PC Game Interviews - Page 6
We sat down to talk with the creator of Harvest Moon to talk about his upcoming simulation title.
interview by Zack Reese on 28 September, 2016
Nier's Producer and Composer explain some of their development approach for the surprise sequel.
interview by Alex Donaldson on 02 September, 2016
We sat down with the director of Final Fantasy XIV to talk about the present state of the game, fan feedback, and what he's learned from past mistakes.
interview by Andrea Kasparian on 25 August, 2016
Lead Story Writer Mary DeMarle takes us through some of the narrative choices and challenges around the return of Adam Jensen.
interview by Alex Donaldson on 29 June, 2016
The studio behind Life Is Strange spoke to us about Vampyr. A RPG that intends to bring vampires back to their romanticized roots.
interview by Kyle Campbell on 25 June, 2016
We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.
interview by Erren Van Duine on 24 June, 2016
We sat down with Deck 13 Interactive at E3 2016 to talk all about The Surge. A game poised at develivering a unique take on action RPGs.
interview by Kyle Campbell on 19 June, 2016
CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.
interview by Alex Donaldson on 07 June, 2016
We sit down and chat with Bill Stiernberg to talk Cosmic Star Heroine!
interview by Kyle Campbell on 28 January, 2016
The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.
interview by Alex Donaldson on 05 January, 2016
We sit down to chat with IFI president Haru Akenaga and Trillion: God of Destruction director Masahiro Yamamoto.
interview by Zack Reese on 11 December, 2015
After a long hiatus, Dragon Quest is finally back.
interview by Erren Van Duine on 09 July, 2015
We chat with Deus Ex Producer Olivier Proulx about the latest entry to Square Enix's sci-fi RPG.
interview by Alex Donaldson on 07 July, 2015
We get the scoop on a brand new FF collaboration.
interview by Erren Van Duine on 30 June, 2015
We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.
interview by Alex Donaldson on 28 July, 2014
We catch up with new Kingdom Hearts co-honcho Tai Yasue, and, yes, we ask him about Star Wars.
interview by Alex Donaldson and Erren Van Duine on 01 July, 2014
We grab Naoki Yoshida and chat to him about FF14's future after a successful relaunch.
interview by Erren Van Duine on 22 June, 2014
We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.
interview by Alex Donaldson on 17 June, 2014
We chat with the producer of all things FF13 about a decade of Lightning.
interview by Alex Donaldson on 14 November, 2013
A legendary composer, a prolific producer, and us.
interview by Alex Seedhouse on 29 September, 2013
This man is promising a revolutionary new JRPG, and we sat down to talk with him about what that all is composed of.
interview by Zack Reese on 15 August, 2013
We chat to the boss of all things Final Fantasy.
interview by Alex Donaldson on 24 July, 2013
We chat to Square Enix's most prolific designer.
interview by Alex Donaldson on 16 July, 2013
The Director and Producer of the newly revamped FF14 speaks out as the game nears release.
interview by Alex Donaldson on 08 July, 2013
We chat about the challenges of remastering FFX and what it holds for the future.
interview by Erren Van Duine on 17 June, 2013