PC Articles
We check out Monster Hunter Stories 3: Twisted Reflection's full game across Switch 2, PS5, Xbox, and PC to cover visuals, performance, and other differences to help you find the best version for you.
feature by Mikhail Madnani on 09 March, 2026
Capcom's latest in the Monster Hunter spinoff series is easily the best yet.
review by James Galizio on 09 March, 2026
We check out Ys X: Proud Nordics across PS5, Switch 2, and PC to compare the visuals, performance, load times, and how they compare with the original releases to help you find the best version for you.
feature by Mikhail Madnani on 06 March, 2026
Vultures - Scavengers of Death hopes to bring a fresh perspective on the survival horror genre. We talk to its developers about the difficulty of making a turn-based tactical horror game.
interview by Hayes Madsen on 06 March, 2026
"When we consider new collection projects in the future, a Mega Man Legends collection would also be one of the possible candidates." - Mega Man Star Force Legacy Collection Producer.
interview by RPG Site Staff on 05 March, 2026
We check out Mega Man Star Force Legacy Collection on Switch 2, Steam Deck, and more to cover how it feels across portable platforms for newcomers.
feature by Mikhail Madnani on 04 March, 2026
Everything you need to know about Monster Hunter Wilds Event Quests including where to access them, the schedule, full list of quests, rewards, Challenge Quests, and more.
guide by Mikhail Madnani on 04 March, 2026
Xbox Game Pass has a ton of great games, and we're here to highlight some of the best RPGs across the different subscription tiers for console and PC.
feature by Mikhail Madnani on 03 March, 2026
The sequel to Bandai Namco's 2019 Soulslike has a few elements that stand out, but the way it all comes together feels incohesive, and its close release date to Nioh 3 makes Code Vein II's faults feel so much worse when it stands next to its direct competitor.
review by Josh Torres on 03 March, 2026
Towerborne's design director and lead combat designer discuss the lengthy road the game has taken across early access, and why they've changed key features.
interview by Hayes Madsen on 27 February, 2026