Mobile Articles - Page 2

"We want players to spend their time actually enjoying the content they're passionate about" – Honkai: Star Rail Developers Discuss the Future, Potential Switch 2 Port, Himeko’s Coffee, and More
"We want players to spend their time actually enjoying the content they're passionate about" – Honkai: Star Rail Developers Discuss the Future, Potential Switch 2 Port, Himeko’s Coffee, and More

Ahead of its third anniversary, we spoke to the Honkai: Star Rail development team to discuss plans for the future, a potential Trails collaboration, Steam Deck and Switch 2 support, Himeko's coffee, and much more.

interview by Mikhail Madnani on 26 April, 2026

Tetracast 439: Like a Casino
Tetracast 439: Like a Casino

In this episode, we review Vampire Crawlers & Dragon Quest Smash/Grow, dive into the announcement of Final Fantasy XIV: Evercold, and discuss news out of Indie Live Expo.

podcast by RPG Site Staff on 25 April, 2026

Which is the best version of Vampire Crawlers? Switch 2, PS5, Xbox, Switch 1, Steam Deck, and PC compared
Which is the best version of Vampire Crawlers? Switch 2, PS5, Xbox, Switch 1, Steam Deck, and PC compared

We compare Vampire Crawlers on Switch 2, PS5, Xbox, Steam Deck, Switch 1, and PC to go over visuals, performance, load times, features, and more to help find the best version for you.

feature by Mikhail Madnani on 23 April, 2026

"I believe we’ve created a Dragon Quest experience that is highly intuitive and very easy to play on mobile." - Yuji Horii on  Dragon Quest Smash/Grow being a gateway to the originals and more
"I believe we’ve created a Dragon Quest experience that is highly intuitive and very easy to play on mobile." - Yuji Horii on Dragon Quest Smash/Grow being a gateway to the originals and more

Yuji Horii and the Dragon Quest Smash/Grow development team discuss why they they chose the genre, launching globally, potential collaborations, and more.

interview by Mikhail Madnani on 20 April, 2026

Vampire Crawlers is already my most-played Switch game of 2026
Vampire Crawlers is already my most-played Switch game of 2026

poncle's new Vampire Survivors spin-off successfully blends in multiple genres to deliver an addictive gameplay loop accompanied by an incredible soundtrack.

feature by Mikhail Madnani on 20 April, 2026

Aniimo's art style and tamer-monster Twining may help it stand out in the creature collector genre, if monetization doesn't get in the way
Aniimo's art style and tamer-monster Twining may help it stand out in the creature collector genre, if monetization doesn't get in the way

As far as the demo and other promotional materials are concerned, none of these designs make me point at the screen and say, “That’s just legally distinct Pikachu!”

preview by Kennedy on 09 April, 2026

Netmarble's Ken Kim discusses the approach to free-to-play RPG Mongil: Star Dive and how it sets itself apart
Netmarble's Ken Kim discusses the approach to free-to-play RPG Mongil: Star Dive and how it sets itself apart

At GDC 2026, RPG Site had a chance to sit down with Netmarble Monster CEO Ken Kim and talk about the upcoming free-to-play monster collection RPG.

interview by Adam Vitale on 29 March, 2026

Dissidia Duellum Final Fantasy Has My Attention, But It Still Has a Lot to Prove
Dissidia Duellum Final Fantasy Has My Attention, But It Still Has a Lot to Prove

Dissidia Duellum Final Fantasy is the series' latest foray into mobile, and while there are a lot of truly compelling ideas, the game's fate will clearly be decided by post-launch support.

preview by Hayes Madsen on 24 March, 2026

"We're considering producing an English version of the [Seven Mysteries of Honjo sequel] manga" - Paranormasight director Takanari Ishiyama hopes to reach more overseas players
"We're considering producing an English version of the [Seven Mysteries of Honjo sequel] manga" - Paranormasight director Takanari Ishiyama hopes to reach more overseas players

We got another chance to chat with Paranormasight series director Takanari Ishiyama and producer Kazuma Oushu to discuss the development of its new entry, The Mermaid's Curse, and the various challenges they faced when crafting the follow-up to the unexpected hit that released three years ago.

interview by Josh Torres on 17 March, 2026

“I don’t ever want to be mainstream.” – New Blood Interactive’s Dave Oshry on Dungeons of Dusk, RPGs, Steam, Preservation, Epic, and More
“I don’t ever want to be mainstream.” – New Blood Interactive’s Dave Oshry on Dungeons of Dusk, RPGs, Steam, Preservation, Epic, and More

Ahead of its launch later this year, we chat with New Blood's Dave Oshry about Dungeons of Dusk, Doom RPG, Switch 2 ports, PC handhelds, Epic Games Store, coffee, and more.

interview by Mikhail Madnani on 22 February, 2026

Prev page Next page