Interviews by James Galizio
The Scenario Writer for the upcoming sequel discusses some of the challenges that he faced when writing a follow-up to a 20-year old classic
interview by James Galizio on 01 October, 2024
During Anime Expo 2024 we had the opportunity to sit down and chat with Nihon Falcom President Toshihiro Kondo
interview by James Galizio on 25 July, 2024
We sat down with Spike Chunsoft to talk about their announcements from Anime Expo, and the work that's gone into their translations.
interview by James Galizio on 11 July, 2024
With Fuga: Melodies of Steel 3 finally announced, CyberConnect2 is ready to finish the Fuga trilogy and get started on the next chapter of the Trilogy of Vengeance.
interview by James Galizio on 09 July, 2024
During the recent Dawntrail Preview Event, Naoki Yoshida made it clear that him and the team want to make it happen.
interview by James Galizio on 06 June, 2024
With both the original and its sequel finding their way to new platforms, we had the chance to discuss a bit with the project's Producer, Yoshihiro Akira.
interview by James Galizio on 29 May, 2024
With a new entry in the series finally coming after over 15 years, we had the chance to discuss the series and its future with Mana Series Producer, Masaru Oyamada.
interview by James Galizio on 28 March, 2024
We recently had the chance to sit down with Spike Chunsoft and chat about their recent release of ANONYMOUS;CODE
interview by James Galizio on 31 October, 2023
Aniplex of America's Albert Kao shares the care that has been put into the upcoming localization for Tsukihime's first official release in the west.
interview by James Galizio and Josh Torres on 02 October, 2023
Capcom's upcoming Action RPG aims to truly elevate the genre, and the game's team sat down to explain their vision.
interview by James Galizio on 24 September, 2023
During Anime Expo 2023 we sat down to talk Kodaka's latest release.
interview by James Galizio on 12 July, 2023
4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.
interview by James Galizio on 10 July, 2023
During the Final Fantasy XVI launch event we had the chance to sit down and discuss Final Fantasy, brotherly love, and the road to playing the main characters of the latest Final Fantasy.
interview by James Galizio on 21 June, 2023
We had the chance to ask the Head of Gust some questions on the upcoming remake of the original Atelier game.
interview by James Galizio on 15 June, 2023
Disgaea 7's western release is fast approaching, and the game's director has spilled the beans about what went into its development.
interview by James Galizio on 25 May, 2023
Star Ocean: The Divine Force has been a long wait for players, and we had the chance to ask Tri-Ace about the journey it took to get here.
interview by James Galizio on 01 November, 2022
With Ryza's last Atelier adventure on the horizon, we had a chance to talk with the game's producer and head of Gust Junzo Hosoi about what players can expect.
interview by James Galizio on 16 September, 2022
With Trails from Zero finally coming to the west soon, we ask Nihon Falcom's president about the series' past and future.
interview by James Galizio on 25 June, 2022
CyberConnect2's first self-published title is nearly upon us, and we asked the title's Creative Director about what players can expect from the title, and the company, going forward.
interview by James Galizio on 19 June, 2021
During a recent preview event for Obsidian Entertainment's upcoming The Outer Worlds, we had the chance to sit down and chat about the title with the team's Lead Designer.
interview by James Galizio on 02 August, 2019
Right before Anime Expo, we got the chance to sit down with Nihon-Falcom President, Toshihiro Kondo, and talk about Trails of Cold Steel III, and the company's catalog as a whole.
interview by James Galizio on 12 July, 2019
During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.
interview by James Galizio on 07 July, 2019
We discuss with Zero Escape creator Kotaro Uchikoshi what players can expect from his new project, AI: The Somnium Files.
interview by James Galizio on 16 July, 2018
During Anime Expo 2018 we got the chance to sit down and discuss the newest mobile game release from Square Enix.
interview by James Galizio on 11 July, 2018