Articles by Hayes Madsen

Dissidia Duellum Final Fantasy Has My Attention, But It Still Has a Lot to Prove
Dissidia Duellum Final Fantasy Has My Attention, But It Still Has a Lot to Prove

Dissidia Duellum Final Fantasy is the series' latest foray into mobile, and while there are a lot of truly compelling ideas, the game's fate will clearly be decided by post-launch support.

preview by Hayes Madsen on 24 March, 2026

Etrange Overlord Review
Etrange Overlord Review

Etrange Overlord is a short and sweet RPG that doesn't overstay its welcome, and hits all the right notes in its relatively short runtime.

review by Hayes Madsen on 19 March, 2026

"We began asking ourselves how a tabletop version of Resident Evil might feel" - Vultures developers on creating a turn-based survival horror game
"We began asking ourselves how a tabletop version of Resident Evil might feel" - Vultures developers on creating a turn-based survival horror game

Vultures - Scavengers of Death hopes to bring a fresh perspective on the survival horror genre. We talk to its developers about the difficulty of making a turn-based tactical horror game.

interview by Hayes Madsen on 06 March, 2026

Towerborne Interview:  Stoic Discusses 1.0 Release, Supporting Solo Players, Improving Combat, and More
Towerborne Interview: Stoic Discusses 1.0 Release, Supporting Solo Players, Improving Combat, and More

Towerborne's design director and lead combat designer discuss the lengthy road the game has taken across early access, and why they've changed key features.

interview by Hayes Madsen on 27 February, 2026

Towerborne Review
Towerborne Review

Towerborne's full release brings a wealth of smart tweaks that drastically improve the game from its early access version, crafting a gripping beat 'em up RPG that comes just shy of greatness.

review by Hayes Madsen on 26 February, 2026

People of Note brings a melodic twist to the classic Final Fantasy formula
People of Note brings a melodic twist to the classic Final Fantasy formula

People of Note makes a strong first impression as a tongue-in-cheek, whimsical RPG, and it might be drawing just the right amount of inspiration from the classics.

preview by Hayes Madsen on 18 February, 2026