Interviews by Alex Donaldson

“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival
“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival

Star Ocean 2's remake features a beautiful new art style blending a real-time 3D world with gorgeous 2D sprite art - and to its developers, it's part of a great revival.

interview by Alex Donaldson on 02 November, 2023

“We have a dream team on 16” - Final Fantasy XVI Developer Interview
“We have a dream team on 16” - Final Fantasy XVI Developer Interview

We sit down with FF16's Naoki Yoshida, Hiroshi Minagawa, and Michael-Christopher Koji Fox and talk finding new audiences, hopes, fears, and the identity of the hardest-working American on the planet.

interview by Alex Donaldson on 25 May, 2023

Stranger of Paradise Final Fantasy Origin's staff explain the game, its name, and even those character designs
Why Neo: The World Ends With You has deeper RPG mechanics than the original - interview
Why Neo: The World Ends With You has deeper RPG mechanics than the original - interview

A quick chat with the minds behind the long-awaited sequel to The World Ends With You.

interview by Alex Donaldson on 08 May, 2021

Final Fantasy Crystal Chronicles Remastered Edition Interview - Chatting new life for the spinoff with Ryoma Araki
Final Fantasy Crystal Chronicles Remastered Edition Interview - Chatting new life for the spinoff with Ryoma Araki

We chat with the remaster's producer and talk about Crystal Chronicles and its future.

interview by Alex Donaldson and Adam Vitale on 04 August, 2020

Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release
Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release

The creator of Dragon Quest and the producer of the latest entry talk its transition to Nintendo Switch.

interview by Alex Donaldson on 25 September, 2019

Fire Emblem Three Houses interview: Intelligent Systems & Nintendo talk bringing the beloved strategy RPG series to Switch
Fire Emblem Three Houses interview: Intelligent Systems & Nintendo talk bringing the beloved strategy RPG series to Switch

We sit down with two of the key staff behind traditional Fire Emblem's Switch debut.

interview by Alex Donaldson on 09 July, 2019

A brief chat with the developers of Monster Hunter World
A brief chat with the developers of Monster Hunter World

The director and producer quickly chat dynamic gameplay and Western inspirations.

interview by Alex Donaldson on 02 July, 2017

Final Fantasy XII: The Zodiac Age Interview: Developers on tactical gameplay, cheats, legacy and more
Nier Automata Interview: Square's niche kings on their trip into a robotic future
Nier Automata Interview: Square's niche kings on their trip into a robotic future

Taro Yoko, Yosuke Saito and Tasahisa Taura talk about their latest project.

interview by Alex Donaldson on 14 February, 2017

Nier Automata Interview: Square talks RPG systems and the Platinum partnership
Nier Automata Interview: Square talks RPG systems and the Platinum partnership

Nier's Producer and Composer explain some of their development approach for the surprise sequel.

interview by Alex Donaldson on 02 September, 2016

Deus Ex Interview: Exploring the world & narrative of Mankind Divided
Deus Ex Interview: Exploring the world & narrative of Mankind Divided

Lead Story Writer Mary DeMarle takes us through some of the narrative choices and challenges around the return of Adam Jensen.

interview by Alex Donaldson on 29 June, 2016

Debating the world of Japanese RPGs with Star Ocean 5's Shuichi Kobayashi
Debating the world of Japanese RPGs with Star Ocean 5's Shuichi Kobayashi

Star Ocean 5's producer sits down with us to talk about the present and the future of Japanese RPGs, plus his latest project, Star Ocean 5.

interview by Alex Donaldson on 20 June, 2016

CD Projekt Interview: Talking the end of The Witcher and the future of RPGs
CD Projekt Interview: Talking the end of The Witcher and the future of RPGs

CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.

interview by Alex Donaldson on 07 June, 2016

Interview: Yoko Shimomura talks writing some of the genre's most iconic music
Interview: Yoko Shimomura talks writing some of the genre's most iconic music

The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.

interview by Alex Donaldson on 05 January, 2016

Talking Combat, Conspiracy & Choice with Deus Ex: Mankind Divided's Producer
Talking Combat, Conspiracy & Choice with Deus Ex: Mankind Divided's Producer

We chat with Deus Ex Producer Olivier Proulx about the latest entry to Square Enix's sci-fi RPG.

interview by Alex Donaldson on 07 July, 2015

Musical Magic: A chat with Theatrhythm Final Fantasy's Creator
Musical Magic: A chat with Theatrhythm Final Fantasy's Creator

We chat to Square Enix's Ichiro Hazama on merging the RPG and rhythm genres.

interview by Alex Donaldson on 11 September, 2014

Discussing Inquisition and Beyond with Dragon Age's Creative Director
Discussing Inquisition and Beyond with Dragon Age's Creative Director

We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.

interview by Alex Donaldson on 28 July, 2014

Talking Frozen, Philosophy & more with Kingdom Hearts 2.5 & 3's Co-Director
Talking Frozen, Philosophy & more with Kingdom Hearts 2.5 & 3's Co-Director

We catch up with new Kingdom Hearts co-honcho Tai Yasue, and, yes, we ask him about Star Wars.

interview by Alex Donaldson and Erren Van Duine on 01 July, 2014

Talking Visual FX, Passion & Witchers with CD Projekt RED
Talking Visual FX, Passion & Witchers with CD Projekt RED

We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.

interview by Alex Donaldson on 17 June, 2014

Looking back on 10 years of Final Fantasy XIII with Yoshinori Kitase
Looking back on 10 years of Final Fantasy XIII with Yoshinori Kitase

We chat with the producer of all things FF13 about a decade of Lightning.

interview by Alex Donaldson on 14 November, 2013

Talking Talent, Western Development and Sequels with Final Fantasy Producer Shinji Hashimoto
Talking Final Fantasy, Kingdom Hearts & Development Philosophy with Tetsuya Nomura
Talking Final Fantasy, Kingdom Hearts & Development Philosophy with Tetsuya Nomura

We chat to Square Enix's most prolific designer.

interview by Alex Donaldson on 16 July, 2013

Final Fantasy XIV: A Realm Reborn Interview with Naoki Yoshida
Final Fantasy XIV: A Realm Reborn Interview with Naoki Yoshida

The Director and Producer of the newly revamped FF14 speaks out as the game nears release.

interview by Alex Donaldson on 08 July, 2013

E3 2013: Fable Anniversary Developer Interview
E3 2013: Fable Anniversary Developer Interview

We chat to Ted Timmins, Lead Designer on Fable Anniversary - and a ten-year Fable series veteran.

interview by Alex Donaldson on 15 June, 2013

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