players assume the role of the protagonist, the grandchild of the legendary Monster Rider Red, who meets a Wyverian girl named Ena before taking off on a grand adventure revolving around the Wings of Ruin. In addition to featuring a host of popular monsters from past titles in the franchise and an engaging battle system, the series' world is expanded with a new focus on Monster Riders. In addition, the title garnered positive reception following a demo version released prior to launch, leading global shipments to exceed 1 million units.
Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry-leading game development capabilities.